stuart haffenden wrote:
I'm not a fan of inverted channel, either way using a higher level slot to damage or heal doesn't look that good.
For spells from the wizard side, I was thinking beneficial spells that might help in combat like True Strike, Mirror Image, enlarge person, see invis, blur, false life, spectral hand, invisibility...maybe undead anatomy or fly.
Inverted sponatanous is just in case of emergency to help a teamate.
With channel the main thing I wanted to do was clear the chessboard of silly mobs to allow the tanks to focus on the big guys.
The party that we have is currently, ranger, paladin, bard, warrior.
Regarding the legendary item, was thinking of maybe the Hellknight armor, the weapon or shield. The armor might give some more flavor storywise.