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Paizo Employee Creative Director

GM PDK wrote:
James Jacobs wrote:


The Bound Prince
Is he the same as the sadness-themed Eldest from the First World?

No.


Is the name Oinodaemon going to be deprecated in 2E?

Paizo Employee Creative Director

HTD wrote:
Is the name Oinodaemon going to be deprecated in 2E?

I don't know what you're asking.

We might do more with that character in time, but not soon.


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Do the First Eight predate souls?

Paizo Employee Creative Director

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Ed Reppert wrote:
Do the First Eight predate souls?

Yes.


Page 55 of The End of Eternity said that the war between peoteans and qlippoth are responsible for the formation of the rest of reality, and that the gods appeared from somewhere else with an apparently equal level of confusion between the proteans and the deities as to one another's nature. Does that mean proteans and qlippoth predate the Seal and the gods, including their own gods like the Speakers in the Depths and Rovagug? And are the gods not responsible for the creation of the multiverse?

Silver Crusade

Seen on the Kingmaker computer game's reddit: "Also, Amiri had Paizo straight up tell Owlcat she couldn't be a romance option because she's an iconic."

True, or another false rumor?

(That is, if this is unclear: Did Paizo tell Owlcat that they couldn't/shouldn't make Amiri a romanceable character in the computer game?)

Paizo Employee Creative Director

Aenigma wrote:
Page 55 of The End of Eternity said that the war between peoteans and qlippoth are responsible for the formation of the rest of reality, and that the gods appeared from somewhere else with an apparently equal level of confusion between the proteans and the deities as to one another's nature. Does that mean proteans and qlippoth predate the Seal and the gods, including their own gods like the Speakers in the Depths and Rovagug? And are the gods not responsible for the creation of the multiverse?

That's old text that is no longer quite accurate, born from an era where we didn't have our stuff together to have our writers write from a position of curated knowledge. In those early days, we were very much in the mode of "let's make up all sorts of things and see what sticks."

It's been a decade since we published End of Eternity. We're 2 editions of the game forward from the one we wrote that one for. A lot has changed in the game and in the real world since then, and one of those changes is that the war between proteans and qlippoth did not form reality.

When you see two pieces of flavor text we publish and that flavor text seems to contradict, it's generally correct to interpret the newer flavor text as the most up-to-date and accurate. Especially in a case where ten years and two editions of the game have passed.

Paizo Employee Creative Director

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Beroli wrote:

Seen on the Kingmaker computer game's reddit: "Also, Amiri had Paizo straight up tell Owlcat she couldn't be a romance option because she's an iconic."

True, or another false rumor?

(That is, if this is unclear: Did Paizo tell Owlcat that they couldn't/shouldn't make Amiri a romanceable character in the computer game?)

I never did, no. As a matter of fact, during the early days, I pushed hard for ALL of the NPCs to have varied romance options and plotlines, and wanted to have as many of them as possible be straight AND same-sex, so that the player had more choices to interact with the NPCs in a way they prefer. At one point early on, there was a fear that we wouldn't have any gay/lesbian/bisexual representation at all in the game to to things being different in Russia than they are in the USA, but thankfully we managed to get some representation for that and more into the game.

Owlcat's been a DELIGHT to work with. They really get the game, and always look into new ways to expand the stories. Their expansion on the nature of curses in Kingmaker is a great example of a very interesting new layer of storytelling they brought to Kingmaker, as is the expanded prologue and the epilogue.

Back to Amiri... It's been several years since we had those discussions, but I can't imagine any world where I would have ever said "Don't give any romance options for Amiri because she's an iconic." In fact, I would have loved for her to have one in there. I'm pretty sure the reason Amiri doesn't have one is because she already had a complicated story and interaction with the plot. She had a lot of established backstory already, and that meant for the team to represent her story they had less time on that particular NPC to go into new territory, such as romances, and so they set aside the romance options fore other NPCs who were characters they could build up as such from the start. Just my guess, but I can confirm that, as far as I can tell from my position here at Paizo as Creative Director, that the rumor is false.


Hi James,

I'm not sure if spoiler-boxing 1st-ed-related questions is required anymore, but I'm gonna err on the side of caution.

Spoilers for the Jade Regent adventure path:
In her position as Empress of Minkai, is Ameiko's official surname Kaijitsu or Amatatsu?

