Agath

Zander Gulea's page

36 posts (84 including aliases). No reviews. No lists. No wishlists. 2 aliases.


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Aside from the great advice given above, I can also recommend Pearls of Power. If you craft them, 1st level pearls are only 500 gold apiece and let you re-use a 1st level spell once pet day. My 8th level wizard carries five of them and I get a lot of mileage out of my 1st level spells.

Also, do not underestimate the advantage of having a familiar with hands and speech. They can use alchemical weapons, wands, scrolls, etc. and double the amount of actions you have each combat. Just make sure to use wands with spells that don't allow saves or rely on caster level.


Male Human Cleric 1

I hope not. I will give it a little more time before I give up


Male Human Cleric 1

I hope not.


Male Human Cleric 1

Zander moves to the ladder in front of Annie, placing himself to the side and back a bit, so as not to spoil her shots, not to be next to the ledge and still have a free shot with the reach of his lobgspear as each goblin comes up.

As he gets into position, he makes a powerful thrust at the goblin who just reached the top.

Power Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d8 + 6 ⇒ (3) + 6 = 9

After the first goblin is down, Zander will ready an action each round to power attack a goblin as soon as they pop over the ledge. If they move out of the square in front of the ladder and are still in range of my longspear, I will make an attack of opportunity (still power attacking) takinbg the -1 to hit on all my attacks after the first one each rd.


ALSO
My router died at home. I apologize for not posting sooner. Will be fixed tomorrow.


Male Human Cleric 1

Zander stands watch while the others search the room, wary for goblin ambushes.

Perception: 1d20 + 2 ⇒ (3) + 2 = 5


Male Human Cleric 1

"If there is a need," says Zander, "I believe I can even up the odds a bit with a timely Summons."


Male Human Cleric 1

"I have rope but, alas, no grapnel. I don't see anything up there for a grapnel to catch on at any rate. I think I agree with Annie in that we are going to have to go down."


Male Human Cleric 1

Zander nervously makes his way across the bridge, holding his breath the entire way. Once on the other side he pauses to adjust his gear and peers into the darkened doorway, looking for some indication of what lies within.

"I did not ask Desna to gift me with that spell today. However, I do have some torches and candles should we need them."


Male Human Cleric 1

Zander waits for the gnome to verify the safety of the bridge and prepares to move out wit the rest of the team.


Male Human Cleric 1

"Well, that was interesting! I suggest we pursue those last 2 before we have the whole tribe down on top of us."

Just switched over to a night shift, so my posting times are going to be off from everyone else's.


Male Human Cleric 1

Zander once again reaches around Sven and attempts to skewer one of the goblins. Once again, the goblin twists sideways to avoid point, sticking his tongue out at Zander as he does so and blowing a raspberry.

Power Attack: 1d20 + 2 ⇒ (10) + 2 = 12 Miss!


Male Human Cleric 1

not quite sure where everyone is, but I am trying to do this without exposing myself too much.

Zander, using the length of his longspear to his advantage, reaches around Sven and makes a powerful thrust at the nearest goblin. Prefereably one who is attacking Lucky At the last moment, the goblin leaps aside and the deadly point finds only empty air.

Power Attack: 1d20 + 2 ⇒ (2) + 2 = 4 MISS!


Male Human Cleric 1

Zander drops the club and follows Sven; using the reach of his longspear to keep the big guy between him and the goblins while at the same time lending a hand in killing them.

My apologies for not posting yesterday. I was in an auto accident that totalled my car. I spent all day dealing with insurance and the like.


Male Human Cleric 1

Zander makes ready to descend the stairs. This is it he thinks to himself.


Male Human Cleric 1

Seeing that this area is larger than expected, Zander keeps ahold of his spear in one hand and the club in the other, ready to drop either as the situation dictates.

Seeing Gulver's signal, Zander holds his tongue and watches with interest as the gnome goes about his business.


Male Human Cleric 1

Zander takes a deep breath and follows the others into the hole.


Male Human Cleric 1

Zander looks at the opening and then at his longspear and sighs. "I don't think this is going to be very useful down there." He starts hunting around the clearing for a fallen branch that he can use as a club. Finding a stout branch, he breaks it until it is a useful size.

