Kolyarut

Zaun the Metal Man's page

5 posts. Alias of Gobo Horde.


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HP: 29/29 (46/46 Armor), SP: 8/8, AC: 25, T: 12, FF: 23, Initiative: +3, Perception +10, Sense Motive +10, Fort: +3, Ref: +3, Will: +4, CMB: +10, CMD: +22, Speed: 20
Skills:
Climb +9, Craft: Weapons +12, Heal +13, Perception +10, Sense Motive +10

After packing up his forge, Zaun heads over to the temple. Once there he slips in the front door just as a young man with blonde hair addresses the gathering, asking if all are present.
Zaun takes a look backward and over his shoulder out the front door and sees no one else coming up the steps.
Yup. Looks like it.

As the man is speaking and informing the people present about the current situation Zaun takes the time to observe the people in front of him and taking the opportunity to study the mithral dragon more closely.
Quite an odd collection of people we got gathered here. I see Nobles, slaves and even some sort of half-outsider by the looks of it. Course even amongst such a group I would be the unusual one, Heh.
Now, this dragon. WOW! its breathtaking. Can you imagine what this thing must be worth? If that thing is pure mithral, and not just coated then it must have come from the elemental plane of Earth. Must have. Alright I'll shut up and listen now, stop nagging me!

The weird construct seems to be mumbling to itself as it studies the statue while listening in to the man talk.
Craft: Weapons to gain an understanding of the statue: 1d20 + 12 ⇒ (19) + 12 = 31
He is VERY interested and studying it closely >_>

Zaknador E'Ilansani wrote:
Velkyn wrote:
(Ok, where is our walking scrap heap? ... ;-))
You mean the broken mighty morphin power ranger munchkin vultron. :o

Not sure how to take that XD

Edit: I was thinking, for my languages I took Common and Terran because that was the closest I could think of to an actual "Machine Language" but now that I am thinking of it Elven would make significantly more sense considering I live in a Drow city and was even a Drow slave at one point. Would it be alright if I switched my language to Elven? It would also let me communicate with the party better :)


There is no discussion thread yet so I am doing this here.

Rise of the Machines!!!:

Basically I am casting Bestow Intelligence on each of my pieces of equipment, granting them 3d6 Int, Wis, Cha, the ability to speak Common and Terrain and a random personality.

1 Artiste
2 Bully
3 Focused
4 Friendly
5 Hero
6 Liar
7 Meticulous
8 Nimble
9 Poised
10 Resolved
11 Sage
12 Single-minded
13 Sneaky
14 Sympathetic

Left Arm
Int: 3d6 ⇒ (3, 4, 2) = 9
Wis: 3d6 ⇒ (5, 2, 2) = 9
Cha: 3d6 ⇒ (5, 5, 5) = 15
Personality: 1d14 ⇒ 9 Poised

Right Arm
Int: 3d6 ⇒ (6, 3, 2) = 11
Wis: 3d6 ⇒ (1, 5, 4) = 10
Cha: 3d6 ⇒ (5, 1, 4) = 10
Personality: 1d14 ⇒ 10 Resolved

Left Leg
Int: 3d6 ⇒ (3, 3, 6) = 12
Wis: 3d6 ⇒ (1, 4, 3) = 8
Cha: 3d6 ⇒ (4, 6, 6) = 16
Personality: 1d14 ⇒ 3 Focused

Right Leg
Int: 3d6 ⇒ (3, 3, 6) = 12
Wis: 3d6 ⇒ (5, 6, 6) = 17
Cha: 3d6 ⇒ (2, 6, 3) = 11
Personality: 1d14 ⇒ 12 Single-minded

Armor
Int: 3d6 ⇒ (3, 1, 6) = 10
Wis: 3d6 ⇒ (4, 3, 4) = 11
Cha: 3d6 ⇒ (2, 5, 5) = 12
Personality: 1d14 ⇒ 7 Meticulous

Armor (Spare)
Int: 3d6 ⇒ (4, 4, 3) = 11
Wis: 3d6 ⇒ (5, 6, 4) = 15
Cha: 3d6 ⇒ (3, 1, 2) = 6
Personality: 1d14 ⇒ 11 Sage

Two-Bladed Sword
Int: 3d6 ⇒ (4, 3, 4) = 11
Wis: 3d6 ⇒ (4, 4, 3) = 11
Cha: 3d6 ⇒ (2, 3, 3) = 8
Personality: 1d14 ⇒ 5 Heroic

Longsword
Int: 3d6 ⇒ (5, 4, 1) = 10
Wis: 3d6 ⇒ (2, 2, 3) = 7
Cha: 3d6 ⇒ (3, 3, 2) = 8
Personality: 1d14 ⇒ 9 Poised

Shortsword
Int: 3d6 ⇒ (3, 5, 6) = 14
Wis: 3d6 ⇒ (1, 3, 3) = 7
Cha: 3d6 ⇒ (5, 2, 4) = 11
Personality: 1d14 ⇒ 5 Heroic

Kukri
Int: 3d6 ⇒ (6, 3, 5) = 14
Wis: 3d6 ⇒ (5, 2, 3) = 10
Cha: 3d6 ⇒ (2, 1, 6) = 9
Personality: 1d14 ⇒ 14 Sympathetic

Scimitar
Int: 3d6 ⇒ (3, 6, 6) = 15
Wis: 3d6 ⇒ (3, 6, 6) = 15
Cha: 3d6 ⇒ (3, 6, 4) = 13
Personality: 1d14 ⇒ 1 Artistic

Shortbow
Int: 3d6 ⇒ (1, 1, 6) = 8
Wis: 3d6 ⇒ (5, 3, 1) = 9
Cha: 3d6 ⇒ (1, 2, 6) = 9
Personality: 1d14 ⇒ 5 Heroic

