Yoon

Yoon - Iceman's page

276 posts. Alias of Iceman.


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Deck Handler

Off-turn: cast Remove Curse on Flenta during Mavaro's turn
Waited to see if his ability was triggered, but it was not.

Yoon's turn
Hour of Wadjet
Daybane has no effect

SoT: Keep up the 10 hand size with Shapechange.

Move to Ghoul Square
When you defeat a non-villain, non-henchman monster that has the Undead trait, shuffle it into a random other location deck.

Free explore of #1: Quickdraw Shield
Trigger Aspect of the Bull
Fort 10: 1d10 + 6 + 1d10 ⇒ (3) + 6 + (10) = 19 Success

Discard Cleric of Nethys to examine the next two cards: Corridor Dart Trap, Guecubu
Leave them in that order and explore.
Discard Blessing of the Everbloom
Dex 6+7+7=20: 1d10 + 1 + 2d10 ⇒ (5) + 1 + (5, 10) = 21 Success

Cast Object Reading to examine the next three cards: Guecubu, Bonestorm, Reed Snake Armor
Put Armor on top, then Bonestorm, then Guecubu.

Discard Sand Elemental to explore: Reed Snake Armor
Fort 10: 1d10 + 6 ⇒ (6) + 6 = 12 Success

End turn
Recover Object Reading: No chance, discarded.
When resetting hand, recharge all four armors (two Reed Snake, Silk Coat, and the Shield).
Draw seven, set aside 7 in discard (Blessing of the Everbloom, Blessing of Ra, Blessing of Nivi Rhombodazzle, Sand Elemental, Dwarf Caiman, Blessing of Chaldira Zuzaristan, and Cleric of Nethys), bury Sand Elemental, heal the rest.

Yoon wrote:

Hand: Crook and Flail of Kings, Pyrokinesis, Disable Mechanism, Remove Curse, Quickdraw Shield, Djinn Favor Amulet, Sun Falcon Pectoral, Amulet of Furious Fists, Blessing of the Green Faith, Blessing of Thoth,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Shapechange, Curse of the Mummy,
Deck: 9 Discard: 2 Buried: 5
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse, Disable Mechanism, and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask since it means recharging or discarding something.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dwarf Caiman, Blessing of Nivi Rhombodazzle, Blessing of the Everbloom, Mystic Silk Coat, Blessing of Chaldira Zuzaristan, Reed Snake Armor, Cleric of Nethys, Blessing of Ra, Reed Snake Armor 2
Recharged:
Discard Pile: Blessing of Horus, Object Reading,
Buried Pile: Wayfinder, Lacuna Codex, Tomb Artisan, Dune of Doom, Sand Elemental,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Elements

SoT: Pick hand size 10 for Shapechange again

Move to Guardian Vault
Recharge Djinn Favor Amulet to absorb the 2 poison damage

Free explore of #1: Aiveria
BYA: fail, cannot play weapons or spells

CtD: Recharge Blessing of the Green Faith to reveal Pyrokinesis for ability, recharge Sun Falcon Pectoral to reveal Amulet of Furious Fists, recharge Disable Mechanism to play Blessing of Chaldira, trigger Aspect of the Bull, and recharge Crook and Flail of Kings to use ability to ignore immunity to fire
Combat 23 (36): 1d10 + 6 + 2d8 + 2d6 + 1d10 + 2d10 ⇒ (5) + 6 + (1, 4) + (3, 2) + (9) + (7, 8) = 45 Success w/ overkill

Close location: Draw a random scourge 1d10 ⇒ 10 Curse of the Mummy
Move to random location 1d6 ⇒ 3: Sepulcher of the Servant.
So much for the Object Reading I held onto.

Yoon wrote:

Hand: Remove Curse, Pyrokinesis, Object Reading, Reed Snake Armor, Mystic Silk Coat, Amulet of Furious Fists, Cleric of Nethys, Sand Elemental, Blessing of Thoth, Blessing of the Everbloom,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Shapechange, Curse of the Mummy,
Deck: 5 Discard: 5 Buried: 4
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse, Sand Elemental, and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask since it means recharging or discarding something.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Djinn Favor Amulet, Blessing of the Green Faith, Sun Falcon Pectoral, Disable Mechanism, Crook and Flail of Kings,
Discard Pile: Blessing of Horus, Blessing of Ra, Dwarf Caiman, Blessing of Nivi Rhombodazzle, Blessing of Chaldira Zuzaristan,
Buried Pile: Wayfinder, Lacuna Codex, Tomb Artisan, Dune of Doom,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Mavaro's turn: cast Remove Curse to remove Curse of the Ravenous (and the Daybane tagalong)

Yoon's turn
Hour of the Ancients

SoT: Pick hand size 10 for Shapechange

Move to Guardian Vault
Recharge Silk Coat to absorb the 2 poison damage

Free explore of #1: Cenovath Swarm
Recharge Blessing of Thoth to banish Cloud Puff to ignore the BYA.
Recharge Sand Elemental to reveal Disable Mechanism for ability, recharge Blessing of the Everbloom to reveal Amulet of Furious Fists, trigger Aspect

Combat 18 (22/31): 1d10 + 6 + 2d8 + 2d6 + 1d10 ⇒ (9) + 6 + (6, 1) + (3, 1) + (1) = 27 Spend hero point.
Combat 18 (22/31): 1d10 + 6 + 2d8 + 2d6 + 1d10 ⇒ (3) + 6 + (1, 8) + (3, 2) + (9) = 32 Success w/ overkill

Discard Dwarf Caiman to explore #2: Canopic Conversion
Entirely useless this scenario, since it doesn't work on undead - banish

Discard Blessing to explore #3: Djinn Favor Amulet
Cannot fail Fort 4 - acquired

End turn
Move to random location 1d6 ⇒ 6: Pleasure Barge
Recover Cloud Puff: Banished.
Draw up - no healing this time.

