john wood |
I am developing a continuation of Mummy's Mask AP for my group. The adventure takes them into the Pyramid of Kamaria, specifically to the Market of Souls (see Dungeons of Golarion). I have decided that the Cult of Rovagug is managed by a Larabay (Bestiary 4, CR11) who is a megalomaniac that loves intrigue and orchestrating complex plans. He has stayed in power by playing power players on this level of the dungeon (and others) against each other. The story I am developing will have him fascinated by the PC's, they will be his greatest conquest ever, to the point that his obsession with them drives him to want to make them his friends. His position in a chaotic evil cult make it impossible for him to go about this in a conventional sense (he is chaotic neutral himself) without losing face or power. This adventure will focus heavily on role-playing and using rules from PF Ultimate Intrigue.
One of the angles I am struggling with is that one of his goals is to have the whole party indebted to him, without it being obvious that it was him who orchestrated the circumstance. It must look like the party is at this disposal to the rest of the denizens of this dungeon layer. At this time there are no "family" members that the PC's have to use against them, besides the thread of this story overlaps with the next in that they are searching for some kidnapped allies (who eventually are found being held in a dark elf/mind flayer prison in the 19th level installment I am writing) so I can't do more kidnapping.
Any and all thoughts or suggestions are welcome