what's the "Rank" mean? Good at one on one? Useful in team fight ? Or so special among classes? ================================================
For team fight, most of full bab class,summoner and Monk do the great dps in teamfight class has cleric spell list are useful in teamfight for Healing and buffing and remove debuff and some control spell to support teamfight class has Wizard spell list has great AOE dmg, AOE control,BUFF, and anything no heal spells Bard has the unique Performance which give buff to teammate and give extra save dice to teammate that both Wizard and cleric can't do the same thing.
2. Druid is a full caster that's better than most of class In this point, I have to say two things
About (2) here is a easy example Adept is a half-caster that's better than paladin, ranger and all no-spell class , so Adept's spell is good. or Adept's heal is better than ranger. when it talk about spell list, full-caster should compare to full-caster
SO we compare Druid to Cleric not Adept, paladin or ranger.
Someone say druid has blast dmg spell, BUT cleric has blast dmg spell, too (Flame Strike). I don't think cleric is a spell-dmg dealer even though he has Flame Strike. And so,I don't think druid is a spell-dmg dealer. ================================================================== Versatility is not a class feature, AND NO CLASS HAS THE REAL Versatility. Because all your Ability Score Point, Your Feat and Your spell slot is limit. You can do only one thing at one time and for the team you need to do the best. Like a ball game, you do anything 70% well and you have no place in the field. even a alternate player should perfect one thing 90% well not all thing 70%. FOR DRUID, even druid use all resources he has to perfect one thing( up str, buy wild armor, chose combat feat. ) He can do only 70~80% in melee
IF the druid use all resources to perfect his healing-ability. His melee would be very bad. and he can do only 75% cleric can do( spell list is still bad ) ======================================================================
I know druid still keep some feature in PF
And I know, all of you play a druid not because he/she is powerful but his/her style, his/her fantasy and his/her class Description. BUT it not change the fact that druid get Nerf in PF when all of other class get buff. EVEN in 3.5 Druid is not a overpower class that Wizard and Cleric are I just don't know why paizo Nerf druid only and NOT FIX druid's weakness For balance? for interesting? DO all of you who love druid think druid is very nice now and should never change in PF? Haven't you though why Druid get Nerf when Barbarian gain rage power, bard gain Versatile performance,Cleric gain Channel Energy, Fighter gain Weapon and Armor Training, Monk gain Ki, Paladin gain new Smite Evil and lay on hand, Rogue gain Rogue talent, Sorcerer gain Bloodline power,and Wizard gain Arcane School power. Don't you want druid be more interesting,too? Are my suggestions on the top would mad druid too powerful?
2. Druid is a full caster that's better than most of class In this point, I have to say two things
About (2) here is a easy example Adept is a half-caster that's better than paladin, ranger and all no-spell class , so Adept's spell is good. or Adept's heal is better than ranger. when it talk about spell list, full-caster should compare to full-caster
SO we compare Druid to Cleric not Adept, paladin or ranger.
Someone say druid has blast dmg spell, BUT cleric has blast dmg spell, too (Flame Strike). I don't think cleric is a spell-dmg dealer even though he has Flame Strike. And so,I don't think druid is a spell-dmg dealer. ================================================================== Versatility is not a class feature, AND NO CLASS HAS THE REAL Versatility. Because all your Ability Score Point, Your Feat and Your spell slot is limit. You can do only one thing at one time and for the team you need to do the best. Like a ball game, you do anything 70% well and you have no place in the field. even a alternate player should perfect one thing 90% well not all thing 70%. FOR DRUID, even druid use all resources he has to perfect one thing( up str, buy wild armor, chose combat feat. ) He can do only 70~80% in melee
IF the druid use all resources to perfect his healing-ability. His melee would be very bad. and he can do only 75% cleric can do( spell list is still bad ) ======================================================================
I know druid still keep some feature in PF
And I know, all of you play a druid not because he/she is powerful but his/her style, his/her fantasy and his/her class Description. BUT it not change the fact that druid get Nerf in PF when all of other class get buff. EVEN in 3.5 Druid is not a overpower class that Wizard and Cleric are I just don't know why paizo Nerf druid only and NOT FIX druid's weakness For balance? for interesting? DO all of you who love druid think druid is very nice now and should never change in PF? Haven't you though why Druid get Nerf when Barbarian gain rage power, bard gain Versatile performance,Cleric gain Channel Energy, Fighter gain Weapon and Armor Training, Monk gain Ki, Paladin gain new Smite Evil and lay on hand, Rogue gain Rogue talent, Sorcerer gain Bloodline power,and Wizard gain Arcane School power. Don't you want druid be more interesting,too?
Are my suggestions on the top would mad druid too powerful?
