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Will Dungeon Craft move to pathfinder? That article was one of the main reason I bought Dragon and then Dungeon when if moved to that mag. I know WOTC has they articles on their site but they tend not to be as usefull or long enough. I really loved the old dungeoncraft where they build a campain world, those were awesome.

I like others do like the printed stuff better it just seems better when you are at the table.

Jon


After looking at the maps I noiced they do point toward each other. But it will still be cool to get "poster" maps over serval issues.


Dungen has started doing Arc Paths (which I greatly love), but I was thinking down the road it may be a hassle to remeber how many issues a AP took. So I was thing maybe on the spine of Mag, put a 1/2 inch color band, so you glance at your mag on the self and see how "long" the arc path is. They could stack so if you had 3 paths running could see which them all. Do think it would cost much extra to due. But I have never published anything.

Just an idea,
Jon


I don't have the map handy, but I was trying to remeber what scale the map was in? Is a Hex about a days travel by foot?

Thanks,
Jon


I am new (kinda) to Greyhawk. I used play D&D back in middle school and he play a mix of Dragonlance and Greyhawk, we where just out to kill things. Know I starting the AoW campain, and I am curious where in greyhawk the town is? I have the 4 part poster from the recent dungeon mags, but if you dont mind tell me in conical directions like NE map section on the left middle, becasue I don't know any land marks on the maps, and I am not sure which map came with which issue.

Thanks,
Jon


This will show my ignorance of D&D but I was reading the throne of Luz thinking it might be a good adventure for my group. But I am unfamiliar with some the weapons powers. General Grauss carries a “+1 Orcblood Returning Thundering Trident”, what are the Orcblood and Thundering properties? My group plays simple by just using the 3 Core books and dash of dragon and dungeon Magazines. None of us have heard of these powers and not sure what to use in place of them. This has happened on a few times to us. So I thought I would write and make a suggestion about putting a blurb at the beginning/middle/end of the adventure that said what most powers do (generally) and what books they are located in. If they are in the DMG or PHB you could skip those but it would be nice if they were included. Like say you had a NPC with a +1 Frost sword, in the Blurb you could say "frost: adds 1dX cold damage DMG250" so A person who wasn't familiar with the power would know the damage or basic information, but it would also point to the book that contained the information.

Thanks,
Jon