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I don't know if this has already been answered, but on Page 263 for the entry of Telekinetic Projectile, it lists the damage as d10, for the Heightened (3rd) the damage changes to d8 + spellcasting mod, and for the Heightened (5th) the damage changes to 2d10 + spellcasting mod.
However, other cantrip spells of a similar nature tend to be dice, dice + mod, 2 dice + mod, 3 dice + mod, etc. With the dice used not changing between the levels of heightening. This one breaks the model.

Does anyone know if this is an error or indented?


Is it possible to split the spell casting over into a second round?

For example; As a third action in a round, to start casting Fireball, then complete it as the first action of the next round.

Or with the casting of Magic Missile spend all the actions for two rounds creating 6 magic missiles. I know this is not a sensible action, I'mn just asking if it's possible