"I am ready when you are," he says to the rest of the party.


Male Human Cleric 1

Zander had barely begun to process what Annie's hand signals meant when Gulver made his shots. He stares in disbelief as the 2 goblins fall to the ground with a thud.

"Good shooting Gulver! That was amazing. I hadn't even seen them. Do you think there might be more around?" Zander peers about him,long spear at the ready, waiting for goblins to erupt out of the trees and bushes.

"I think we should have a look around and see if they left any clues that could lead us back to thier camp."

Perception: 1d20 + 2 ⇒ (10) + 2 = 12


OK, I am going to submit for this. I have in mind a Hobgoblin Cavalier of the Order of the Beast.

I could be persuaded to go full Orc if needed.

I will post the crunch and fluff shortly.


I will go ahead and pass for now. I didn't realize you had so many applicants.

It would take me until tomorrow to work something up.


So... is there still room for one more?


Male Human Cleric 1

With the party assembled, Zander says a quick prayer to Desna and then falls in behind Annie and Gulver, keeping his eyes open for anything resembling food along the road. Survival(untrained): 1d20 + 1 ⇒ (9) + 1 = 10

Once away from Swiftwater, he asks Annie,"So what are we looking for that will lead us to the goblins? I am afraid I have not had much experience at this sort of thing."


Male Human Cleric 1

Zander will travel toward the center or center/rear of the party during wilderness travel, allowing him to utilize his longspear past other party members.

Zander will also take 1st watch, as he will need rest and time in the morning to prepare spells.

Zander is currently carrying 5 days of trail rations, although is hoping that the party will forage/hunt for enough to avoid having to eat them. He also has a full waterskin.

He has Create Water and Purify Food/Drink memorized. When you say they function as 1st level spells, I assume you meant that they vanish from memory once cast, but still use a level 0 slot?

Spells for today:

0th - Purify Food/Drink
0th - Create Water
0th - Mending
0th - Stabalize
1st - Summon Monster I
1st - Summon Monster I

1st Domain - Longstrider


Have fun all and thanks for the consideration! I will be following this.

Gavvin


Male Human Cleric 1

After a long night, dawn finally arrives and Zander performs his morning prayers and meditations, asking Desna for his spells. Afterward, he gets up and goes downstairs. A bowl of porridge and a cup of coffee later, he starts to feel somewhat human and looks around the common room in time to see the two gnomes greet him.

Sighing at the gnome, Zander says, "Gulver, please. I am just a servant of Desna. Call me Zander. As for sleep... well, I have had better. Hopefully the others will arrive soon and we can get underway."


Male Human Cleric 1

Zander turns to Sven and replies,"Nice to meet you Sven. Of course you are welcome to join us! Another sword arm will probably be very useful if we manage to locate the goblins."

Zander turn to take in the rest of the group, saying,"Well, I guess we head south tomorrow. Gather any supplies you think we might need, get a good night's sleep and we will see each other here in the morning!"

After making his goodbyes, Zander motions to the serving girl and negotiates a room for the night. Reluctantly parting with a few coins, he pays her and then heads up to his room where he reoganizes his pack, checks his weapon and then lies on the bed and begins a meditation.

Several hours later, he is awoken by the rumbling of his stomach. Heading back to the common room, he grabs a bowl of stew and some more water, making him another few coppers poorer.

After the brief meal, he returns to his room and tries to get the sleep that he recommended to the others. His mind awhirl with the possibilities of the upcoming expedition, sleep is long in coming.


Male Human Cleric 1

Zander looks a bit uncertain at the dwarf's statement that he intended to join the expedition. "Still," he thought to himself, "it is obvious that he is comfortable in the wilderness and another sword (axe?) would be welcome if they were going to be tackling the goblins."

"No, nothing wrong with butterflies or beetles. Desna has shown me the beauty of both. I suppose there is no harm in keeping an eye out for a nice, dry cave on our way to see the goblins."


Male Human Cleric 1

So.... how are we going to handle combat? Old school descriptive combat?


