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Hi! Love quest series 2, enough that I like to run them immediately and do the manual data entry into Foundry. For quest 17 though, I saw a bunch of weirdness in the stat blocks that I'm unclear if was planned or editing error, or just normal things I miss by using premade VTT or PDF importers.
Called out on store page elsewhere - Page 3 states The Swordlord's Challenge instead of Escorting a Mirage. Also the updated pdf from 2/29 lacks a table of contents
NPC quirks
- All elite and weak tags appear to have creature level +2/-2 (Foundry implementation is +1/-1)
- Foolhardy Merc - low tier have shortswords in their inventory but only use dagger attack. This appears to be the only merc statblock that has shortsword in the inventory
- Elite Foolhardy Merc - all stats change as if elite tag was applied except for AC (stays static vs gaining 2) and HP (gains 15 instead of 10 from the tag, level -1 base)
- Angry Foolhardy Merc - uses shortsword attack but only has daggers in inventory
- Elite Trained Vulkariki Eidolon - all elite stats appears to be applied except AC only gains +2 vs expected +3 with elite tag
- Weak "Enlightned" Div Worshipper - weak tag reduces hp by 10 instead of 15 (base create is level 3)
- Angry Merc Squad - Get'em ability damage scaling goes from base d6 to d8. But standard/low tier version one action version is 1d6+2, while Angry/high tier is 1d8, which seems like a weird damage loss. Two and three action versions scale higher than low tier version.
- Empowered Shadow of Sezruth - HP is the exact same as low tier version while the rest of stats have scaled appropriately. This seems like the biggest oddity and could make this encounter much easier than planned.