Yoon wrote:

Hand: Crook and Flail of Kings, Disable Mechanism, Pyrokinesis, Object Reading, Amulet of Furious Fists, Djinn Favor Amulet, Sun Falcon Pectoral, Cleric of Nethys, Blessing of Chaldira Zuzaristan, Blessing of the Green Faith,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Shapechange,
Deck: 6 Discard: 4 Buried: 4
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask since it means recharging or discarding something.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Reed Snake Armor
Recharged: Remove Curse, Mystic Silk Coat, Blessing of Thoth, Sand Elemental, Blessing of the Everbloom,
Discard Pile: Blessing of Horus, Blessing of Ra, Dwarf Caiman, Blessing of Nivi Rhombodazzle,
Buried Pile: Wayfinder, Lacuna Codex, Tomb Artisan, Dune of Doom,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: cast Shapechange

Yoon's turn
Hour of Anubis
Curse of Daybane has no effect

SoT: Pick 10 hand size

Move to Volcanic Vents
Mavaro's post shows Scimitar as banished, not just examined

Free explore of #2 - Curse of the Sphinx preempts with an examine: Spite Cloud
Boon, so recharge, reset, and discard one
New hand: Crook and Flail of Kings, Pyrokinesis, Remove Curse, Reed Snake Armor, Mystic Silk Coat, Sun Falcon Pectoral, Cloud Puff, Sand Elemental, Blessing of Nivi Rhombodazzle, Blessing of Chaldira Zuzaristan
Discard: Crook

CtA: Trigger Aspect and should be able to cast Remove Curse on the Withering, since it affects the check
Arcane 12: 1d8 + 2 + 1d8 ⇒ (7) + 2 + (1) = 10 Nope - banished

Recharge Sun Falcon Pectoral to explore #3 - Curse of the Sphinx preempts with an examine: Royal Naga
1st CtD: Recharge Reed Snake Armor to cast Pyrokinesis, recharge Cloud Puff to reveal Blessing of Nivi for ability
1st Combat 16 (29): 1d10 + 6 + 2d8 + 1d10 ⇒ (1) + 6 + (5, 7) + (3) = 22 Success w/o overkill
Suffer 1d6 + 4 ⇒ (1) + 4 = 5 Curse of the Ravenous

2nd CtD: recharge Blessing of Nivi to reveal Blessing of Chaldira for ability
2nd Combat 16 (29): 1d10 + 6 + 2d8 + 1d10 ⇒ (8) + 6 + (3, 1) + (5) = 23 Success w/o overkill
Suffer 1d6 + 4 ⇒ (1) + 4 = 5 Curse of the Ravenous - hah!

Discard Blessing of Chaldira Zuzaristan to explore #4 - Curse of the Sphinx preempts with an examine: Blessing of Thoth
Boon, so recharge, reset, and discard one
New hand: Disable Mechanism, Dune of Doom, Remove Curse, Reed Snake Armor, Amulet of Furious Fists, Sun Falcon Pectoral, Dwarf Caiman, Cleric of Nethys, Blessing of Ra, Blessing of the Everbloom
Discard: Dune of Doom

Divine 6: 1d4 ⇒ 4 Recharge Cleric of Nethys to succeed

Cast Remove Curse and banish Curse of the Sphinx.

Recharge Sun Falcon Pectoral to explore #5: Tar Tomb
Discard blessing of ra
Dex 14: 1d10 + 1 + 2d10 ⇒ (1) + 1 + (4, 10) = 16 Success

End turn
Curse of the Ravenous: 1d4 ⇒ 4 No items in discard
Recover Pyrokinesis, revealing Caiman: Fort 11: 1d10 + 6 + 1d6 ⇒ (4) + 6 + (6) = 16 Success

Recharge Reed Snake Armor when resetting to guarantee Remove Curse comes back to hand.
Draw five, set aside five in discard (Crook, Object Reading, Blessing of the Green Faith, Blessing of Chaldira Zuzaristan, Dune of Doom), bury Dune, heal the rest.

Yoon wrote:

Hand: Disable Mechanism, Remove Curse, Mystic Silk Coat, Cloud Puff, Amulet of Furious Fists, Sand Elemental, Dwarf Caiman, Blessing of Nivi Rhombodazzle, Blessing of Thoth, Blessing of the Everbloom,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Curse of the Ravenous, Shapechange,
Deck: 8 Discard: 2 Buried: 4
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism, Sand Elemental, Cloud Puff, and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask since it means recharging or discarding something.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sun Falcon Pectoral, Reed Snake Armor, Blessing of the Green Faith, Object Reading, Crook and Flail of Kings, Cleric of Nethys, Blessing of Chaldira Zuzaristan, Pyrokinesis
Recharged:
Discard Pile: Blessing of Horus, Blessing of Ra,
Buried Pile: Wayfinder, Lacuna Codex, Tomb Artisan, Dune of Doom,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Osiris

Move to Sepulcher of the Servant
Monsters you encounter have the Undead trait and are immune to the Mental and Poison traits.