Paizo Employee Creative Director

Blissful Lightning wrote:

Hi James,

I'm not sure if spoiler-boxing 1st-ed-related questions is required anymore, but I'm gonna err on the side of caution.
** spoiler omitted **

Kaijitsu.

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber
James Jacobs wrote:
When you see two pieces of flavor text we publish and that flavor text seems to contradict, it's generally correct to interpret the newer flavor text as the most up-to-date and accurate. Especially in a case where ten years and two editions of the game have passed.

Building off of this... how do you feel, both personally and professionally, about "unreliable narrator"/intentionally inconsistent or apocryphal texts? e.g., multiple conflicting accounts of the beginning of creation/prehistoric ages/etc., with an eye towards individual users choosing which version is most accurate for themselves if they choose to involve that content in their games.

Paizo Employee Creative Director

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Kalindlara wrote:
James Jacobs wrote:
When you see two pieces of flavor text we publish and that flavor text seems to contradict, it's generally correct to interpret the newer flavor text as the most up-to-date and accurate. Especially in a case where ten years and two editions of the game have passed.
Building off of this... how do you feel, both personally and professionally, about "unreliable narrator"/intentionally inconsistent or apocryphal texts? e.g., multiple conflicting accounts of the beginning of creation/prehistoric ages/etc., with an eye towards individual users choosing which version is most accurate for themselves if they choose to involve that content in their games.

I think that unreliable narrators are an excellent storytelling device... for in-world fiction. They work pretty well for things where we're quoting in-world text, ranging from volumes of the Pathfinder Chronicles to the Book of the Damned. But as text where we the creators of the world are imparting knowledge directly to you the Game Master, they're pretty awful. I wish we could get away with them more and present things like myths and legends in a way that folks wouldn't always take as "canon," but that's not the nature of the beast, unfortunately. The attraction of a published setting like Golarion (or Forgotten Realms, or Greyhawk, or whatever) for an RPG is that the "hard work" of creating a game is done for you, allowing you to focus on the parts you want to build on or change. But since the "you" in this case is the countless numbers of potential GMs who are reading, there's no way for us to know what parts of the setting the specific "you" wants to change or keep, so we need to present world lore in a way that creates a stable baseline for everyone to start from and diverge as needed for personal tables and tastes. Which leaves us as the content creators in a position where we do neither ourselves nor you by presenting world lore in an unreliable manner.


I'm still not sure. What are Pharasma's three fears? According to the story it seems that the first fear is about the possibility that Rovagug would destroy the multiverse someday; the second fear is about the possibility that decades of turmoil and confusion would come when Aroden dies; the third fear is about the possibility that the future she predicted would never come. Am I right?


How long does a dragon egg take to hatch?

Paizo Employee Creative Director

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Aenigma wrote:
I'm still not sure. What are Pharasma's three fears? According to the story it seems that the first fear is about the possibility that Rovagug would destroy the multiverse someday; the second fear is about the possibility that decades of turmoil and confusion would come when Aroden dies; the third fear is about the possibility that the future she predicted would never come. Am I right?

In interpreting stories like this it's okay to come up with your own interpretations; that's the fun part I think. And me as the author saying one interpretation is "right" robs that fun.

Paizo Employee Creative Director

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mecucu wrote:
How long does a dragon egg take to hatch?

Haven't put any thought into it, really, since it's never come up in an adventure or story, and probably won't, since folks tend to get creeped/weirded out when it comes to stories about babies. Even dragon babies.


With the new edition, are there any big new changes to the Darklands? Or is it staying mostly the same? If there are changes, are you able to give us some hints?


After reading The Three Fears of Pharasma, I was very depressed. It implied that the multiverse is doomed to end someday, which means every achievement and glory of the mankind in the world of Lost Omens will be meaningless. But, since the death of Aroden made every prophecy invalid, Pharasma's prophecy about the end of the world became invalid as well, right? Can I assume that the multiverse will never cease to exist because of Aroden's noble sacrifice?


Do demiplanes have a general appearance from the outside, or is it more up to the specifics of the demiplane?

For example, if I was a shulsaga floating around in the Astral Plane, and happened to come across a new demiplane, without going in it what would I see?

Paizo Employee Creative Director

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Jedi Maester wrote:
With the new edition, are there any big new changes to the Darklands? Or is it staying mostly the same? If there are changes, are you able to give us some hints?

It's more or less staying the same, but expect drow to be a lot more varied and nuanced in future products.

