She'll turn the children back to normal after one of two things happen: the parents show true remorse, at which time she lets the child choose whether or not they go back to their parents, or the parents commit suicide, or otherwise die, and the child moves into the orphanage. She'd rather not directly kill the parents, but having her actions lead to the parents killing themselves is not an issue. Also, wouldn't it be very odd, borderline suspicious, that she's teaching letters and science to "animals"? EDIT: I like good characters that PCs are justified in stomping.
Abandoned by her neglectful parents at the age of 5, she lived on the streets of the capitol, alone, cold, and hungry. She would have died there if it weren't for the stray animals of her district. These abandoned pets would forage for food and give her affection, and she would secure shelter and care for them. Over time, these strays came to be just as healthy and hale as normal pets, and often more intelligent, while she stayed healthy and happy, if perpetually covered in animal hair and feathers. As an adult, she converted an abandoned building into an orphanage/animal shelter hybrid. The PC's arrive in the middle of a wave of dissappearing children. As it turns out, these kids were being ostricized, abused, and neglected by their families for most of their childhood. At the same time, she has what seems to be more animals than there should be in the capitol, though everyone just excuse the fact as her picking up strays in neighboring cities. However, she is sometimes seen giving human classes to some of the animals. The truth is that she kidnapped the children when their parents refuse to let them go to the orphanage, then baleful polymorphed them, electing to let them keep their personalities, and giving them the same affection as any other animal in her shelter. At the same time, she offers an explanation for the disappearances, suggesting that the children ran away from home to escape abusive and loveless relationships with their families, which the public accepted as fact, in turn scorning those families. Help would be great. Also, any suggestions for villians trying to do good or villians who have a good point to justify their misdeeds?
My tablet's batteries were running low, so I just got the mechanical stuff on here the first go-around. Now to finish it up! Kashet (god)
I'm going with the Flame Warrior achetype for the Elementalist, but the others still look lost. I know that one of my friends wants to play a tough female warrior interested in training women to hold their own against monsters, one is interested in the Life, Protection, and Fate spheres, and the other one is considering a grab bag of spheres, especially Conjuration.
So I'm playing with my DM in a new campaign, along with some first-timers. My DM decided to dump the Vanican magic system in favor of Spheres of Power to ease the learning process. While I'm mildly interested in this system, I'm not sure what class is best for pyromancy. I've been playing a kineticist lately. Any suggestions?
Wait...hey! The op is actually my gm, and I'm playing this campaign. I can't speak for the other party, but I know why he's going pregen for our party: 1.)I keep doing shenanigans with characters that I never clear with him, and he's tired of it,
It needs to be stealthy and proud and generally takes the law into its own hands. It must be able to see in the dark. Also lizard like
About TorakTorak
Background : Torak is one of the swampfolk that live in the Graidmere near Carcau. His people know the area well, and know to avoid the strange monoliths and stones in the deeper regions of the swamp. They're usually the ones to issue strange warnings to any foolish outsiders daring to venture further into the green deeps. The Professor was one such foolish outsider. He hadn't even made it to one of the strange monoliths he'd asked about before a hungry marsh crocodile had cornered him in a tree. Torak was hunting nearby and managed to drive off the beast, enabling the Professor to escape. He thanked the young hunter and asked him to lead him to one of the monoliths deep in the swamp. Torak refused, but did share stories with the Professor just why this was a foolish endeavor. The stones were markers that kept ancient evils in check (barely) from unleashing horrors upon mankind. The professor would return occasionally to the area, and as Torak was outgoing (for a swampfolk) he befriended the strange outlander. On his last foray to the trading post, he received a letter informing him of the professor's death. Campaign Trait:Chance Savior
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