Free explore of #4: Fiendish Sphinx
Trigger Aspect of the Bull
Arcane 12: 1d8 + 2 + 1d8 ⇒ (3) + 2 + (3) = 8 Use ability to add 2d6 ⇒ (6, 3) = 9 to succeed, then suffer 1d4 ⇒ 2 fire damage.
Since Flenta also suffers a d4, ask her to cast Resist Energy.

Discard Blessing of the Green Faith to explore #5: Revenant Court Vampire
Recharge Mystic Silk Coat to reveal Disable Mechanism for ability, recharge Crook to play Amulet of Furious Fists, recharge Disable Mechanism to reveal Dwarf Caiman
Combat 27 (40): 1d10 + 6 + 2d8 + 2d6 + 1d6 ⇒ (5) + 6 + (7, 6) + (5, 6) + (2) = 37 Success w/o overkill - suffer 1d6 + 4 ⇒ (4) + 4 = 8 Curse of the Sphinx

Close location: Suffer Curse of Withering
Bury Tomb Artisan (its text).
WPC: No effect.

Bury Lacuna Codex to draw three arcane spells: Boneshatter, Chain Lightning, Dune of Doom. Banish the first two, keep the third.

End turn

Yoon wrote:

Hand: Dune of Doom, Shapechange, Amulet of Furious Fists, Cleric of Nethys, Dwarf Caiman, Blessing of Ra, Blessing of the Everbloom,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Curse of the Sphinx, Curse of Withering,
Deck: 11 Discard: 3 Buried: 3
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Remove Curse, Sun Falcon Pectoral, Reed Snake Armor, Pyrokinesis, Cloud Puff, Blessing of Nivi Rhombodazzle, Blessing of Chaldira Zuzaristan, Sand Elemental
Recharged: Mystic Silk Coat, Crook and Flail of Kings, Disable Mechanism,
Discard Pile: Blessing of Horus, Object Reading, Blessing of the Green Faith,
Buried Pile: Wayfinder, Lacuna Codex, Tomb Artisan,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Retcon
Ask Mavaro to play Blessing of the Seventh Veil for the Charisma check last turn
2d8 ⇒ (7, 7) = 14 -> Success, displayed.

Yoon wrote:

Hand: Crook and Flail of Kings, Disable Mechanism, Mystic Silk Coat, Lacuna Codex, Amulet of Furious Fists, Dwarf Caiman, Blessing of the Green Faith,

Displayed: Xanuhl Bloodsbane, Aspect of the Bull, Tomb Artisan,
Deck: 12 Discard: 2 Buried: 1
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism or Blessing of Green Faith are available, but not both
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Everbloom, Blessing of Ra, Bewilder, Cleric of Nethys, Cloud Puff, Blessing of Chaldira Zuzaristan, Reed Snake Armor, Sun Falcon Pectoral, Remove Curse, Sand Elemental, Blessing of Nivi Rhombodazzle, Shapechange
Recharged:
Discard Pile: Blessing of Horus, Object Reading,
Buried Pile: Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Ra

Move to Pleasure Barge
If you fail to acquire an ally, you are dealt 1d4 Poison damage.

Cast Aspect of the Bull

Free explore of #1: Tomb Artisan
Trigger Aspect
Cha 14: 1d8 + 2 + 1d8 ⇒ (5) + 2 + (5) = 12 Failure

Discard Blessing of Horus to move to Volcanic Vents and explore #1: Mystic Silk Coat
Reveal Dwarf Caiman, cannot fail Fort 8 with two dice +6

Cast Object Reading and examine #2-3-4: Striking Wing Scimitar, Hollow Serpent, Lottery Urn
Put Serpent on top, then Urn, then Scimitar.

End turn
Recover Object Reading: Cannot succeed - discarded.

Yoon wrote:

Hand: Crook and Flail of Kings, Disable Mechanism, Mystic Silk Coat, Lacuna Codex, Amulet of Furious Fists, Dwarf Caiman, Blessing of the Green Faith,
Displayed: Xanuhl Bloodsbane, Aspect of the Bull,
Deck: 12 Discard: 2 Buried: 1
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism or Blessing of Green Faith are available, but not both
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Chaldira Zuzaristan, Cloud Puff, Sun Falcon Pectoral, Bewilder, Blessing of Ra, Remove Curse, Sand Elemental, Blessing of Nivi Rhombodazzle, Cleric of Nethys, Reed Snake Armor, Blessing of the Everbloom, Shapechange
Recharged:
Discard Pile: Blessing of Horus, Object Reading,
Buried Pile: Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Yoon's turn
Hour of the Elements

Free explore of #1: Thousand Suns
Discard Blessing of Chaldira Zuzaristan
Arcane 18: 1d8 + 2 + 2d8 ⇒ (7) + 2 + (3, 2) = 14 Use ability to add 2d6 ⇒ (5, 3) = 8 and succeed, then suffer 1d4 ⇒ 4 and discard Blessing of the Green Faith, Wayfinder, Sun Falcon Pectoral, and Object Reading

End turn
Move to 1d6 ⇒ 5 Ruined Temple
Draw five, set aside all five in discard, bury the Wayfinder, heal the rest.

