mrguymiah's page

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(I preface this that this is my first dedicated campaign, so I'm a novice.)

My GM is the very literal sort when it comes to alignments, and has already threatened my Pally king with punishments for acts we disagreed about the morality of. (We bombed a knowledge check and offered the Kobolds the bandit bodies as a friendly gesture. He called it chaotic, I called it practical use of resources.) So I can't pull funds from the treasury, even if I can afford it unrest-wise. So my question is what ways can I generate personal income?

Our Sorcerer is using Leadership to have a guild produce and sell items. She's insistent we not do the same because we'd be wasting feats, but it's hardly right to rely utterly on her income. I could invest in a Craft skill I suppose, but I'm unsure of the effectiveness of that route. Would taking another profession be a better route? (I picked up Cartography for the mapping in book 1.)

Third-party, Paladin, LG, lvl7
Str: 10
Dex: 10
Con: 10
Int: 18*
Wis: 12
Cha: 14

*Third-party race has a feat that allows Int instead of Str on melee rolls.


My character has the "Blood of Dragons" bloodline trait and I plan to level into the Dragon Disciple class. I am curious if the half-dragon transformation would affect the age rate and age stages of my character.

In case I haven't been clear, I mean these age stages:

Human -
Middle Age: 35 years
Old Age: 53 years
Venerable: 70 years

Would becoming a half-dragon extend those? I assume I'd start in my current stage and not the chronological age (adult stage, not the year equivalent) and that I'd not get anything near the aging slow down of full dragons.