![]() ![]()
![]() The Walk:
She speaks plainly with Drake, "What you say is good. We are glad that The Tower poses no threat to our community. Yes I would appreciate a tour. I could get my coach ready. No need to apologize I have been busy learning the ropes myself." ---
*Updated ![]()
![]() Cristo:
The clerk in the foyer checks and relays the information to the mayor and comes back. The clerk says, "She will greet you in the parlor. Bring them along."
The Walk: After Cristo brings Drake, Anapa, and anyone else into the foyer, then he opens a side door. To the parlor you were in before. Cristo announces you and you enter to find the mayor waiting. "Welcome my dear guest. Please have a seat. Cristo please catch me up." ![]()
![]() Relieved to see both of them enter together she gives them a warm smile. She quickly asks for information, "Thank you both for coming to my summons. Please relay what you can of the happenings in the Harrowstone Prison and what knowledge you may have about the tower. My agents have not been able to enter or find access to the tower." ![]()
![]() "Yes indeed. The previous mayor retired soon after they returned. I sent word for them to join us here and I hope they will accept the invitation. Yes there are all sorts of tales from Lepidstadt. Its as if our problems were just the beginning of theirs. I am not sure what else I can provide in terms of information. If you need any more supplies just ask it and it should be fetched easily enough." ![]()
![]() Fatima Eisen wrote:
She offers, "I have two of the heroes of the Harrowstone Prison coming to speak with us. They have been rather tight-lipped about the goings on there. Perhaps they will speak more to fellow adventurers. I hope Imrick and Calin arrive soon." ![]()
![]() The beautiful mayor continues to talk to Cristo and Anapa if you want to participate in the conversation. "Well to be honest some people gave reports that they saw it emerge from the ground through the prison. But that can't be right, no one has seen magic like that in centuries. We only see something like that back when the elves were ruling these lands 800 years ago. We only know that from the elven records, at least what we have left. The town would pay handsomely if someone were to learn more about it and perhaps even find a way to enter the tower." ![]()
![]() Cameron: "How insane is that. Well I have no use for such a fool. Morgana he is yours to do with what you wish." The male voice comes.
The woman stands up and walks up, tapping her chin in thought. "You know... I can't think of anything useful to use you for." She raises her hand and a black maisma forms over it. ![]()
![]() Cameron: "Yes a Chosen that somehow was placed within my wardrobe... say your name and intentions. Obviously you are not looking for my panties." She states and walks over to the throne and holding onto one of the wooden pole of a spear exposing her ample cleavage.
The figure in the armor shifts and raises one of its arms, in a deep male voice it asks, it is hallowy likely from the helmet,"First I want to know what wish you made with Alethia." ![]()
![]() Cameron: "No its you who don't understand the situation. Come follow me." She says walking through the door. Outside you can see blood splatter and piled up bodies. Along the wall you see furry men with Hyena heads. They laugh at you like a hyena would holding all sorts of melee weapons. Blood is on most of their muzzles. She opens a door that is much more majestic than the doors before and you see three very interesting sights. In the center of this throne room is a throne made of skulls and weapons. Upon it is a figure with a royal purple cloak over its shoulders and a dark bronze full plate suit of armor. It looks up at both of your entrance to the room, its dark red glowing eyes are the only things you can see in the shadowy helmet. A glass bottle easily twice your size is to the left of the throne. Upon it is a heavily muscled man attached to it by chains. Under the bottle is a floating orb with eyes all over it. The third thing is a statue of a woman that looks almost translucent, maybe she is made of glass.
The Overlord laughs and says, "And what fool do you bring me? An Earthling?" Works for me. ![]()
![]() Cameron:
She narrows her eyes at you but then purses her lips in an obvious thought of understanding. Her voice is like velvet and soothing to the ear, "You are telling the truth. Afterall you don't look like you are apart of our troops. I am sure you can figure out this is my room but I feel you are asking more on the grand scale of things. You are in Arcanium, the country would be Avalon. Beyond that it probably won't matter to you. Oh you are not on Earth anymore would be hero." She laughs at that as she walks into the room and powders her nose at the vanity. Looking back up at you she offers, "I could lighten your load, say give me half of your books and I will escort you out of hear alive and healthy. Or you could go see the Overlord?"
Cameron's luck: 1d2 ⇒ 2 Actually I am going to let you do it, I forget too often. Each round you may apply the luck bonus to a roll, other than damage. Also certain times I will roll for it and it may drastically affect the situation.