Yoon wrote:

Hand: Object Reading, Disable Mechanism, Aspect of the Bull, Lacuna Codex, Amulet of Furious Fists, Dwarf Caiman, Blessing of Horus,

Displayed: Xanuhl Bloodsbane,
Deck: 14 Discard: 0 Buried: 1
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism and Blessing of Horus are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Chaldira Zuzaristan, Blessing of the Everbloom, Remove Curse, Bewilder, Cleric of Nethys, Blessing of Ra, Crook and Flail of Kings, Blessing of Nivi Rhombodazzle, Sand Elemental, Reed Snake Armor, Shapechange, Sun Falcon Pectoral, Cloud Puff, Blessing of the Green Faith
Recharged:
Discard Pile:
Buried Pile: Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Start at Guardian Vault

Trade Pyrokinesis at the Market for Remove Curse
Use loot access to swap Spirit Surge for Disable Mechanism, Dryad Sandals for Sun Falcon Pectoral, and Elyana for Sand Elemental

Display Xanuhl Bloodsbane

Yoon wrote:

Hand: Object Reading, Remove Curse, Sun Falcon Pectoral, Wayfinder, Dwarf Caiman, Blessing of the Green Faith, Blessing of Chaldira Zuzaristan,

Displayed: Xanuhl Bloodsbane,
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Shapechange, Blessing of the Everbloom, Cleric of Nethys, Cloud Puff, Blessing of Ra, Lacuna Codex, Aspect of the Bull, Disable Mechanism, Blessing of Horus, Bewilder, Reed Snake Armor, Amulet of Furious Fists, Blessing of Nivi Rhombodazzle, Sand Elemental, Crook and Flail of Kings
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
☑ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Save the hero point - have 5 again after spending one during the scenario.

Deck upgrade:
Spell 6: 1d1000 ⇒ 985


Deck Handler

Plus one Weapon 6 - Yoon picked up a Crook and Flail of Kings during the scenario.


Deck Handler

Yoon's turn
Hour of Anubis

SoT: Choose physical stats for Shapechange.

Join Flenta at the Tomb

Free explore of #1: Stavros!
Looking in the spoiler -> Mavaro guards the Crypt.

Difficulty is increased by 1d12 ⇒ 1 Ha!

BYA Scenario Effect: 1d4 + 1 ⇒ (2) + 1 = 3
Bury Ride the Lightning, Blessing of Horus, Gravewatcher Chain Mail from discard

1st CtD: ask Flenta to discard something to play Blessing of Milani, trigger Aspect
Cha 6+1=7: 1d8 + 2 + 1d8 + 1d8 ⇒ (4) + 2 + (8) + (7) = 21 Success

2nd CtD: Discard Pharoah's Key to reveal Pyrokinesis for ability and discard it for an extra d6, discard Sand Elemental to reveal Amulet of Furious Fists, discard Blessing of the Everbloom to play Blessing of Ra, trigger Aspect
Combat 16+1=17: 1d10 + 6 + 2d8 + 1d6 + 2d6 + 2d10 + 1d10 ⇒ (4) + 6 + (8, 3) + (2) + (3, 2) + (3, 5) + (9) = 45 That ought to do it


Deck Handler

Off-turn: recharge Sands of Time when Hall of Winged Chaos closed.
Arcane 10: 1d8 + 2 ⇒ (7) + 2 = 9 Close, but no - discarded

Yoon's turn
Hour of Maat

SoT: Choose physical stats for Shapechange.

Don't want to hit the boulder at Chisisek's Tomb, and cannot close Crypt, so move to Forgery of Ra
All monsters have and are immune to the Fire trait. All damage dealt is Fire damage.

Free explore of #3: Stavros Nightcrescent
One assumes that Mavaro can temp close the Crypt

Difficulty is increased by 1d12 ⇒ 11 Ouch

BYA: 1d4 + 1 ⇒ (4) + 1 = 5 OUCH!
Bury Sands of Time and Crook & Flail of Kings (2) from discard, then discard Remove Curse, Sun Falcon Pectoral, and Object Reading from deck

1st CtD: Discard Blessing of Horus to play Blessing of Nivi, trigger Aspect
Cha 6+11=17: 1d8 + 2 + 2d6 + 1d8 ⇒ (4) + 2 + (4, 3) + (7) = 20 Success

2nd CtD: Discard Dwarf Caiman to cast Ride the Lightning, which requires a discard - Gravewatcher Chain Mail, trigger Aspect, ask Flenta to discard something so that she can play Maftet Hunter
Combat 16+11=27 (33): 1d8 + 2 + 4d6 + 4 + 1d8 + 2d6 ⇒ (7) + 2 + (5, 3, 2, 4) + 4 + (7) + (4, 2) = 40 Success w/ overkill

