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Jason, does that mean that a bipedal eidolon who morphs the claws into a slam, then gets an extra set of arms with claws, now gets 3 primary attacks?


Okay. Thanks. I'll put together some numbers to look at based on that assumption.


The Eidolon's evolution points mentioned on the table aren't specific as to whether they are cumulative (26 total evolution points at level 20) or non-cumulative (gaining 26 new evolution points at level 20). Either interpretation seems problematic, as follows:

1)It is not possible to save evolution points from one level to the next, and no level gets you more than 2 "new" evolution points under the cumulative interpretation (except at 1st level). So, under the cumulative interpretation, it's not possible to have any evolutions requiring 3 or more points.

2) On the other hand, using the non-cumulative interpretation, one can access virtually all of the evolutions available - it's just a question of which evolutions one wants first. While I haven't had a chance to actually build an eidolon yet, I suspect that a 20th-level eidolon would steamroll any animal companion or mount and have a good chance against a lot of melee-oriented player characters.

So, which is it? Or is there another way to read the table?