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OK, I have a Ranger in our group that wants to carry Large arrows in an Efficient Quiver (or bag of holding), cast enlarge then shoot the originally Large arrows. and also would casting gravity bow after that then mage the arrows huge?

he wants to not have to drop the large arrows before/after casting enlarge.


My cleric is looking to keep our mage alive at all costs. but his last experience using Shield other on her almost got him killed (she was ok though. LOL)

1) so, could my cleric cast Shield other on the mage and then cast sympathetic wounds on our high HP tank? If the mage gets hit for 20 damage, then she takes 10 and the cleric and the tank both take 5 each?

2) Any resistance or DR the mage may have would be resolved before the damage that gets through is divvied up also.

3) AND, does the Cleric get the AC & resistance bonus from the S.W spell?

Am I ready to spring this on my DM as a valid tactic?

Sympathetic wounds:
This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you. For example, you could link yourself to a nearby chained slave so that when you are wounded, some of the damage is transferred to the slave. You must have at least as many hit dice as the target, otherwise the spell fails. A creature can only be under the effects of one instance of this spell at a time.

Shield Other:
This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks (including those dealt by special abilities) that deal hit point damage. The amount of damage not taken by the warded creature is taken by you. Forms of harm that do not involve hit points, such as charm effects, temporary ability damage, level draining, and death effects, are not affected. If the subject suffers a reduction of hit points from a lowered Constitution score, the reduction is not split with you because it is not hit point damage. When the spell ends, subsequent damage is no longer divided between the subject and you, but damage already split is not reassigned to the subject.

If you and the subject of the spell move out of range of each other, the spell ends.