Seerath

hypnothing_00's page

Organized Play Member. 25 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Grand Lodge

Yeah! That'll work! The poison will help a bit too

Grand Lodge

Nohwear said wrote:
One idea is to make a Medium that is specialized to use the Champion. You will add four to your non spell damage if you take Spirit Focus.

I have no idea how to play mediums. And we have a lot of casters already.

Grand Lodge

Yeah, true. But i have used aasimar heritages way too much and all my GM is sick of it.

Grand Lodge

literally just realized i misspelled have

Grand Lodge

id be using a rapier so it'd be 1d6, not 1d8

Grand Lodge

In our group we can use any race. I was thinking suli for the xtra damage and elemental assult

Grand Lodge

I completely forgot about fencing grace. But thats a level 3 pickup unless your human.

Grand Lodge

Until level 3 there is really no big damage buffs besides power attack

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I will go swashbuckler. But how do i get high damage with a low str?

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We already have 3 casters so there is no need for casting. As for a paladin, we will be out in the wild a lot so with big armor it will be a problem. Our GM said something about there being almost nowhere to get better armor than what we start with and find on the savage inhabitants of the island.

Grand Lodge

I am playing a homemade adventure with friends and don't know what class to be. It is a shipwrecked adventure that starts at level 1.

My stats are:

Str-12
Dex-16
Con-14
Int-14
Wis-13
Cha-17

Our party needs another powerful melee character.

Grand Lodge

Yeah! i needed more traits, this is perfect

Grand Lodge

Sure,ill get a longspear and use aid another when needed thanks Deighton

Grand Lodge

As for combat, ill probably get a bow. It'll do little damage but it will help

Grand Lodge

GM Hmm wrote:
What books do you own

I have most of the books, minus the occult, unchained and ultimate race

Grand Lodge

In combat, id start a performance and then lullaby and sleep any tough enemies.

Grand Lodge

I'm not going to get any archetypes and just stay as a base bard.

Grand Lodge

sweet, thanks.

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does, not do

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i have not thought of an archetype. Do anyone know any good ones?

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Dubgall wrote:

well first off you only have spent 15 of your 20 points I would go

Str-10
Dex-14
Con-12
int-12
Wis-12
Chr-18

I'll use these stats. Thanks. The high cha will really help because i like using lullaby and then sleep quite often so a higher dc is good.

Should i get fleet of foot as an alt racial trait?

Grand Lodge

Ill definitely get the maestro of society trait, thanks for telling me about it

Grand Lodge

True. Ill go bard then, so that i can easily identify monsters so no one makes a bad move. I'll make my stats
str-10
dex-14
con-10
int-12
wis-8
cha-16
I'll get lingering performance so that i can conserve bardic performance rounds.

Grand Lodge

for the alchemist i would be a bomber. The bard would be more of a buff/debuff character. This is my first pfs character, but i have played druids before and i usually go with animal companions. For the alchemist I'm not sure whether to be a elf or a half-elf. The bard would be a halfling. The druid I'm not sure of the race.

Grand Lodge

Hello, i need to make a level 1 character for pathfinder society. Looking to be either an alchemist, bard, or druid. Any suggestions?