Sounds good Cameron. ![]()
![]() Cameron:
Until further notice you will be spoilering your actions to me. Hopefully the group finds you in one piece.
As you get about halfway across the room the door opens and you see a woman. Me! Confidently open the door and enter, then freeze seeing and hearing you, as if for the first time. Then see looks around the room and sees her clothes rifled through. Her face gets perturbed and apparently is thinking of what to do with you. I like it! You never know what might have changed in the translation. So how many books came with you? ![]()
![]() "And with blood from a weapon forged of Fey and Merlin, I am free!" She then vanishes. The room begins to crumble, crystals fall from the ceiling. Joe you can move as you wish as Escalavar just wants you to kill her and it can't sense her anymore. You can go North, East, South, or West. West you see more pool. North you see the kitchen where your flowers still remain in the vase she produced. East you see a tunnel. South you see a door. ![]()
![]() She responds to your last statement with a flourish of her hair putting it behind her quiping, "Oh yes he was. But soon his sister shall be mine." She enjoys her nudity perhaps too much, with your hand on her face she just smiles and enjoys your touch but does not respond. Then she looks up at you and asks, "So, you don't want my help?" ![]()
![]() "What I am, you mean how could I do such a thing? Well having a mother as a succubus will do that to you. Also it wasn't just my actions that made my true nature come forth. My King, you have broken my curse and I shall be indebted to you for as long as you wish me beside you. I am still Zenli, just my true nature has come to bare." She says with many different inflections making what she says hard to tell is true or not, like she is messing with you. ![]()
![]() Romantic Scene: Looking upon her body you do see several tattoos upon her body. A red dragon breathing fire upon her right thigh, an intertwining green figure eight with two heads of dragons consuming each other. Also tattooed on her back are beautiful black feathered wings that look almost real.
As the act is done you sense that the glow in the pool and the room seems to dim but for a moment like a flicker. Feathered wings slowly appear from her back as she continues to moan, like her tattoos begin to take shape. She continues to encourage you as you take her, but you feel that her touch begins to drain you almost magically. You also feel a spell wash over you that you resist. Will DC 24: 1d20 + 14 ⇒ (12) + 14 = 26 If you pull yourself off of her she moans hoarsely as you quickly separate. She then floats to the side as the water seems to hold her up. Then there is a longer flicker. The water loses its glow. The crystals above that were lighting the room go out. You hear a splash as she moves away. In the dim light you can see her eyes begin to glow red and a halo forms above her head of glowing crimson red. She smiles and offers with her tempting mouth, "Thank you King of Avalon I am in your debt."
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![]() Romantic scene: She takes a long sip of the wine leaving the white crystals on her lips. She sensually responds, "Just for you."
She then steps into the water and lightly grabs your free hand, leading you in after her. As the water gets to your belly button she quickly turns letting your arm wrap around her as she comes in for a kiss. You soon realize the white crystals taste sweet and is likely just sugar. She lets you kiss in your own fashion and matches you for passion. Then she breaks her lips from yours coming up for air. In the glowing pool she klinks her glass with yours as she giggles, then takimg another long sip finishing the wine in her glass. She plays with you as her body presses against you as she reaches for the edge of the pool setting her glass down. If you didn't already act, she comes back with ferocity as she grabs onto you pulling you close. Kissing and grabbing at your body, until she snags your underwear pulling it down to free your quivering member. Fade to black. ![]()
![]() Joe/Romantic scene: She lets the kiss happen, and murmurs to herself something unintelligible. Then takes the wine and offers, "That is true, you get in that water and I will get this wine chilled."
With a few incantations you see that the glasses and the wine bottle is chilled. She walks over to a table and uncorks the bottle easily. With a wave of her hand most of her clothing floats onto a couch nearby. Her body is barely covered in a leotard that hugs her groin up to her shoulders. She touches one of the bins and touches the glass's rim leaving behind a white substance. She comes back with both of the glasses nearly full. She looks at you in one of two ways depending if you are ready to swim or not. Her perky boobs hold the leotard tight to her body showing off all her deadly curves.