Paizo Employee Creative Director

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Aenigma wrote:
After reading The Three Fears of Pharasma, I was very depressed. It implied that the multiverse is doomed to end someday, which means every achievement and glory of the mankind in the world of Lost Omens will be meaningless. But, since the death of Aroden made every prophecy invalid, Pharasma's prophecy about the end of the world became invalid as well, right? Can I assume that the multiverse will never cease to exist because of Aroden's noble sacrifice?

According to the Three Fears of Pharasma, the death of Aroden didn't make prophecy invalid—the loss of the Seal is what set all these events at the dawn of the Age of Lost Omens into motion. I see Aroden's death as a symptom of something, not the cause. In my mind, his death had nothing to do with a noble sacrifice, nor was it the cause of the upheaval. The Three Fears puts the loss of the Seal as the cause of all that trouble, which would explain why these events happened on a reality scale rather than just a regional scale in the Inner Sea.

And the whole point of it is that when this cycle started, Pharasma knew that it would eventually end, but with the disruption caused by the loss of the Seal, she now has doubts as to what lies ahead. AKA: However many cycles of reality have repeated before, this one is, MAYBE, different.

Paizo Employee Creative Director

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SOLDIER-1st wrote:

Do demiplanes have a general appearance from the outside, or is it more up to the specifics of the demiplane?

For example, if I was a shulsaga floating around in the Astral Plane, and happened to come across a new demiplane, without going in it what would I see?

It depends on the demiplane. Some might not even HAVE an "outside" to look at.


James Jacobs wrote:
SOLDIER-1st wrote:

Do demiplanes have a general appearance from the outside, or is it more up to the specifics of the demiplane?

For example, if I was a shulsaga floating around in the Astral Plane, and happened to come across a new demiplane, without going in it what would I see?

It depends on the demiplane. Some might not even HAVE an "outside" to look at.

If you do happen to come across a demiplane, can you touch it or just walk in it, or do you still need Plane Shift or whatever for that?

(I am keeping in mind that it's based on the individual demiplane, and am asking if that's possible, not if it's universal)


Pharasma and the First Eight are the Survivors. Thus I thought that all the Outer Gods and the Great Old Ones including Azathoth, Cthulhu and Hastur are the Watchers. But you said only Yog-Sothoth is the Watcher. I'm not sure. What makes Yog-Sothoth so special? I know he is the only non-evil Outer God but still I'm not sure.

Paizo Employee Creative Director

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Aenigma wrote:
Pharasma and the First Eight are the Survivors. Thus I thought that all the Outer Gods and the Great Old Ones including Azathoth, Cthulhu and Hastur are the Watchers. But you said only Yog-Sothoth is the Watcher. I'm not sure. What makes Yog-Sothoth so special? I know he is the only non-evil Outer God but still I'm not sure.

Pharasma is the only Survivor. The First Eight are specific denizens of this reality who did not exist in a prior reality, unlike Pharasma, who survived the previous reality's end.

Yog-Sothoth is the Watcher. The other Outer Gods and Great Old Ones don't have titles like that in this context. What makes Yog-Sothoth so special is the fact that he lives in the Dimension of Time, and might actually BE the Dimension of Time. He's not the only non-evil Outer God though.

Paizo Employee Creative Director

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SOLDIER-1st wrote:
James Jacobs wrote:
SOLDIER-1st wrote:

Do demiplanes have a general appearance from the outside, or is it more up to the specifics of the demiplane?

For example, if I was a shulsaga floating around in the Astral Plane, and happened to come across a new demiplane, without going in it what would I see?

It depends on the demiplane. Some might not even HAVE an "outside" to look at.

If you do happen to come across a demiplane, can you touch it or just walk in it, or do you still need Plane Shift or whatever for that?

(I am keeping in mind that it's based on the individual demiplane, and am asking if that's possible, not if it's universal)

If there's a portal into it, you can just walk in. Otherwise you need Plane Shift.


I have always thought that the gods created the world of Lost Omens. Specifically, I thought that the gods created the planes. But if Azathoth has always been at the center of the Material Plane, does that mean all the planes already existed even before Pharasma was born?

Paizo Employee Creative Director

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Aenigma wrote:
I have always thought that the gods created the world of Lost Omens. Specifically, I thought that the gods created the planes. But if Azathoth has always been at the center of the Material Plane, does that mean all the planes already existed even before Pharasma was born?

