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The end text states that the PCs earn 1 Reputation, but this should be 2 Reputation, as for all Series 2 quests.
In B2, I think the intent of "Skill Actions" is combat maneuvers, i.e. grapple/shove/trip/reposition. The vulkariki (a.k.a. squox) has no Strikes and would only be doing Acrobatics in place of Athletics to grapple/shove/etc. The existence of the tentacle Strike of the sharktopus and that being a requirement to do its faceglomph does indeed contradict the text, but whatever. If you're running B2, it would be a crime not to use that ability.
I think the sharktopus also gets attacks because it's included in the final scene.
I decided to do some DC17 (high tier) checks for both the party and the eidolons trying to push off/keep crates on. 2x with either or a clean push off/on with a crit success. This allowed the eidolons to push one crate off before the party crit their athletics to get the crate back up. Since the cart is supposed to be moving I explained they had 1 round to get it back up before the cart moved too far away. No idea if I was over complicating but wanted something that seemed to make sense for some tiny slow moving creatures to run away with crates.
Players called out the starting point for the cart in B2 is weird considering the constant movement, as it's headed directly for a tent. I will probably adjust starting spot to an area with a relatively clear path and add in a 10'x5' cart NPC that can be moved each round to add some dynamic to the scene.
Overall everyone at the table still enjoyed this but hoping it can have a quick improvement pass before running it regularly.
