Things are going well! I'm the GM and we've been streaming our adventure on Twitch, tomorrow is our 10th session(I should be prepping). I think I spent more time than average hexploring before our first charter turn, as that was just last session. Really wanted to get out there and do the hex thing so now we're going to spend time at their settlement Orliedan's Rest. We chose the Lakeside location and the party's patron is Zenniledie Labs. Party composition: Urog Nanocyte, Pahtra Technomancer, Entu Colony Electric Solarian, and a Dragonkin Vanguard that was a bit of a stowaway when they left Triaxus.
We started the adventure at level 3 bc we're all experienced enough in Starfinder we wanted to have a bit more to play with. That said, I probably could have scaled the random encounters during hexploration a bit higher. Because of the low speeds of the Urog and the Dragonkin's speed penalty they pitched in and got exploration buggies and that's been fun to narrate, ripping across fields and forests uncovering the secrets their charter contains. For the main plot they've only found stone needle but that really intrigued them so I think they're going to enjoy that.
For our first charter turn they took a forest as a node, then we did two more charter turns off air and we're going to play the game thru around the settlement until those take effect. We had a guest player for a few sessions, a Moyishuu PreCog that took them on a lovely search for sensestone, so when their settlement reaches out to the mountains to the southwest (named the Hella Mountains after the Vanguard's deceased daughter) they'll get to have another fun node there.
I'm having a blast with this AP, the prep for it is its own game for me. We're still in the early stages of the beginning but I cannot wait to continue with these great people.