Yes, but there wasn't much at all in the universe in those early days.

Reality itself began before Pharasma appeared, otherwise there would have been nothing for her to appear into. What reality was before she arrived and activated the Seal to create gods and outer planes was like, or how long it existed, is unrevealed. With so much more revealed about the ancient ancient ancient past, even if it is revealed in the form of myths that might not be facts (again, it's left to each reader to decide what is and isn't true in the Windsong Testaments; if a reader wants to let me decide for them that's fine, and if they want others or themselves to decide, that's exactly the same level of fine), I think it's important that there be some true mysteries to where reality comes from exactly.


James Jacobs wrote:
SOLDIER-1st wrote:
James Jacobs wrote:
SOLDIER-1st wrote:

Do demiplanes have a general appearance from the outside, or is it more up to the specifics of the demiplane?

For example, if I was a shulsaga floating around in the Astral Plane, and happened to come across a new demiplane, without going in it what would I see?

It depends on the demiplane. Some might not even HAVE an "outside" to look at.

If you do happen to come across a demiplane, can you touch it or just walk in it, or do you still need Plane Shift or whatever for that?

(I am keeping in mind that it's based on the individual demiplane, and am asking if that's possible, not if it's universal)

If there's a portal into it, you can just walk in. Otherwise you need Plane Shift.

So how do Shulsagas tend to new demiplanes? From reading Planar Adventures, it seems like they can interact with (both externally and internally) demiplanes, and do so as a matter of course. But since they don't have Plane Shift as an SLA, nor would they have a tuning fork for a newly formed demiplane, how is this accomplished?

Paizo Employee Creative Director

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SOLDIER-1st wrote:
So how do Shulsagas tend to new demiplanes? From reading Planar Adventures, it seems like they can interact with (both externally and internally) demiplanes, and do so as a matter of course. But since they don't have Plane Shift as an SLA, nor would they have a tuning fork for a newly formed demiplane, how is this accomplished?

Not all demiplanes have or need or deserve shulsaga attention. Whether or not a shulsaga tends to a new one and how it gets there depends entirely on the situation (aka depends on the story you as the GM want to tell).


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
It didn't. World War Z never crossed my mind, really, while watching Savageland. In part because it might not even be zombies in the movie, which is part of what is so freaky and compelling about it.

I dunno, a lot of the symptoms are there (including Salazar's account of being attacked by his buddy at the start of the incident), but MOVING RIGHT ALONG!

I know you to be a Lovecraft fan- among the buddies he swapped letters and ideas with, do you have any particular favorites?

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Cole Deschain wrote:
James Jacobs wrote:
It didn't. World War Z never crossed my mind, really, while watching Savageland. In part because it might not even be zombies in the movie, which is part of what is so freaky and compelling about it.

I dunno, a lot of the symptoms are there (including Salazar's account of being attacked by his buddy at the start of the incident), but MOVING RIGHT ALONG!

I know you to be a Lovecraft fan- among the buddies he swapped letters and ideas with, do you have any particular favorites?

Look at Evil Dead or the REC movies as examples of demonic possession being transmitted like a virus. And some of the images in Salazar's photos look pretty monstrous... there's a few who seem to have tentacles or fangs, not things you normally associate with zombies... All of which is what makes the movie so dang interesting to me. Shows just enough to get you spooked and let your imagination take over.

Among Lovecraft's pen-pals, I think Clark Ashton Smith is my favorite. The Bobs are tied for 2nd place (Robert E. Howard and Robert Bloch).


Would you prefer to place Father Dagon and Mother Hydra in Golarion, or create new elder deep ones original to Pathfinder?

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HTD wrote:
Would you prefer to place Father Dagon and Mother Hydra in Golarion, or create new elder deep ones original to Pathfinder?

I'd rather make new ones original to Golarion, since Dagon and hydras are already used as monsters, and Father Dagon and Mother Hydra are on Earth anyway.


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James Jacobs wrote:
Jedi Maester wrote:
With the new edition, are there any big new changes to the Darklands? Or is it staying mostly the same? If there are changes, are you able to give us some hints?
It's more or less staying the same, but expect drow to be a lot more varied and nuanced in future products.

What sort of variety and nuance? I’d love to see drow beyond a one-note villain ancestry.


