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Zoog the Alchemist's page
78 posts. Alias of Krash4031.
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Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Looks that way, good luck with your PC Gm
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Hope everything works out Aka
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Honestly, as much as I REALLY want to rest (I'm out of everything, except maybe bombs although I think I only have a couple left... I have kinda lost track lol), I am down for whatever. if we set traps/watches we should be relatively safe (GM allowing allowing)... But ultimately, I leave it to the majority
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog wakes from his little doze that he took while the gobos were bickering. He will follow the posse either way, but will grumble and complain the whole way is rest is not taken.
I am back, and should be able to post regularly, as the baby allows.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
"We move after we sleeps. All this fighting hard work!"
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
[ooc]I apologize for my absence. My wife went into labor Saturday afternoon and delivered our baby boy yesterday morning! I am just dotting for now, will post later tonight[/ooc
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Perception: 1d20 + 4 ⇒ (13) + 4 = 17
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Not sure if I already mentioned this or not, but, my wife will be popping out our baby boy any day now (he is due the 17th) so I may disappear with little or no notice. If this is the case, please DMPC me as needed.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Derp. I can do that.
Zoog throws a bomb, targeting the square behind the dog.
Attack: 1d20 + 7 ⇒ (12) + 7 = 19
6 splash damage. These numbers assume Zoog is within 30 feet.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
I have nothing to do.. if i throw a bomb I hit gobbos...
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog hides behind anything he can find!
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Will: 1d20 + 3 ⇒ (16) + 3 = 19
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog pouts and mumbles angrily under his breath at Marrowdown, but follows the gobbo, nonetheless.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Also, if the opportune moment presents itself on this ship... I suggest we rest.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
That was close! Lol! I leave the messageboards for 12 hours and look what happens! :p Don't feel bad GM :) I am a good sport about death, especially in non-PFS games!
Zoog coughs into consciousness. "T-thanks, gobos. Zoog almost didn't make it!
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog was right! Kind of...
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
I doubt it, I think there is just gonna be some breaks due to GM's school schedule
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog stays in his defensive position and screams, "DIE, SNIFFY!!!", swinging his morningstar at the foul beast.
Morningstar(FightingDefensively): 1d20 - 2 ⇒ (17) - 2 = 15
Damage: 1d6 - 1 ⇒ (6) - 1 = 5
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Starting yesterday, work is going to be insane until Thanksgiving... I will still be able to post once a day, it just might take a while... usually it will be AMs PST
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Zoog hears the other dog and swallows loudly, drawing his morningstar. He steps just out of reach of the first dog, prepared for whatever might come down the stairs, and crouches into a defensive position. (Total Defense action).
"Another dog comin' gobs!"he announces loudly to his brethren.
AC 23 till next turn.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog makes a break for the steps leading to the door, and up them if possible. "AAAAAAHHHHHHHHHH!!! RUN!!!"
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
PerceptionChain: 1d20 + 4 ⇒ (19) + 4 = 23
PerceptionDog: 1d20 + 4 ⇒ (20) + 4 = 24
Stealth: 1d20 + 17 ⇒ (9) + 17 = 26
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
"Zoog sneaky too," he whispers, and cringes at the noise from Zurk. He makes sure to stay towards the rear of the group, as he is still weakened."Zoog need rest soon..."
Stealth: 1d20 + 17 ⇒ (11) + 17 = 28
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog runs around in a circle screaming, trying to evade the bugs.
Fortitude: 1d20 + 3 ⇒ (11) + 3 = 14
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog, has used much of his abilities today, will stay toward the rear of the group. "Zoog needs to rest soon gobbos!"
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Survival: 1d20 + 4 ⇒ (10) + 4 = 14
Zoog realizes what is coming and prepares himself. He move 30 feet closer to the beast, drinks his Targeted Bomb Admixture, and throws a bomb at the horse!
Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d6 + 9 ⇒ (2) + 9 = 11
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog stays where there are goblins on as many sides of him as posible, but travels with the group.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog moves to the center of the group.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
"There also noises inside the pen!" Zoog whispers to the gobbos.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
"Shh!" Zoog exclaims as quietly as he can while allowing ht others to hear. "Something big is comin!"
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog breaks out dancing, King Julian style.
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
and I have been busy with other campaigns and GM duties and a 7 month pregnant wife... but I am ready to move on!
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog examines the crossbow.
Spellcraft: 1d20 + 8 ⇒ (8) + 8 = 16
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog finds some berries that magically restore his strength..... :p
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Perception: 1d20 + 6 ⇒ (9) + 6 = 15
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
And I will be camping Monday - Wednesday
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog is also encumbered right now
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog looks around to see if the thing that made the print is still around. He also examines the print to see if he can ID whatever made it.
Perception: 1d20 + 4 ⇒ (2) + 4 = 6
KnowArcana: 1d20 + 8 ⇒ (2) + 8 = 10
Survival: 1d20 + 4 ⇒ (3) + 4 = 7
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Retcon which? I wanted to heal whether it healed ability damage or not, I just wasn't sure if it did. If you mean pointing out the footprint, did I do something wrong there?
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
I forget... does that heal any strength damage?
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog, exhausted from the fight (his Strength will be at 6 when his mutagen wears off), calls out to the group. "Hey! Gobos! Footprint!" he points to it frantically while consuming his CLW Extract.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Fort: 1d20 + 3 ⇒ (6) + 3 = 9
EscapeArtist: 1d20 + 4 ⇒ (19) + 4 = 23
Zoog still hasn't managed to shake the stupid poison, but he is free!
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
I can't decide if it is annoying or funny how well the GM is rolling, and how badly the rest of us are doing :P
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Male Goblin Alchemist (Fire Bomber) HP 3/9 Str 6
Zoog struggles to get free of his bonds, growling and cursing at the Lotslegs. "Stupid Lotslegs! Zoog kill you!"
Fort: 1d20 + 3 ⇒ (6) + 3 = 9
EscapeArtist: 1d20 + 4 ⇒ (1) + 4 = 5
He feels the poison still in his veins, and is unable to shrug off the webbing that binds him.
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