Stavros escapes to Chisisek's Tomb

Forgery of Ra is closed

End turn
Use WPC from Forgery to draw Reed Snake Armor from bury pile.
Cannot make recharge check on Ride the Lightning - discarded.
Recharge Reed Snake Armor when resetting.
Draw five, set aside five in discard (Remove Curse, Dwarf Caiman, Sun Falcon Pectoral, Blessing of Nivi, Object Reading), bury Pectoral, heal the rest

Yoon wrote:

Hand: Pyrokinesis, Pharaoh's Key, Amulet of Furious Fists, Cleric of Nethys, Sand Elemental, Blessing of the Everbloom, Blessing of Ra,

Displayed: Aspect of the Bull, Xanuhl Bloodsbane, Shapechange,
Deck: 8 Discard: 4 Buried: 10
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings are available, and Sand Elemental can reduce Cold or Fire damage to anyone
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dwarf Caiman, Disable Mechanism, Blessing of Nivi Rhombodazzle, Object Reading, Blessing of Chaldira Zuzaristan, Reed Snake Armor, Crook and Flail of Kings, Remove Curse
Recharged:
Discard Pile: Blessing of the Green Faith, Ride the Lightning, Blessing of Horus, Gravewatcher Chain Mail,
Buried Pile: Lacuna Codex, Sunrod, Deliquescent Gloves, Embalming Fluid, Wayfinder, Channel the Gift, Blessing of Ra 2, Crook and Flail of Kings 2, Sands of Time, Sun Falcon Pectoral,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Hall of Winged Chaos WPC: 1d6 ⇒ 4 Yoon stays put and has nothing to examine.


Deck Handler

Off-turn: banish Curse of Withering when Mavaro defeated Rukh

Yoon's turn
Hour of Wadjet

SoT: Choose physical stats for Shapechange

Move to Hall of the Crocodile Kings
Add a die to all checks that invoke the Acid or Poison trait. All damage dealt at this location is Acid damage.

Free explore of #1: Word of Ra

Spoiler:
Barrier 6
Traits:
Lock
Trap
Fire
To Defeat:
Dexterity
Disable
Stealth 17
If undefeated, banish an ally that lists Diplomacy in its check to acquire or each character at your location is dealt 2d4 Fire damage.

Trigger Aspect of the Bull
Dex 17: 1d12 + 2 + 1d12 ⇒ (7) + 2 + (6) = 15 Use ability to add 2d6 ⇒ (1, 4) = 5 and succeed, then suffer 1d4 ⇒ 3 fire acid damage, which the Gravewatcher Mail absorbs

Recharge Sun Falcon Pectoral to explore #2: Blessing of Ra
Str 8: 1d12 + 2 ⇒ (6) + 2 = 8 Success

Discard Blessing of the Green Faith to explore #3: Polymorph Gas

Spoiler:
Barrier 6
Traits:
Curse
Trap
Magic
Poison
To Defeat:
Constitution
Fortitude
Intelligence
Perception 14
If undefeated, recharge your hand, then suffer the scourge Curse of the Mummy.

Reveal Dwarf Caiman, trigger location
Fort 14: 1d10 + 6 + 1d6 + 1d10 ⇒ (5) + 6 + (2) + (10) = 23 Success

Discard Blessing of Ra 2 to explore #4: Nailah

Spoiler:
Henchman 6
Type: Monster
Traits:
Undead
Banshee
Incorporeal
Acid
To Defeat:
Combat 22
Nailah is immune to the Mental and Poison traits. All damage dealt by Nailah is Acid damage.
Before you act, each character at your location must succeed at a Constitution or Fortitude 8 check or be dealt 1d6 Acid damage.
If the check to defeat does not have the Acid or Electricity trait, Nailah is undefeated.
If defeated, you may immediately attempt to close the location this henchman came from.

Difficulty to defeat is increased by 1d12 ⇒ 12
BA: Reveal Dwarf Caiman - cannot fail Fort 8 with two dice +6

CtD: Reveal Ride the Lightning for ability, recharge Pharaoh's Key to add Acid (which triggers location), recharge Crook and Fail of Kings, reveal Dwarf Caiman, cast Pyrokinesis
Combat 22+12=34 (40): 1d10 + 6 + 2d8 + 1d10 + 1d10 + 1d6 + 1d10 ⇒ (3) + 6 + (5, 2) + (5) + (8) + (6) + (9) = 44 Success w/ overkill

Close location - summon Acid Pool
https://pacg.fandom.com/wiki/Acid_Pool
Trigger location, discard Blessing of Ra

Int 9+6=15: 1d6 + 1d6 + 1d6 ⇒ (1) + (3) + (3) = 7 Use ability to add 2d6 ⇒ (4, 2) = 6 and suffer 1d4 ⇒ 1 fire acid damage, which the armor absorbs. Then use reroll on the 1.
Int 9+6=15: 1d6 + 3 + 3 + 4 + 2 ⇒ (5) + 3 + 3 + 4 + 2 = 17 Success
WPC: Draw Crook and Flail of Kings from box

End turn
Recover Pyrokinesis, revealing Caiman: Fort 11: 1d10 + 6 + 1d6 ⇒ (3) + 6 + (6) = 15 Success
Discard the Crook, draw three, set aside three in discard (Blessing of Ra, Blessing of Ra 2, Object Reading), bury Ra #2, heal the other two.

