I'm pretty sure they meant you do 7d6 damage to creatures of an opposed alignment. So if you chose Good (for a Good deity), evil creatures would suffer the full effects, neutral creatures the reduced effects, and good creatures would be unaffected. It's not just worded poorly, they are actually not saying what they mean to say.
I was mostly thinking of using it for infusions, as a quicker way to buff myself or others. Like having a tumor familiar hit me with Targeted Bomb Admixture right before my alchemist unleashes a full round of bombs, or tapping my Paladin buddy with Barkskin and Displacement in the first round of a big fight.
My understanding is that you can have multiple copies of a spell active on yourself if they have differing effects (e.g., Resist Energy), so it could be argued that multiple castings of Touch Injection would be legal if each stored a different infusion. Touch attacks are allowed for iterative attacks, correct? Also, the spell could be cast on a familiar via Share Spells?
Zarius wrote: It's a touch attack, regardless of who you apply it to.. By the fact that you have to 'drain' the potion or extract when you actually cast the spell, no, you could not prep two. It CAN be done as part of an iteration chain, though. So I could not prepare two CSW and two Touch injection infusions, and use the two touch injections to store the two CSW? Also, why does it specify that it is a melee touch attack for an opponent, if it is the same for an ally?
Touch injection says you can administer a potion or infusion with "a mere touch" and goes on to say that it requires a melee touch attack to apply it to an opponent. What kind of action is it to apply it to an ally? If you had two prepared, and were using 2-weapon fighting, could you apply 2 per round to an ally? I was thinking my 9th level investigator could carry around a couple of Cure Serious Wounds infusions as injections.
What about flurrying with a staff, but using it as a two-handed, rather than a double weapon? I have a monk/druid with 18 Str + Power Attack. By my understanding, I could cast Shillelagh and PA for 2d6 + 10 (6 str, 3 pa, +1 won). A local PFS GM says that doesn't work for a flurry, because a staff is a double weapon, and the idea of a flurry is based off two-weapon fighting. |