Versatility means you can do everything you have you can't get everything A, but should get everything B at least So that talk about druid's Versatility. 1.He can melee with wildshape: Druid's AC is low while wildshape, he can use Wild enchantment to make up
The question is WHY the class must Rely on a enchantment which is very Expensive (16000+, other class only use 1000+ to gain the same effect. regardless druid cant wearing metal armor ) Does any other class's main class feature need to cast so much money to gain the same effect corresponding to another class? In 3.5 druid's AC is OK because animal has the same AC, so when he get Wild enchantment his AC would higher than other class's. That's why wild enchantment is so expensive in 3.5 With NERF wildshape, same price in PF, just let druid's AC same as other class (or +2....if you regardless 15000+ gp less) without this enchantment, your druid is so squishy that even Rogue wearing Hide shirt his AC is higher than you(same dex) Don't forget that you wast a standard action to get this buff. So I don't think druid's tankly can get B, if Rogue get C and wizard get E(no wast a standard action to get a buff) then druid just D with no wild enchantment. with wild enchantment, druid's tankly can get...D~C because other class can use 15000+ gp to get better AC =========================================================
druid's dmg is really high in low level in fact.
but when it comes to lv6 lv8 lv11 and more, other class get higher dpr and more attack times but druid has no change. For example, In lv9 most class get the second attack with -5ab and druid still has three attacks with no penalty, sounds good. Druid's natural weapons just work like one-hand weapon, it means one druid's attack is more lower than two-hand weappon(dice, str bound PA)
Monk's Unarmed Strike is also work like one-hand weapon, Flurry of Blows
If Monk get A in dpr then druid should get B in dpr
So we know
regardless the problem to bypass DR,bound feat and wast one turn to wildshape. I guss this dmg is OK
According above, druid has the OK dmg with wildshape as a Versatility class but his AC is so poor. You can't just dpr without being attacked, SO Druid is not a Qualified Versatility class in melee. next post talk about spell list
I know Power is not the only things in D&D. I don't like druid in 4E even they are strong then other weak class.
I know paizo try to make things fun. But why not druid?
Cheapy wrote:
In 3.5 wildshape is a broken aspects because it can get free str con dex by one action. But even in 3.5 druid is not a op class in melee. Why? because str30 for druid means +10ab/+10dmg, but for two-handed weapon character +10dmg is easy to achieve---> str22 with +1 weapon ( and overcome with PA) Druid's ab is higher, but what about give the divine favor to other class? Once the levels up, Druid's str is still 30 but other character's str and magic weapon can grow up Druid's AC is very Low in wildshape because he lose all items wearing
And Now, Nature weapon is not the feature that druid only has
(I had read a post in Enworld, someone want to be a beast fighter, he only consider summoner and barbarian, one reply below mention Alchemist but no one mention Druid. why not druid?)
Cheapy wrote:
I agree, summon nature's allys are only spells that better than cleric's and Wizard's But the question is, why I chose druid not cleric to be a healer?
Cheapy wrote:
My only question is WHAT the main class feature that druid has? Wildshape? Nerf, just nerf, no fix
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Cheapy wrote:
I am glad to hear this. In China and Taiwan lots of people love druid, too When PF came, more and more interesting classes appear. They all more interesting and buff than 3.5. What do the druid change in PF? Get buff? More interesting?We discussed and guessed happily. And then, we all knew the answer....
I guess I know why Druids is so weak in PF 1. NO class with 3/4 bab doing better in melee than class with full Bab. Even they use all things they have to reach that SO WILDSHAPE GET A GREAT NERF AND NEVER GET BUFF 2. Druid's Healing cant do better than cleric
For those reason above Druid get the worst spell list in full caster still, druid is the full caster...but cleric is always the better chose if there were no weed, even with weeds, cleric is still the better healer, buffer and debuff remover. 5. druid's "PET" is powerful in low level
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Summon nature's ally is strong with in shaman Archetype I suggest nerfing Summon nature's ally. it's too strong and I don't like lots aminals on my battlefield if Im DM, it let me Headache. In addtion, remove animal companion in some Archetype.In contrast, give druid better spell list or better melee ability druid's spell list should differ form cleric's but not just limit Magic Weapon can work on all weapon teammate wearing(including Monk)But Magic Fang only work on druid in wildshape(WEAK, worse in melee) or animal companion(Lower bab) Calm Emotions can work on anything with mind, good for teamwork
hold person/animal :Same, humanoid is more common than animal ....etc Those spell should be modified, maybe no limit maybe other effect, maybe just give druid more useful and powerful spells that Cleric and Wizard haven't or have similar spells why not? DRUID IS A FULL CASTER, TOO about the wildshape Archetype , maybe work like Totem Transformation in Shaman Archetype but only work when wildshape add addition bonuses when the level increase. Natural armor bonus is good idea, wildshape let druid more weak because he/she lose armor and shell he/she wearing, and get only +2 Natural armor bonus. otherwise remove wildshape and get more stronger one. In fact, its bad thing that one core class's core class ability is from Wizard's spell list (and a useless one for Wizard) This shaping should strong and be more featured when class level up.
If druid lose animal companion and spell list still worse than cleric
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I like PF, because it's more interesting than 3E
thanks for reading |