Yoon wrote:

Hand: Ride the Lightning, Gravewatcher Chain Mail, Amulet of Furious Fists, Dwarf Caiman, Blessing of Nivi Rhombodazzle, Blessing of the Everbloom, Blessing of Horus,

Displayed: Aspect of the Bull, Sands of Time (Hall of Winged Chaos), Xanuhl Bloodsbane, Shapechange,
Deck: 11 Discard: 2 Buried: 8
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings are available, esp if Horus comes up as the hour
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Disable Mechanism, Sun Falcon Pectoral, Cleric of Nethys, Blessing of Chaldira Zuzaristan, Crook and Flail of Kings, Blessing of Ra, Sand Elemental, Remove Curse, Pharaoh's Key, Pyrokinesis, Object Reading
Recharged:
Discard Pile: Blessing of the Green Faith, Crook and Flail of Kings 2,
Buried Pile: Lacuna Codex, Reed Snake Armor, Sunrod, Deliquescent Gloves, Embalming Fluid, Wayfinder, Channel the Gift, Blessing of Ra 2,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Start of turn: choose hand size 10 for Shapechange

Stay at the Sepulcher
Monsters you encounter have the Undead trait and are immune to the Mental and Poison traits.

Free explore of #1: Channel the Gift
Trigger aspect of the bull
Arcane 12: 1d8 + 2 + 1d8 ⇒ (3) + 2 + (4) = 9 Failure - hero point
Arcane 12: 1d8 + 2 + 1d8 ⇒ (4) + 2 + (6) = 12 Success

Cast Channel the Gift and retrieve Object Reading.

Cast Object Reading and examine #2-4: Blessing of the Elements, Elemental Arachnid, Handmaiden of Nailah (trigger!)

Scenario rule trumps card text - recharge Cleric of Nethys and encounter the undead non-villain monster.

Difficulty is increased by 1d12 ⇒ 4
Reveal Ride the Lightning for ability, reveal Amulet of Mighty Fists, reveal Dwarf Caiman

Combat 20+4=24 (30): 1d10 + 6 + 2d8 + 2d6 + 1d6 ⇒ (5) + 6 + (7, 2) + (3, 4) + (6) = 33 Success w/ overkill and have Magic trait.

Close location - suffer Curse of the Withering.

End turn
Cannot recover Channel the Gift or Object Reading - discarded
Draw 6, set aside six in discard (Blessing of the Everbloom, Blessing of Horus, Blessing of Nivi Rhombodazzle, Sand Elemental, Disable Mechanism, Channel the Gift), bury Channel, heal the rest.

Yoon wrote:

Hand: Crook and Flail of Kings, Ride the Lightning, Pyrokinesis, Gravewatcher Chain Mail, Amulet of Furious Fists, Sun Falcon Pectoral, Pharaoh's Key, Dwarf Caiman, Blessing of Ra, Blessing of the Green Faith,

Displayed: Aspect of the Bull, Sands of Time (Hall of Winged Chaos), Xanuhl Bloodsbane, Shapechange, Curse of Withering,
Deck: 8 Discard: 1 Buried: 7
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available, esp Green Faith
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sand Elemental, Remove Curse, Blessing of Nivi Rhombodazzle, Disable Mechanism, Cleric of Nethys, Blessing of the Everbloom, Blessing of Chaldira Zuzaristan, Blessing of Horus
Recharged:
Discard Pile: Object Reading,
Buried Pile: Lacuna Codex, Reed Snake Armor, Sunrod, Deliquescent Gloves, Embalming Fluid, Wayfinder, Channel the Gift,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Yoon's turn
Hour of Wadjet

Move to Sepulcher of the Servant
Monsters you encounter have the Undead trait and are immune to the Mental and Poison traits.

Free explore of #1: Mummy Golem
Difficulty is increased by 1d12 ⇒ 3
Can't use Attack ability, so...
Cast Disable Mechanism, trigger Aspect of the Bull, reveal Amulet of Furious Fists, recharge Pharaoh's Key to add Fire, which triggers the golem's vulnerability

Combat 21 (27): 1d4 + 2d8 + 1d4 + 2d6 + 1d8 ⇒ (2) + (4, 1) + (3) + (2, 4) + (5) = 21 Crappy roll, good enough to defeat, but no overkill, so suffer 1d10 ⇒ 8 Curse of the Sphinx

Discard Blessing of Ra to explore #2: Rolling Sphere
Acrobatics 12: 1d10 + 3 ⇒ (8) + 3 = 11 Use ability to add 2d6 ⇒ (1, 5) = 6 to succeed, and suffer 1d4 ⇒ 2 fire damage, which Gravewatcher Mail absorbs
Rolling Sphere is shuffled into 1d5 ⇒ 1 Chisisek's Tomb (Sorry, Mavaro)

End turn
Cannot make the recharge check on Disable Mechanism - discarded.
Draw three, set aside three in discard (Blessing of the Green Faith, Blessing of Ra, Wayfinder), bury Wayfinder, heal the other two.

Start of Mavaro's turn, cast Remove Curse and Shapechange.

