Thraxus wrote:Dissinger wrote:I see no discrepancy. It was never there to begin with.
I don't think that is the point. With the addition of the other spells "remove speels" as mercies, why not also add remove disease to the spell list.
Personally, I think it was overlooked. Some of the changes have caused minor bumbs and questions elsewhere. This is just another example.
I say it makes a fair houserule.
But that's my point. It was never on the paladin's spell list, ever. So why would it magically do so? Forget that the other spells were made mercies for a second. We're focusing on Remove Disease which is what's being debated.
It was a spell like ability available once a week to paladins.
Now, its a mercy on an ability that is available to a paladin 1/2 level + cha mod times per day.
It was shifted to the lay of hands, that's all that happened. If you are hard pressed to keep up with disease, then by all means take the mercy. If you aren't, then don't choose it. THe ability as it was was hit or miss anyways.
I'm not arguing that because the other spells are mercies they should be removed. I'm arguing that they aren't going to add a spell that wasn't part of his list to the list, because they shifted his once a WEEK ability to a multiple times DAILY ability. It freely available if you want it, and you aren't forced to take it.
The point isn't how often they can do it, it's that ALL paladins used to be able to, and now only those who select it as a mercy are able to. Since the paladin's spell list includes other choices that effectively duplicate mercies, it is very odd that this was NOT added to the list in order to 1) allow an iconic ability to function similar to other spell-duplicated mercies, and 2) allow an iconic ability to remain available in some form to ALL paladins.