Hey guys, I had an idea that I think would make Scattershot more interesting and flavorful. It would be cool if each shot fired both a line and a cone simultaneously. The first target in the line takes X damage (representing a slug or the primary force of the blast), and everything in the cone (including the target in the line) takes Y damage (representing the scattershot or auxiliary blast damage). Roll damage separately and maybe combine damage into a single attack on the target that is both in the line and cone for resistance purposes. Boom, shotgun achieved.