Coinshot Colton wrote: Anyone know if there's a general best type of energy attack vs aquatic creatures? I can get acid, cold, electricity, or fire. I'm assuming it won't be fire, but not sure between the other three. The only really bad one is cold. Lots of aquatic creatures are resistant or immune to cold.
Jacob Saltband wrote: And which book has Empyreal Lord Dalenyda? Chronicles of the Righteous. Unfortunately, I don't think theres much more information available other than her granted powers. I had never heard of her until I searched the pathfinder wiki and crossreferenced the two domains after reading your question.
Corvo Spiritwind wrote: Well, it still works out well, a Pilfering raven, if I read correctly I can swap it's feat for Flyby Attack, giving it a hit and run stealer. Which feat are you intending to swap? Ravens have two feats: Skill focus(Perception) and weapon finesse. I recommend swapping out skill focus because a familiar can substitute your skill ranks in place of its own. It's stuck with its own stat modifiers though, which is why swapping out weapon finesse is problematical. Edit: used the wrong word
jjaamm wrote: so if I summon a critter from SNA 4, what would the level of the light spell be? 0 or 4? Search fu is showing no previous questions. Looking for a feat for my "first worlder" summoner. Thinking that if take moon or sun and summon a critter in a darkness spell from SNA4 it should over come it cause effective spell level is 4. Any ne think this would not be the case? I'm assuming you mean the Moonlight and Sunlight Summons feats. The feat description says the creatures glow as per the light spell. It says nothing about increasing the effect as the level increases.
Corvo Spiritwind wrote:
Yeah, it's a little confusing. The difference is that familiars never really advance on their own from the base creature. All of the advancements familiars gain come from the masters level, so it only gains what the familiar chart says it gains.
John Bell 561 wrote:
+4.The first printing of UM had +2 but it is updated in the second printing. You can download the errata in the my downloads section.
Corvo Spiritwind wrote:
Familiars don't have class levels so they don't gain the effects of class levels. They gain only the effects listed on the familiar chart. In this case, effects related to hit die mean things like making a 5th level wizard's familiar immune to sleep (which only affects creatures of 4 HD or less).
Corvo Spiritwind wrote:
Animal companions gain feats as listed on the animal companion chart. Familiars do not gain feats as their master advances in level. Familiars can swap out the feats listed in their bestiary entry for familiar feats. For instance, a bat familiar could swap out weapon finesse for a familiar feat it qualified for.
jemstone wrote:
Louise Jameson in Talons of Wen Chiang. Wet T-shirt. 'Nuff said.
Hama wrote: I would have him roll a will save every round to start rolling on the ground and try to put himself put. No normal person would actualy light himself on fire...that's ridiculous. Self immolation probably isn't something most people would contemplate, but it's happened enough in real life that I don't see how you could say it's ridiculous.
jlighter wrote:
I have always assumed that the "column" in the wording described a cylinder since thats the spell area that most closely resembles the effect described. SRD wrote: When casting a cylinder-shaped spell, you select the spell’s point of origin. This point is the center of a horizontal circle, and the spell shoots down from the circle, filling a cylinder. A cylinder-shaped spell ignores any obstructions within its area. From this I've been assuming that you use the spell area diagram of a 5 ft radius circle centered on an intersection. Of course, the only reason I've been assuming a five foot radius instead of a five foot diameter is that spell areas are generally measured in radii.
Rightous Man wrote:
The list is in Seekers of Secrets.
hexa3 wrote:
Yes, Karzoug, the Runelord of Greed, from RoRL #6. That AP is the original source of the ioun stones I mentioned earlier.
Zac Bond wrote:
Some of the advanced ioun stones from Seeker of Secrets are exceptions to this rule. Amber Spindles, Crimson Spheres, Emerald Elipsiods, and Onyx Rhomboids are mentioned as being stackable. |