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![]() Her smile broadens at the flattery, then she politely responds, "There is nothing to forgive most of my students never return. Yes much has happened. Thank you Joe for the flowers." She takes them and walks over to a table, with a swish of her hand and a few arcane words a vase appears flying through the air and lands safely on the table. She puts the flowers in the vase, spruces them up and turns back to you. "So how may I help you Joe?" ![]()
![]() Gavin Fickletoe wrote: Seeing all the things that Saronis has shared, Gavin gets excited and, rummaging through his pack, pulls out the many items he found at the bottom of the pool. "OH YEAH! I also found some really amazing stuff. Like this robe that is made of twine, and this silvery cape that looks like it has a breeze of its own, and these tubes, they are cloth, but you can see through them? Then there's this big metal spike, and some simple gloves, OH, and this potion. Yup! Say, miss Lenzi, can you tell me what do they all do as well?" She also points out what these items are too: Gloves, AssistingCape, Catching Robe of Infinite Twine Sleeves of Many Garments Stubborn Nail Elixir of Love ![]()
![]() "The ring is worked gold, set with carnelians.
She points them out one at a time saying their special abilities:
DM notes: Gloves, Assisting Cape, Catching Robe of Infinite Twine Sleeves of Many Garments Stubborn Nail Elixir of Love ![]()
![]() Once everyone is done with the tombs she collects you all near one of the tunnels, "You have all found the power you need and I hope you the best of luck on your quest. I know how to restore the Ward Stone. Just return it to the place you came in and I will help with the rest of the way. Before you go I offer you one more thing each and some advice. Here are some suits of leather armor, take one if you don't have armor yet. Also make sure it fits for the most part, I do have small ones. Here is the easiest path back, it may not be the fastest but there should not be much problems on the way back to your village. The next tunnel has more hazards and threats but there will be more treasure on that route. The third tunnel will be even harder on you but there is a magical room halfway through that is sure worth the fight. The fourth tunnel you might be ready for when you return with the Ward Stone. The second tunnel will get you home the fastest, using the pendant Maqan has upon the alter at the top of the path. Any questions?" ![]()
![]() She smiles at the questions and retorts, "Excellent you will need to be wise in your coming quest. The path of heroes is just a fancy way of saying quest also not adventurers turn out to be heroes. There are so many tombs here because this is where all the heroes of the mountain are lain to rest. Through the power of the mountain there remains make it here. Yes they may have other markers or tombs but to make sure their bodies are not desecrated this tomb was made. You will know which tombs are receptive to you by either a glow, a gut feeling, or a spirit will speak to you." ![]()
![]() She goes and welcomes the rest of your group. She no longer holds the guise of an old individual. The bland robe is gone. She walks forwards spinning a circular bladed chakram. Her black robe appears almost like armor with yellow and gold embellishments making it almost a dress at the same time. "Welcome to the Heavenly Tombs! I assume you are with the others. Are you perhaps wanting to follow the path of heroes? If so you should look around at the many tombs, touching one that is receptive to you will likely grant you power, knowledge, or even equipment for your quest. The quest to return the Ward Stone. No I am not your enemy, I am the caretaker here and know much about what goes on in and upon the mountain. Though it saddens me that the Ward Stone is gone it was foretold and not my place to intervene. My task is to allow you to be the heroes you need to be to solve that quest and the others you are meant to fulfill!" ![]()
![]() She looks at Varrick unimpressed obviously not liking to repeat herself. But she does with a sigh, "Are you perhaps wanting to follow the path of heroes? If so you should look around at the many tombs, touching one that is receptive to you will likely grant you power, knowledge, or even equipment for your quest. The quest to return the Ward Stone." ![]()
![]() She notices him and crouches down to look straight into his eyes. He can see she is very beautiful. Her smile widens as she quickly responds warmly, "Dont be sorry. Yes if a spirit thinks you are worthy and you touch the tomb then you can become a hero. You might be surprised, I know at least a dozen goblin heroes in the past decade. You will find them here in the tales of the mountain. Come I will show you some of their tombs. You are right most of the races dont like goblins. She walks with Cook Cook and takes him to a lit bon fire. She points out the goblin graves and talks about each of them. "Brom Buggidy was an alchemist who strived to burn everything, he died trying to burn a god. Skrit Skettelton was an engineer, he created an automaton and fought with it against many foes, he had many allies including Lillith the Black Blade, human, Zorak the Barbarian, orc, and Thrug the palm master monk, half orc. Last here but there are more, Dooom Bringer, a goblin barbarian who rode velociraptors into battle fighting alongside elves to push back an ogre and giant invasion. See there are goblin heroes, just most goblins are evil. Stand up and show you are not for the world to see." ![]()
![]() The woman comes up to be near the dwarf and speaking in perfect dwarvish she states.
