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Hello everyone! I have been obsessed with the Exemplar since I got my War of Immortals PDF early, and even before that I loved the playtest Exemplar. I've wanted to share this love of Exemplar class with others, so I made a guide for it! I hope that y'all enjoy and can make good use of it.

Challenging the Divine: an Exemplar Guide

In the guide I address optimization as any guide does, but given that Exemplar is a [Rare] class I also address that status to the GMs, what the [Rare] tag really means there and how to include an Exemplar into a party without succumbing to Main Character Syndrome or anything of the like. I discuss the combat Rhythm of the class and how it's a class with a very high skill ceiling but can be difficult to play, and I also address problem features that stand out above the rest---particularly, Victor's Wreath, and the infamous Exemplar multiclass archetype. I give suggestions for potential nerfs to Victor's Wreath and Exemplar archetype; these sections are oriented towards GMs to read, so if you're a player and you *really* want to play a multiclass Exemplar, consider pointing your GM to my guide with some of my gathered or crafted suggestions on nerfs to find a compromise that makes them and you happy! My hope is that through my guide, a player is able to play either the Exemplar class and/or a multiclass Exemplar when their GM had initially rejected the request.

I'll likely expand the guide over time with additional Example builds, and elaborate upon the Items section, but right now the guide is 90 pages long and I'm feeling a bit burnt out on writing all that. Example builds are just that---examples; and the Items section is not all that necessary I feel in Pathfinder when most of your wealth goes to "be sure that you have level-appropriate Fundamental Runes and Item bonuses to your favorite Skills".

This is my first Pathfinder optimization guide, so if you have any constructive feedback or see anything I missed (niche use cases of certain feats or Ikons or otherwise) please let me know!

Please note that I am more easy to reach via my Reddit., but I will try to reply here too as best I can.


How long does a dragon egg take to hatch?


Who is Soralyon? We only know bits and pieces from the published works; his true form is evidently pure black marble, glimmering softly. He guards against those who would defile sacred monuments, and prevents people from discovering potent and evil magical secrets. He's also the patron deity of the Runeguard Prestige Class. Why? What does he have to do with Thassilon and the 7 Virtues of Rule? He protects against potent evil magical secrets, sure, but why the 7 Virtues of Rule? What's his relation to all that?


Okay first things first I am aware that Atreia is a demigod, not a deity. I also know that he is currently imprisoned within an artifact called the Gasping Pearl. Put short, I don't care. This is my campaign and I can do with it what I want. (In my campaign, he's still imprisoned in that artifact, however he is able to grant some powers to those who share his bloodline even in his weakened state, though currently unable to grant clerics and such their powers unless they have his blood. One of the PC's came from a small tribe who has kept the bloodline intact all these millenia. I asked him if he'd be interested in being an important part of the storyline, and he accepted. Anyways point being, there's reasons for this, it's not just super arbitrary.)

Now that we have that out of the way, I would like to request help in making Deific Obediences (for use with the Deific Obedience feat). Since there is little known about Atreia, I'm kinda just hand-waving a lot of the things about him. He's Neutral Good and while Ymeri focuses on burning stuff down and the sheer destructive power of fire, Atreia knows that fire can be used for good purposes. Campfires can cook food and provide light and warmth; torches can provide light through the darkness. In that way, I'm having her have ties to the Phoenix (I know about Sarenrae. Multiple deities have Starknife as their favored weapon, so I see no problem.)
Anyways, I was thinking a re-skin and modified Sarenrae would do the trick, mostly. Probably need to re-do the Obedience, and the 1st boon definitely fits (Healing Spirit (Sp) cure light wounds 3/day, aid 2/day, or remove curse 1/day). 2nd one kind of fits, although the Sorcerer is already of Fire Elemental bloodline and I want to provide more incentives for him picking the feat. 3rd one... I guess? I mean its only connection is fire... The 3rd one fits more of the "destructive" role, rather than the "healing warmth" feel of Atreia and Phoenixes.

I was considering 2nd boon auto-stabilization (+ flavor), 3rd boon Fast Healing 1 (only when below 0 health but not yet dead. And of course, + flavor). No idea on the Obediance. But these are only very tentative ideas and based more on the Phoenix than Atreia, to be honest. Do you think they're OP? Underpowered? Irrelevant?
Suggestions, advice, and criticism (constructive only please) welcomed! Thanks in advance!

Evangelist path is really the main one that matters; the others are unneeded. Though if you have ideas for them, then sure that's cool too.