Yoon wrote:

Hand: Ride the Lightning, Gravewatcher Chain Mail, Amulet of Furious Fists, Dwarf Caiman, Cleric of Nethys,

Displayed: Aspect of the Bull, Sands of Time (Hall of Winged Chaos), Xanuhl Bloodsbane, Shapechange,
Deck: 9 Discard: 5 Buried: 6
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Not much help at the moment
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Green Faith, Sun Falcon Pectoral, Object Reading, Blessing of Chaldira Zuzaristan, Pharaoh's Key, Pyrokinesis, Crook and Flail of Kings, Blessing of Ra
Recharged: Remove Curse,
Discard Pile: Blessing of the Everbloom, Blessing of Horus, Blessing of Nivi Rhombodazzle, Sand Elemental, Disable Mechanism,
Buried Pile: Lacuna Codex, Reed Snake Armor, Sunrod, Deliquescent Gloves, Embalming Fluid, Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Stavros BYA: discard or bury 1d4 + 1 ⇒ (2) + 1 = 3 cards.
Sunrod, Deliquescent Gloves, and Embalming Fluid are all gone from discard.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Elements

Move to Crypt
Add 3 plus the scenario's adventure deck number to the difficulty of checks against banes that have the Cold or Undead trait.

Free explore of #1: Desert Trapper
Reveal Disable Mechanism for ability, trigger Aspect
Combat 7+6=13: 1d10 + 6 + 2d8 + 1d10 ⇒ (6) + 6 + (4, 2) + (5) = 23 Success

End turn

Yoon wrote:

Hand: Ride the Lightning, Disable Mechanism, Gravewatcher Chain Mail, Pharaoh's Key, Amulet of Furious Fists, Dwarf Caiman, Blessing of Ra,

Displayed: Aspect of the Bull, Sands of Time,
Deck: 9 Discard: 8 Buried: 2
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism and Blessing of Ra are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Shapechange, Object Reading, Sand Elemental, Crook and Flail of Kings, Remove Curse, Blessing of Chaldira Zuzaristan, Pyrokinesis, Cleric of Nethys
Recharged: Sun Falcon Pectoral,
Discard Pile: Wayfinder, Blessing of the Everbloom, Blessing of Horus, Blessing of Nivi Rhombodazzle, Blessing of the Green Faith, Sunrod, Deliquescent Gloves, Embalming Fluid,
Buried Pile: Lacuna Codex, Reed Snake Armor,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Stay at Hall of Winged Chaos
All monsters have and are immune to the Electricity trait. All damage dealt is Electricity damage.

Free explore of #1: Baited Jewel Box
Trigger Aspect of the Bull, discard Blessing of Nivi Rhombodazzle
Disable 6+6=12: 1d4 + 1d4 + 2d6 ⇒ (2) + (2) + (5, 3) = 12 Success
Suffer 1d4 ⇒ 1 poison electricity damage, revealing the armor to absorb, then draw Sunrod and Deliquescent Gloves

Discard Blessing of the Green Faith to explore #2: Queen Neferuset
Difficulty is increased by 1d12 ⇒ 4.
Reveal Ride the Lightning for ability, reveal Embalming Fluid to add poison and ignore all immunities, reveal Dwarf Caiman, ask Mavaro for one of his blessings

Combat 27+4=31: 1d10 + 6 + 2d8 + 2 + 1d6 + 1d10 ⇒ (9) + 6 + (3, 4) + 2 + (5) + (9) = 38 Success w/ overkill
Draw Sands of Time
Bury Reed Snake Armor from top of deck for Embalming Fluid

Cast Sands of Time (displays at location).

The Queen does not allow closing when defeated, so end turn.
Discard Sunrod and Deliquescent Gloves and draw two.

Yoon wrote:

Hand: Ride the Lightning, Disable Mechanism, Gravewatcher Chain Mail, Pharaoh's Key, Embalming Fluid, Amulet of Furious Fists, Dwarf Caiman,

Displayed: Aspect of the Bull, Sands of Time,
Deck: 10 Discard: 7 Buried: 2
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism is available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cleric of Nethys, Object Reading, Shapechange, Blessing of Ra, Crook and Flail of Kings, Sand Elemental, Remove Curse, Pyrokinesis, Blessing of Chaldira Zuzaristan
Recharged: Sun Falcon Pectoral,
Discard Pile: Wayfinder, Blessing of the Everbloom, Blessing of Horus, Blessing of Nivi Rhombodazzle, Blessing of the Green Faith, Sunrod, Deliquescent Gloves,
Buried Pile: Lacuna Codex, Reed Snake Armor,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Bastet

Move to Hall of Winged Chaos
All monsters have and are immune to the Electricity trait. All damage dealt is Electricity damage.

Free explore of #1: Embalming Fluid
Trigger Aspect of the Bull
Int 7: 1d6 + 1d6 ⇒ (6) + (4) = 10 Success

Discard Blessing of the Everbloom to explore #2: Blast Glyph
Discard Blessing of Horus
Arcane 10: 1d8 + 2 + 1d8 ⇒ (8) + 2 + (5) = 15 Success

Bury Lacuna Codex to draw 3 spells - Channel the Gift, Ride the Lightning, Acute Senses
Draw Ride, send the other two back.