At first I thought that the Seal became Pharasma's Spire, because The Three Fears of Pharasma said that as she walked the spiral, the Seal itself grew outward, forming the Spire. But later the story also said that the Seal had vanished, leaving behind a featureless void. And it seems that even the Watcher himself had no idea where it went. I'm not sure. If the Seal ceased to exist, shouldn't Pharasma's Spire cease to exist as well, since Pharasma transformed the Seal into her spire?


Now that Pathfinder 1st ed has ended, is there any chance of hardcover(or softcover pocket size) compilation books(spell compendium, archetypes, all 39+ classes, bestiary, etc.) of reprinted materials as an anniversary or similar type release?


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
Among Lovecraft's pen-pals, I think Clark Ashton Smith is my favorite.

And the trap is sprung!

Which of his go-to settings do you most enjoy? Zothique, Hyberborea, Averoigne, Xiccarph, Mars, Poseidonis...?


If something like what I said earlier would/could be done, would it be made in house at Paizo or by a third party company?


So what movies have you seen lately and how did you like them?

Paizo Employee Creative Director

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keftiu wrote:
James Jacobs wrote:
Jedi Maester wrote:
With the new edition, are there any big new changes to the Darklands? Or is it staying mostly the same? If there are changes, are you able to give us some hints?
It's more or less staying the same, but expect drow to be a lot more varied and nuanced in future products.
What sort of variety and nuance? I’d love to see drow beyond a one-note villain ancestry.

Exactly that.

Paizo Employee Creative Director

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Aenigma wrote:
At first I thought that the Seal became Pharasma's Spire, because The Three Fears of Pharasma said that as she walked the spiral, the Seal itself grew outward, forming the Spire. But later the story also said that the Seal had vanished, leaving behind a featureless void. And it seems that even the Watcher himself had no idea where it went. I'm not sure. If the Seal ceased to exist, shouldn't Pharasma's Spire cease to exist as well, since Pharasma transformed the Seal into her spire?

The seal is the "foundation stone" of the whole thing. The spire grew around it, but the Seal itself didn't change.

Paizo Employee Creative Director

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Dragon78 wrote:
Now that Pathfinder 1st ed has ended, is there any chance of hardcover(or softcover pocket size) compilation books(spell compendium, archetypes, all 39+ classes, bestiary, etc.) of reprinted materials as an anniversary or similar type release?

At this point, no. We'll still put out some pocket edition reprints, but won't be doing in new compilations.

Paizo Employee Creative Director

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Cole Deschain wrote:
James Jacobs wrote:
Among Lovecraft's pen-pals, I think Clark Ashton Smith is my favorite.

And the trap is sprung!

Which of his go-to settings do you most enjoy? Zothique, Hyberborea, Averoigne, Xiccarph, Mars, Poseidonis...?

Zothique, no contest. Hyperborea and Averoigne are tied for second.

Paizo Employee Creative Director

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Dragon78 wrote:
If something like what I said earlier would/could be done, would it be made in house at Paizo or by a third party company?

It'd be something we'd have to license, unless they just wanted to compile the rules elements with the flavor filed off.

Honestly, in this age where PDFs and sites like Archives of Nethys already kinda do this... I'm not sure there's much of a call for such a product at all.

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Dragon78 wrote:
So what movies have you seen lately and how did you like them?

It's been a long time since this question was last asked, and I'm not sure how far back to go, so I'll just go a couple of months and semi-randomly mention some.

Knives Out was great!
Antrum was amusing and interesting and messed up.
Tetsuo: Iron Man was a bit too weird for me and I only got about halfway through it before I had to stop, but I'd love to watch more.
The Head Hunter was really impressive considering the limitations of the budget.
Sweetheart was mediocre.
Starfish was really cool.
The Lighthouse was absolutely amazing!
Terminator: Dark Fate was the best Terminator movie since Terminator 2.
Doctor Sleep was really good.


So what theatrical movies did you see this year and how would you rate them from 1-5 stars?


What pocket editions are left to do?

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Dragon78 wrote:
What pocket editions are left to do?

Any hardcover we published before but that we haven't done as a pocket edition. Whether or not we WILL do them or not isn't something I'm gonna reveal here.

But to be honest... we've got our hands full doing 2nd edition products for now and for the future, and we've pretty much moved on. There's not much of a desire to continue producing or repackaging 1st edition content here at Paizo. We're doing one book to supplement the big new version of Kingmaker, so we'll see how that book is received by the public once it's out but we won't know that for many, many months.

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