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I can probably get away with 3rd party materials if i can make a good arguement but dont think he will let me change my character around too much.


So currently i am playing an 8th lvl cleric in a rise of the rune lords game. We have a small group (rogue and a fighter/monk/soon to be dualist) so with only 3 of us its been getting a little dicey. I came across the MT PrC and thought if i could cheese into it that it would perhaps benefit the party. I cant seem to figure a way to get into it without getting 3 lvls of wizard and i would much rather only have to take a 1 lvl dip. I am a dwarf and have travel and luck domains.

Any advice/cheese available? Or should i just stick out cleric and hope for the best?


My group and I are about to start Rise of the Runelords and I am in need of some help deciding on the right character to best round out the party. There are only 3 of us and the other two are going dexterity fighter and standard rogue. Neither of them tend to worry a lot about optimization. So i feel like i need of be some sort of caster to round out the party. I rolled 16 16 16 15 14 13 for my stats. I was leaning towards oracle so i could heal if necessary and cover casting but the group is worried about damage.

So any help/suggestions on class / build would be greatly appreciated (i am fairly new to table top gaming)


I need some help with my animal companion. I am also very new to pathfinder and all table top rpgs. This is my first campaign and I am learning all of this as fast as I can. Until recently we had a paladin playing as the "tank" like character in our campaign and he was doing an alright job. He has started being very flakey and it has left us with an odd/squishy group composition : ranger, wizard, witch. So my animal companion (wolf) has been left as the sole melee character. So I was looking to give him some more tank like feats to try and help focus attacks to him and prevent enemies from walking past him and going to destroy the rest of the glass cannon characters.

1. What kind of armor can he wear?

2. What feats can I get him that will help prevent enemies from attacking everyone else

The wolfs stats are currently : str 23 dex 13 con 16 int 3 wis 12 char 6
feats: Weapon Focus Bite, Toughness, Imp Nat Attack, Dodge

Since he has 3 int, it says he can take any feat that he could "physical do".

Any help would be greatly appreciated

Thanks,

Bigunn