Male Human Cleric 1

Zander hesitates for a moment before taking Annie's hand and shaking it firmly, saying, "Well met, Annie. I have to admit that a guide would be quite useful. Glad to have you along."

He is cut short by the sound of hammering nearby. After the soldier leaves, Zander walks over to the poster and considers it for a moment before asking, "Annie? Do you know anything about the location of this goblin tribe? That might an interesting start to this adventure."


Let's see... we have a Human Cleric, Gnome Sorceror, a Human Ranger (archer), a Dwarf Druid, a Gnome Rogue, and a Human Fighter. I think another frontliner might be best.


I only got 3 and no Toughness.


Male Human Cleric 1

Zander smiles weakly at the dwarf while taking in his appearance and replies, "Not as much as you seem to, friend. No, this is the holy symbol of Desna, my Goddess." Sipping his water, he looks around when the Gnome walks in.

Hearing the gnome's inquiry, he responds, "Well, my friend, I am awaiting the arrival of possible travelling companions. I have left word and posted handbills inviting those who like travel and adventure to join me on a trip into the wilderness beyond Swiftwater."

A movement behind the bar gets Zander's attention. He watches as a mug lifts itself to the tap while a hand pulls a pint and then vanishes back beneath the bar shortly before a gnome, he hadn't noticed before trots out and takes a table in the corner. He hadn't been there but a moment when the dwarf across from him announces, ""Not that I've anything against theft in principle, mind, but thirsty people are terrible at keeping secrets."

Zander sighs inwardly as the gnome hops back up and goes to fetch another beer. Just as he is about to say something to the serving girl, he sees her stop sweeping and glance over in time to see the gnome pulling another beer. Zander lets out a relieved sigh when he sees the gnome put some coins on the bar before joining the growing group at his table.

"Greetings Gulver. My name is Zander. I am glad you remembered to pay for your beer. For a moment I thought it had slipped your mind. Although, I am pretty sure that this is not a self-serve establishment." He pauses for a moment before answering the gnome's question. "I am a traveller. I intend to set out into the wilderness beyond the town to see the wonders Desna has in store for me. I am looking for companions if you are interested."

Turning his attention back to Tondbert, Zander holds up his holy symbol for him to see, saying, "More like butterflies. I am afraid this is to what Lucky was referring." Lowering it again, he continues, "My offer is open to you as well, should you wish to join me. 'The more the merrier...' and so on."

Perception: 1d20 + 2 ⇒ (15) + 2 = 17 Doesn't see Gulver com in.
Perception: 1d20 + 2 ⇒ (20) + 2 = 22 Sees Gulver get his beer.


Male Human Cleric 1

Zander walked into pub and let his eyes adjust to the gloom. At this time of the morning, there weren't very many patrons and the hearth was cold. A serving girl was quietly sweeping the room. Zander sat down at a table and gained her attention.

"Pardon me, Miss, but could I get a cup of water?" The girl looked at him with mild disappointment, probably because he wasn't ordering something more and nodded silently before heading into the kitchen. She returned a moment later with a clay mug full of cool water and asked, "Anything else?"

Zander shook is head and she returned to her sweeping. The water was cool and refreshing after his time on road and helped clear his mouth of road dust. He reached into his tunic and pulled forth an amulet on a thong around his neck. It was a wooden carving of a butterfly; the holy symbol of Desna. He studied it for a moment, thinking back 2 weeks to the day his mentor had presented it to him and named a newdly-minted cleric of Desna, ready to spread Her teachings to all who would accept Her. Since that day, he had been on the road, headed for Swiftwater.

All who follow Desna have a bit of wanderlust in them, but Zander yearned to explore - to see things that no other person had seen - to tread where no civilized person had set foot. That was why, all along the road, at every stop, he had left word and left flyers advertising for travelling companions to meet here in Swiftwater at this pub. He hadn't promised any sort of payment, for he was hoping to meet kindred souls that wanted to explore the world as much as he did. Now, all he had to do was wait...


OK. Fixed char sheet and posting.


NVM. Found it.

My char sheet didn't save right though. While I am fixing it, I will let someone else set the stage.


This is Gavvin posting as Zander Gulea. Complete char sheet here.

Where is the gameplay thread?