Belt of Giant Strength
Int: 3d6 ⇒ (1, 6, 3) = 10
Wis: 3d6 ⇒ (1, 6, 6) = 13
Cha: 3d6 ⇒ (2, 6, 1) = 9
Personality: 1d14 ⇒ 12 Single-Minded

All Tools Vest
Int: 3d6 ⇒ (6, 2, 3) = 11
Wis: 3d6 ⇒ (5, 1, 3) = 9
Cha: 3d6 ⇒ (4, 5, 5) = 14
Personality: 1d14 ⇒ 1 Artistic

Muleback Chords
Int: 3d6 ⇒ (1, 6, 3) = 10
Wis: 3d6 ⇒ (5, 6, 2) = 13
Cha: 3d6 ⇒ (2, 3, 4) = 9
Personality: 1d14 ⇒ 10 Resolved

Wand of CLW
Int: 3d6 ⇒ (2, 1, 1) = 4
Wis: 3d6 ⇒ (3, 5, 1) = 9
Cha: 3d6 ⇒ (4, 5, 5) = 14
Personality: 1d14 ⇒ 11 Sage

Mwt (Craft)
Int: 3d6 ⇒ (5, 2, 4) = 11
Wis: 3d6 ⇒ (4, 1, 1) = 6
Cha: 3d6 ⇒ (6, 1, 2) = 9
Personality: 1d14 ⇒ 10 Resolved

Mwt (Heal)
Int: 3d6 ⇒ (4, 2, 4) = 10
Wis: 3d6 ⇒ (4, 1, 5) = 10
Cha: 3d6 ⇒ (1, 4, 4) = 9
Personality: 1d14 ⇒ 13 Sneaky

Phew! This is the most effort I have ever done for a characters equipment :P


HP: 29/29 (46/46 Armor), SP: 8/8, AC: 25, T: 12, FF: 23, Initiative: +3, Perception +10, Sense Motive +10, Fort: +3, Ref: +3, Will: +4, CMB: +10, CMD: +22, Speed: 20
Skills:
Climb +9, Craft: Weapons +12, Heal +13, Perception +10, Sense Motive +10

Zaun was back at his forge early the next morning (Zaun never actually slept but he found that "regular" hours worked best for his customers and people generally complained less when he didn't go banging hammers while the moon was out) and already working on his next order, yesterdays sword for that useless noble finally finished. It was during the early hours when he got the days news and with it a notice inviting him to go and investigate Father Dawnsingers disappearance.
Hurumph. Looks like I better go an take a looksee up there, what do you think? ya, I thought so too. Well you better keep an eye out an it looks like I'm going to have to pack up shop early today, miss a days worth of work. Now don't look at me like that! Moneys important, moneys what allowed me to make you, and you and you!
After the apparent discussion with himself the metal construct begins to go around his shop, picking up his different tools and stuffing them into the cloak on his back, each one going in yet never seeming to add to his bulk. Then the bench goes in, to no noticeable effect... (All Tools Vest)
His shop packed away, Zaun heads out.
Where am I going? Where does the notice say to meet?


HP: 29/29 (46/46 Armor), SP: 8/8, AC: 25, T: 12, FF: 23, Initiative: +3, Perception +10, Sense Motive +10, Fort: +3, Ref: +3, Will: +4, CMB: +10, CMD: +22, Speed: 20
Skills:
Climb +9, Craft: Weapons +12, Heal +13, Perception +10, Sense Motive +10

Zaun had been working away at his forge all morning. He had a sword he was making for a local noble that he didnt really like and he was anxious to finish the job and get on to something more stimulating. Still, he had to do a good job and so he continued with a practiced pace. This allowed him the moment to let his mind wander to the daily news he had heard.
So Father Dawnsinger has gone missing, eh? Hrumph. An here I was hoping he would put that mace I had crafted him to good use. It doesnt seem like it did him much good.
Zaun paused to stretch his back as his mind remembered back to his time with Father Dawnsinger. He had commissioned him to craft a mace for him and a sort of comradeship had formed between them over it. It disturbed him greatly that he would have gone missing, especially if the weapon had failed in his defence.
Right. Seems I am going to have to take a look up at the ol temple and see what I can see. he looks down at his work and sees the unfinished sword... Right. Finish this blasted sword first...
CLANG! CLANG! CLANG!

Sorry about that, I really could have had this up a day or two ago :/
An careful! You try an sell me for scrap an I'll turn you into mincemeat. These arms are razor sharp an my wit aint much duller!

APPEARANCE
Zaun is an unusual creature by anyones standards. To begin with, while he is humanoid he is also completely made of cold, grey metal. Were he to stand still, unmoving it would be difficult to distinguish him from a random jumble of scrap, parts and piping.
Another unusual facet about him is his back, for on his back he carries an assortment of swords that are slotted into his back, their blades dissapearing into the folds of his metal shell. Zaun seems to detest the idea of removing these blades and carries them everywhere (indeed, his strength seems inexhaustable and the extra weight hardly inconveniences him).
Lastly, Zauns skin has an unusual tendency to "crawl", especially when you are not looking at him directly. Indeed, everything about him seems to vibrate with life (ironic considering he is a machine) and quiet whispered conversations can be heard between Zaun and his equipment.


HP: 29/29 (46/46 Armor), SP: 8/8, AC: 25, T: 12, FF: 23, Initiative: +3, Perception +10, Sense Motive +10, Fort: +3, Ref: +3, Will: +4, CMB: +10, CMD: +22, Speed: 20
Skills:
Climb +9, Craft: Weapons +12, Heal +13, Perception +10, Sense Motive +10

Dot. Will get something up soon.