I guess I know why Druids is so weak in PF
1. NO class with 3/4 bab doing better in melee than class with full Bab. Even they use all things they have to reach that
SO WILDSHAPE GET A GREAT NERF AND NEVER GET BUFF
2. Druid's Healing cant do better than cleric
3. Druid's dmg spell cant do better than arcane class
4. Druid's power is from Nature so their spell should Only work in the outside with weeds and Wood, and only work on animals or plants
For those reason above Druid get the worst spell list in full caster
still, druid is the full caster...but cleric is always the better chose if there were no weed, even with weeds, cleric is still the better healer, buffer and debuff remover.
5. druid's "PET" is powerful in low level
So we get summoner, and Leadership still work well
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Druid's Archetype is the most boring things in PF
There are only two druid archetype in APG, terrain druid and shaman
In UC, nothing new
In UM, something new finally......wait,why I get NERF in 9~12 level If I chose Serpent Domain? This is my first time seeing a domain that can Nerf class feature.
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when druid get nerf in many things, he/she still have something strong
Summon nature's ally is strong with in shaman Archetype
I suggest nerfing Summon nature's ally. it's too strong and I don't like lots aminals on my battlefield if Im DM, it let me Headache.
In addtion, remove animal companion in some Archetype.In contrast, give druid better spell list or better melee ability
druid's spell list should differ form cleric's but not just limit
Magic Weapon can work on all weapon teammate wearing(including Monk)But Magic Fang only work on druid in wildshape(WEAK, worse in melee) or animal companion(Lower bab)
Calm Emotions can work on anything with mind, good for teamwork
Calm Animal can work on animal only , work nothing for teamwork
hold person/animal :Same, humanoid is more common than animal
....etc
Those spell should be modified, maybe no limit maybe other effect, maybe just give druid more useful and powerful spells that Cleric and Wizard haven't or have similar spells
why not? DRUID IS A FULL CASTER, TOO
about the wildshape Archetype , maybe work like Totem Transformation in Shaman Archetype but only work when wildshape add addition bonuses when the level increase. Natural armor bonus is good idea, wildshape let druid more weak because he/she lose armor and shell he/she wearing, and get only +2 Natural armor bonus.
otherwise remove wildshape and get more stronger one. In fact, its bad thing that one core class's core class ability is from Wizard's spell list (and a useless one for Wizard)
This shaping should strong and be more featured when class level up.
This shaping isn't wildshape ,so some feat work on wildshape do not work on this shaping, so you cant cast spell even you have Natural Spell Feat in those form ,as balance.
Druid still can cast spell, but must in humanoid form
If druid lose animal companion and spell list still worse than cleric
then druid should more good at melee than cleric even cleric cast Divine Favor spell. not better than fighter but cleric in melee.
I guess this is fair
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cleric is a core class, lots player love this class
Druid is a core class, lots player love this class,too even the "lots" just a small group
I like PF, because it's more interesting than 3E
But my favor class get BIG NERF and more boring in PF
I have wait druid get buff since PF came and I'm tried now...
thanks for reading