| mrguymiah |
(I preface this that this is my first dedicated campaign, so I'm a novice.)
My GM is the very literal sort when it comes to alignments, and has already threatened my Pally king with punishments for acts we disagreed about the morality of. (We bombed a knowledge check and offered the Kobolds the bandit bodies as a friendly gesture. He called it chaotic, I called it practical use of resources.) So I can't pull funds from the treasury, even if I can afford it unrest-wise. So my question is what ways can I generate personal income?
Our Sorcerer is using Leadership to have a guild produce and sell items. She's insistent we not do the same because we'd be wasting feats, but it's hardly right to rely utterly on her income. I could invest in a Craft skill I suppose, but I'm unsure of the effectiveness of that route. Would taking another profession be a better route? (I picked up Cartography for the mapping in book 1.)
Third-party, Paladin, LG, lvl7
Str: 10
Dex: 10
Con: 10
Int: 18*
Wis: 12
Cha: 14
*Third-party race has a feat that allows Int instead of Str on melee rolls.