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Cool deal, I am currently running a campaign with a faced paced experience route. Given that I may run the module "as-is" and then give them two levels at the end. I don't want to make them overpowered for half of the module.


Oh wow. I was expecting that completing the module would at least level them once or twice seeing that it takes over 12 hours.

Thanks for letting me know.


Just a quick question, what level could a group of 4 PC's expect to be at the end of this Module (given that they started at level 14)?

I tried to look around the message boards already but haven't really seen an answer to this questions.

Thanks for the help.


So CR7 or CR11. Hmmmm....one option lets two of them be a decent fight for my party, one kills them all.

Ya.....time for some GM fudging if needed I think.


Ok, so I'm taking the Racial HD from the skeleton chart to get CRa, using the normal class HD rules for getting CRb, and then adding them together +1 to get my total CR

CRa+CRb+1


Lakeside: That would make sense except that the CR section of Creating a Skeletal Champion says, "A skeletal shampion's CR is +1 higher than a normal skeleton with the same HD (see page 250)"

So based on that shouldn't I be consulting the chart?


Actually I think I figured it out but confirmation would be nice.

If I took that same 10th level fighter and made it a skeletal champion it would be a CR7 correct?

+2HD from champion, +10 from the class levels = 12HD = CR6 + 1CR from the champion.


How does that work with a Skeletal Champion then, because they keep the HD from class levels but their CR is based directly on the skeletons CR.


Quick question about creating a skeleton. When I am looking at the Challenge Rating chart on page 250 if lists the HD / CR chart.

My question is whether this is and added CR or if it becomes a Base CR?

For example, if I convert a 10th level human fighter to a skeleton is he a CR5 or CR14?

*CR5 is using his 10HD from the chart
*CR 14 is using is base CR (9) and adding the CR 5 from the chart to it.

Thanks everyone,


Is this still around? The website won't seem to work for me.


Thank you for the rapid reply

So to sum it up...

If the monster takes a full attack action it gets all of its attacks listed (Melee or Ranged). In this case: Bite, Claw, Claw, Wing, Wing

But if he moves (thereby only letting him take a standard) can do one of the 5 attacks listed above.

Right?


Hello everyone, just wanted to ask a quick (hopefully easy) question about creatures and multiple attacks. When multiple attack types are listed under Melee but seperated by commas, does the creature get all of them as a full attack action, or do they essentialy pick on "set"

For example a Young White Dragon (Bestiary p.100) has the following listed for Melee

Melee: bite +11 (1d8+6), 2 claws +11 (1d6+4), 2 wings +6 (1d4+2)

Does that mean the as a full attack he does bite then 2 claws then 2 wings, for a total of 1d8+2d6+2d4+12? (Assuming he hits on all attacks)

Or does he do bite, or 2 claws, or 2 wings?

Also what happens if he moves does he then pick one?

Thanks everyone.