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Aozame wrote:
I can't believe this incredible source of creativity and imagination will be off the stands. My quick escape from the daily grind is about to wash out. BAH! No good.

If their evil plan is to capitalize on students having laptops, recent research is finding that giving laptops to high school kids is a detriment.

Check out this New York Times Article: “Seeing No Progress, Some Schools Drop Laptops” .

I can understand the pressures to cut printing costs by moving content online, but I think WotC, and others, have missed a big part of what DnD is.

I am 24 and have been playing DnD for 10 years. I love the books, the character sheets, the magazines, and even writing with a pencil. Yes, I play tons of video games, prolly 20 hours a week, but what I like about RPGs is that I sit at the table with my friends and we pull out paper with printed words on them.

Technology is not automatically good, just because it is new.

Fire up the printing presses again!


Fatespinner wrote:

It's 3:15am here. I have to be at work in less than 6 hours. Why can't I sleep? Why?

*cries softly*

I am right there with you guys [not the erotic fantasy part], I haven't slept in four days.

Four days!!! What is going on?


Jeff Alvarez wrote:

We're on the lookout for 3 new folks here at Paizo. Please view the job posts at the following link and let us know if you're interested.

New Jobs Here!

Thanks!

--Jeff

Hey, Paizo can we bid for the jobs of people already employeed.

I'll do ????????'s job for 10% less pay. Give me a call!


I just had a thought, as characters get to higher levels it may not always be good to just keep on doing the same thing as before, only against stronger foes. High level PCs need to move into management.

At first, our PCs are the ones being recruited in the taverns, and slogging through the mud and blood killing bad guys and foiling plots. But, as they gain in power, they should gain the power! To me this means making more money with less risk, and not having to be the one with his life on the line.

Now, it would be really hard to DM a game where your player's PCs are each managing several groups of NPCs, all at the same time. But, it would be a testament to your DMing skills! Each PC would be sitting behind the big desk in the top office, with the goal being to bring about the completion of adventures by other NPCs and PCs (e.g. by manipulation, diplomacy, and brokering deals). When success is finally woven together at the end, the high level PC gets a big heap of capital gain. And, the DM gets the quiet satisfaction of simulating the nature of reality.

The dynamics of the thing would be crazy hard, but the original problem of creating challenging adventures for over-magic'ed players would fade away, and be replaced by coordinating several average level adventures being run by remote-control. You just might find the PCs lending out their magic items, a little here, and a little there, to help along the means to their ends. This will spread out all the magic items and wealth, to make specific encounters more *normal*, and melt that snowball of yours while keeping the power level high.

Methuselahesque...


James Keegan wrote:
Might I suggest The Brothers Karamazov? If you only read it on the john exclusively, even bringing it on trips to read in johns along the way, you might be able to finish it by the end of your natural lifespan. And you'll have all kinds of existential "fun".

Haha! You may want to keep a copy of the Iliad in there too. Just to mix it up a bit.


It will be interesting to read if Neville is the agent of Voldemort's death.

Harry will probably have one of his hand's severed, and Ron will pilot the Falcon (or broom, if you will) in an action hero escape sequence.

Now, who's baby is Hermione having?


If you get a chance, read the book "Nickel and Dimed: On (Not) Getting By in America" .

It is quite illuminating on just how hard it is to have a house to live in. And, the importance of an education.


In the last few weeks I have finished:

"Brimstone" by Preston & Childs (book I)

"Dance of Death" by Preston & Childs (book II)

and I understand book III in the series is out, but I am waiting for the paperback. These are the same guys who wrote "The Relic".


Tensor wrote:

Has anyone been influenced by Kafka and incorporated his writing into your gaming?

If so, how did you do it, and what themes do you find most intriguing?

I remember reading The Metamorphosis in college and just about passing out from the acute sense of self-awareness it brought on. I really enjoyed it. After which I have read much more of his work. But, no I have not seen a DnD adventure with a Kafkaesque tone to it. (except maybe Tomb of Horrors)

It would be neat to see some adventure paths based upon the works of Kafa.