Dwarvish:
"The mountain is very old and holds many secrets. More dwarvish heroic tombs reside here as we collect the dead." As Urdrsk touches the tomb he can feel the power infuse his body, knowledge of how to fight, and the axe he now holds appears glow golden. What were your hero classes again? Level Up!!! ![]()
![]() ”Your welcome Joe, yes I can be called at any town fountain at least the ones at the center of the towns.” She relays and sends Joe off on his own returning him to his group in a large bubble in the middle of the group conversation as if nearly no time has elapsed even though he knows he was with her at least an hour. ![]()
![]() ”As ever focusing on others, we can swim another time... It is nice to meet an intelligent weapon, glad to meet you Excaliber.” She says simply covering any emotions she may have shown. She takes you through the motions, words, and the mental images necessary for the spells, taking every chance to touch or caress you as the training takes place. Once done she puts on her surcoat once more and leads Joe towards the room that you teleported into. ![]()
![]() She smiles at Frank’s words and blushes slightly, she nods to him before responding to Joe, ”Come along my paladin, I have much to teach you.” With Joe taking her offered hand she clicks her heels together three times and they become surrounded in bubbles and a moment later only the bubbles remain. Joe: The two of you appear in a small room with obvious water motifs on the floor and glowing blue runes on the columns of the walls. She smiles at you again before leading the way into a hallway saying, ”Welcome to my sanctum. So what did you want to learn first?” She leads you into a large pyramid shaped room with massive windows for the walls/ceiling. Dominating the center of the room is a pool of clear clean water. ![]()
![]() With a pop a large bubble appears close by with someone within, then another pop and the bubble is gone leaving behind a very beautiful prim and proper dressed woman. ”Joe. Greetings and to your friend as well, it is good to see you. What is the reason of my summoning, hmmmm?” She says rather simply as she leans in a bit and absently twirls a loose lock of her own hair. Sense Motive DC 14:
You believe she thinks you both attractive. Sense Motive DC 19: You believe she thinks Joe is more attractive and with the right words and diplomacy Joe could get some more lessons easily.
2d8 ⇒ (1, 1) = 2 2d8 ⇒ (6, 8) = 14. ![]()
![]() She nods appreciately and after his request she offers, ”Interesting... a bit prideful, but that is a paladin... yeah I can see it especially with ‘That’ sword. So you may select two cantrips and one first level spell you can cast 3/day. Prestidigitation, that will be your first choice...” She talks you through what words to say, then the motions, and finally helping you visulize the spell in your mind. Lastly she says after an hour or so of practice, ”You have the spell for the most part, keep practicing. Talk with Jellena about your other choices and say my name at a town fountain when you are ready for more training. Sleep well, I know I will teaching is tiring work!” With that said she takes a few steps away, hits her heels together three times and a cloud of bubbles appears where she was standing. They pop rather quickly leaving only a little puddle of liquid behind that is gone in minutes. Jellena: Jellena thanks father Emery once more before approaching the orange oracle of fire first and asks, ”Is the limit to the blessing based off of the oracle or the power she serves?” The power she serves.
Going to the grey oracle of luck she asks, ”Can I ask for a specific blessing?” Yes. Lastly to the black oracle of death she asks, ”What oath must I say to make my blessing the most powerful to Death?” The oracle claps her hands to applaud Jellena’s use of her questions then says, ”Mistress of Death, empower me as your Chosen, make me part of your Familia, make me a priest of your children of the day and of the night, I will learn and serve you for the rest of my days here and after, I am yours eternally. Then ask your blessing or say, let it be by your will this blessing be laid upon me.” A shroud of pure black and specks of light materializes and rests on her shoulders after she says the oath. She lifts off the ground and is infused with light and darkness. Now she is gestalt with cleric or oracle, blessed with additional abilities per level, a Book of Life and Death manuscript of the Mistresses’ faith, and a portable hole.
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![]() Joe and Jellena: Zenli appears and once introduced she asks Joe, ”What class are you exactly and why didn’t you give to the less fortunate?”
Once the questioning finishes she will take them both by teleportation to a dusty basement with pads on the floor. With a sweep of her hand and a few arcane words the torches on the walls come to life, revealing a practice room. She finishes teaching Jellena her lesson for the night of ‘mage armor’.
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