I changed the neighbors, Narland is surrounded by this and a few homebrew countries.
Great idea for Tilverton. In the Realms my GM added a lot of places from Golarion, as if they are merged like Abeir and Toril. We have parts from other settings, Zobeck south of Damara, Scarlet Brotherhood in Thay, Karameikos in the east. And added the Dragonmarked houses except they are not tied to dragons, there's no lighting rail. Calimshan, Mulhorand and Unther are moved north of Al-Qadim's continent. The influence of gods is diminished, each culture has different pantheons. NPC stats are guidelines. The return of Shade is a secret. Elves are rare. Mythological monsters are not scattered everywhere, for example harpies are in Chessenta, yuan-ti aren't in the North.
Well met. The prequel adventures I adapted so far were: A Plague of Shadows (1st adventure in Tales of Zobeck)
Using a very slow xp advancement the player characters began in Zobeck (Midgard setting). They were sent by a city official to challenge the Rostland agents in the Stolen Lands. I want the adventures to be a part of the exploration. Especially looking for adventures that involve fae or constructs.
The list is long, I love: Revisited monsters - most except dragons
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