Celestial Gnome

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Organized Play Member. 27 posts (38 including aliases). No reviews. 1 list. 1 wishlist. 1 Organized Play character. 1 alias.



The Exchange

I apologise if this question was raised before, but I couldn't find any answer with the search function.

What if my rogue first took the Sorcerer Basic Dedication, with the Basic Sorcerer Spellcasting feat at level 4, and then also took the Basic Eldritch Archer Spellcasting feat later?

Would he stick to the cantrips and spells he has from the Sorcerer Dedication (therefore making the second spellcasting feat worthless) or would he get two sets of cantrips and spells from the two separate dedications?

The Exchange

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Hey everyone, I've been reading the APG and I'm about to build my character for an upcoming Agents of Edgewatch campaign. I'd like to create a halfling eldritch trickster rogue, most probably with a sorcerer dedication. My abilities should be Str 10, Dex 16, Con 12, Int 10, Wis 12, Cha 18. A few questions I've been asking myself, with no answers so far:

1) Which bloodline should I take? Thematically speaking, I think both the Shadow bloodline and the Genie (djinni) bloodline would fit in very well. After all, Deception is going to be a very important skill for me. But then, what's the best magic tradition: occult (shadow) or arcana (genie)?

2) Which cantrip should I use with Magical Trickster? As far as I can understand, I need a cantrip with the Attack trait (I have to make a spell attack roll to add sneak attack damage), so electric arc and chill touch are not an option. I think produce flame would be better than telekinetic object, because the former can be cast both in melee and as a ranged attack, but I'm not really sure.

3) Apart from cantrips, which would be the best attack spells to take as I level up? If I remember correctly, most attack spells take 2 actions, so it would make sense for them to be quite powerful if I have to forego 2 weapon attacks... so, maybe the arcana tradition would give me better attack spells but the occult list would provide more utilities?

Thanks for your suggestions, have a good game!

The Exchange

Hello, I am going to start a War for the Crown campaign and I'm playing a tiefling alchemist.

I am a bit uncertain regarding alchemist archetypes. I really like the gun chemist, and my GM approved it. He also suggested that I could mix it with the inspired chemist archetype, so that my character somehow feels like a sort of investigator.

So far so good, but then I stumbled into the tinkerer archetype and I thought wow, it would be great to have an alchemist that can shoot with guns and create clockwork companions. However, those two archetypes (gun chemist and tinkerer) cannot be mixed, as they alter the same class features.

The reason why I was impressed with the tinkerer is that I'd love to get a clockwork familiar eventually. I thought that, instead of the tinkerer archetype, I could just take the Improved Familiar feat at level 7 and get a clockwork raven, but apparently alchemists do not qualify for the Improved Familiar feat.

Then I figured I could get a tumor familiar and give it the sage archetype, so it could be useful for my knowledge checks. However, I don't like the idea of having a familiar stuck into my own body: aesthetically, I would rather have a clockwork familiar. Maybe my GM could allow me to reskin the tumor familiar into a mechanical raven or something like that, by keeping all the stats and abilities of a raver and just adding some clockwork fluff to that recipe... but I have the idea that I'm getting stuck into my own tinkering with archetypes and familiars :-P

So, my question is: what kind of combination would you see fit for an alchemist who has a knack for creating and fixing things and would gladly accept the company of a familiar?

Thanks for the advice!

The Exchange

I would need some advice on how to build my melee shaman. So far I'm level 3 and this is what I've chosen.

Point buy 25 - no 3p materials

Human (Erutaki, just in case you wondered)
Str 18 / Dex 14 / Con 12 / Int 8 / Wis 14 / Cha 14
Combat Reflexes, Improved Initiative, Power Attack (I'm using a longspear as main weapon)
Mammoth Spirit.

My main question is what I should focus on for the next levels. I have somehow tried to get inspiration from the reach cleric guides, but I don't think I'm going to find anything like Sacred Summons for shortening Summon Nature's Ally casting time, so I'm not sure summoning creatures will be my main strength. Should I just invest in melee combat feats? Which ones? Should I instead gradually move on to casting spells and trying to get attacks of opportunity?

Any help is appreciated, thanks!


Hello everybody. A friend of mine has a 5th level gnome witch with the pyromaniac racial trait and is considering the idea of multiclassing as a sorcerer, taking the elemental (fire) bloodline.

Here are 2 rule questions we cannot find an answer to:

1) Would the sorcerer bloodline arcana ("whenever you cast a spell that deals energy damage, you can change the type of damage to match the type of your bloodline. This also changes the spell's type to match the type of your bloodline") apply to his witch spells? In other terms, could he change his lightning bolt, taken from the witch spell list, to deal fire damage?

2) Would he be able to use the spontaneous spellcasting sorcerer ability for his witch spells? Or does he manage the two spellcasting abilities in two separate ways, by memorizing witch spells as usual and spontaneously casting only sorcerer spells?

Thanks for the advice!


Hello everybody.

I am starting a Jade Regent campaign as a gnome ninja. However, I was thinking about taking a few sorcerer levels and then the arcane trickster prestige class. I have read A Highly Regarded Expert's Guide to the Arcane Trickster but I am still looking for a few suggestions...

1) Which sorcerer bloodline should I choose? I would say draconic, as the Copper Dragon heritage would fit my prankster quite well. Any advice in terms of optimization?

2) Considering my first level will be ninja, should I take a second ninja level first, or should I go sorcerer as soon as possible?

3) Could anybody suggest a nice "gninja" picture for my avatar?

Thanks a lot!