Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
aye, anyone ye did a bad trade with? The more we know, the better protected ye'll be lad. If I make an enemy, I'd be sure to know who and why. If'n ye know ye make enemies, ye tellin' me ye don't know who they would be? sense motive: 1d20 + 7 ⇒ (17) + 7 = 24 Zoren turns to anchard. aye, just call me Zor, unfortunately it seemin' we won't be gettin' anythin' outa these, shame that. Poor lads didn't know what they signed up for. Did the leader have anythin' look like a letter or written order?
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
Zhoren will shrug. Sheath his blade and check the bandit he had sliced for any pulse. If he finds any he'll try to keep him from bleeding out and carry him back to the wagons. Then ask the leader. so lad, what kind O' enemies ye got that they'd send a hit squad afta ye? We all know they weren't here for the goods, they were here for ye.
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
Aye lads, listen to him, come on the then, personally I don't tire of a good fight, or ye can take me offer, ye free to choose, fight N' die, or surrender now and stay alive, and fed! Personally it'd be a waste for such young lads to die tonight to me thinkin' diplomacy: 1d20 - 1 ⇒ (19) - 1 = 18 IF bluff or intimidation is better suited here, I would have a 19,
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
Bwahaha! Ye ought to know better than to be trying to take on a dwarf! Much less two! How's about ye surrender and come with us as guards, ye'll be forgiven and spared, ifin' ye run ye'll be hunted down and killed. It be your choices lads. Zhoren sticks his blade into the ground and slaps his hands together as if dusting them while he speaks.
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
Ye coming to me? BWAHA! A'right then laddie, lemme show ye ye first mistake! Ivan bangs his sword on his shield and charges the bandit. He brings his blade around in an arc slashing at the bandits thigh. attack: 1d20 + 4 + 1 + 2 ⇒ (14) + 4 + 1 + 2 = 21 damage: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10 speaking of, anyone without darkvision, or, in the dim lit areas lowlight vision, would consider everyone else with concealment, or if pitch dark, total concealment
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
HMPH, Ye ought to know better than to attack a group with two dwarves! assuming I am unarmored due to having been asleep/going to sleep Zhoren grabs his shield, sword, and throwing axes as he shouts and slams his helmet on his head. As he slams his helmet down he draws back his arm to launch one of his axes at a bowman 1d20 + 3 - 6 ⇒ (16) + 3 - 6 = 13 however, the dim light and perhaps a bit of the drink cause his axe to fall harmlessly to the side several feet from the target. he mutters Oh, right, never did hit much with them blasted things....
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
The dwarf walks behind anchard and slaps him heartily on the back.
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
Zoren pulls out a mug from the night before and downs its contents as the man speaks, then at the final question he slams the mug on a table. Aye lad, I got a question for ye. When do we start? oh, an' I'll be assumin' drinkin' be permitted for the dwarves.
Dwarf HP: 13 | AC: 19, FF: 18, T: 11| Fort: +5/9|Ref: +1/5 | Will: +3/7 | Perception: +6 | Init: +1
description:
what he looks like He also wields a large round steel shield nearly as big as him and a 4ft long sword (including hilt)4' 9" tall, most of his clothing is rough, and dust coated but his beard is clean as a whistle. purchases:
Mwk living steel sword (free from signature moves), heavy steel shield
chainmail 3 throwing axes 100ft of rope grapling hook backpack 2 waterskins 10 rations flint and tinder Iron mug bedroll chalk (20 pieces) hammer explorers outfit The dwarf bursts into the room with a deep booming voice. I be no one's lad, but I'll be happy to fight for ye. He then seems to take in the others. Well what a right sorry lot I be seein' here! What be ye names then I can buy ye all a round! |