End turn

Yoon wrote:

Hand: Ride the Lightning, Gravewatcher Chain Mail, Pharaoh's Key, Embalming Fluid, Dwarf Caiman, Blessing of Nivi Rhombodazzle, Blessing of the Green Faith,

Displayed: Aspect of the Bull,
Deck: 13 Discard: 3 Buried: 1
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available, but leave Yoon with one.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Disable Mechanism, Amulet of Furious Fists, Crook and Flail of Kings, Object Reading, Cleric of Nethys, Pyrokinesis, Sand Elemental, Reed Snake Armor, Shapechange, Blessing of Chaldira Zuzaristan, Blessing of Ra, Remove Curse
Recharged: Sun Falcon Pectoral,
Discard Pile: Wayfinder, Blessing of the Everbloom, Blessing of Horus,
Buried Pile: Lacuna Codex,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Yoon's turn
Hour of Thoth

Cast Aspect of the Bull

Stay at Sepulcher of the Servant
Monsters you encounter have the Undead trait and are immune to the Mental and Poison traits.

Free explore of #1: Ghoul
Reveal BotGF for ability, trigger Aspect, reveal dwarf caiman
Difficulty is increased by 1d12 ⇒ 11

Combat 11+11=22: 1d10 + 6 + 2d8 + 1d10 + 1d6 ⇒ (6) + 6 + (4, 7) + (9) + (3) = 35 Success w/ overkill

Recharge Sun Falcon Pectoral to explore #2: Blessing of the Ancients
Divine 3: 1d4 ⇒ 2 Failure

Discard Wayfinder to examine #3: Mummy Golem, shuffle, then explore 1d8 + 2 ⇒ (3) + 2 = 5: Gravewatcher Chain Mail
Reveal dwarf caiman
Fort 13: 1d10 + 6 + 1d6 ⇒ (3) + 6 + (5) = 14 Success

End turn

Yoon wrote:

Hand: Gravewatcher Chain Mail, Lacuna Codex, Pharaoh's Key, Dwarf Caiman, Blessing of Horus, Blessing of the Everbloom, Blessing of the Green Faith,

Displayed: Aspect of the Bull,
Deck: 14 Discard: 1 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available, but leave Yoon with one.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cleric of Nethys, Remove Curse, Blessing of Ra, Disable Mechanism, Reed Snake Armor, Sand Elemental, Amulet of Furious Fists, Object Reading, Blessing of Chaldira Zuzaristan, Pyrokinesis, Blessing of Nivi Rhombodazzle, Shapechange, Crook and Flail of Kings
Recharged: Sun Falcon Pectoral,
Discard Pile: Wayfinder,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Start at Sepulcher of the Servant

Trade Searing Flesh at the Market for Remove Curse
Use loot access to swap Spirit Surge for Disable Mechanism, Cloud Puff for Pharaoh's Key, Dryad Sandals for Sun Falcon Pectoral, and Elyana for Sand Elemental

Yoon wrote:

Hand: Aspect of the Bull, Wayfinder, Sun Falcon Pectoral, Dwarf Caiman, Blessing of Horus, Blessing of the Everbloom, Blessing of the Green Faith,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Chaldira Zuzaristan, Object Reading, Crook and Flail of Kings, Reed Snake Armor, Remove Curse, Blessing of Nivi Rhombodazzle, Disable Mechanism, Blessing of Ra, Cleric of Nethys, Pyrokinesis, Pharaoh's Key, Amulet of Furious Fists, Lacuna Codex, Sand Elemental, Shapechange
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Addendum: take blessing 5 as deck upgrade


Deck Handler

4-6C
Save the hero point.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Lady of Graves

SoT: Still safe at the Mumia Lab
Still choosing handsize with Shapechange

Free explore of Siege #1d4 ⇒ 2 Devourer Assassin
BYA Con/Fort for Mavaro and Flenta

BYA: Trigger Aspect of the Bull, reveal Dwarf Caiman
Fort 13: 1d10 + 5 + 1d10 + 1d6 ⇒ (5) + 5 + (6) + (5) = 21 Success

CtD 1: Discard Blessing of Nivi Rhombodazzle, trigger Aspect
Perception 6: 1d4 + 2d6 + 1d4 ⇒ (1) + (4, 4) + (4) = 13 Success

CtD 2: Reveal Pyrokinesis, reveal Amulet of Furious Fists, reveal Dwarf Caiman, discard Blessing of Ra, trigger Aspect
Combat 28 (34): 1d10 + 5 + 2d8 + 2d6 + 1d6 + 2d10 + 1d10 ⇒ (9) + 5 + (4, 2) + (1, 6) + (6) + (1, 5) + (8) = 47 Success w/ overkill

Discard Blessing of the Green Faith (1) to explore #1d3 ⇒ 1: Bonestorm
Reveal Pyrokinesis, reveal Amulet of Furious Fists, reveal Dwarf Caiman
Combat 17 (23): 1d10 + 5 + 2d8 + 2d6 + 1d6 ⇒ (4) + 5 + (5, 6) + (6, 5) + (4) = 35 Success w/ overkill

Cast Remove Curse on Flenta

End turn

Yoon wrote:

Hand: Crook and Flail of Kings, Pyrokinesis, Disable Mechanism, Amulet of Furious Fists, Sand Elemental, Dwarf Caiman, Blessing of Thoth, Blessing of the Green Faith 2, Blessing of Chaldira Zuzaristan, Blessing of the Ancients,

Displayed: Aspect of the Bull, Shapechange,
Deck: 6 Discard: 3 Buried: 3
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Disable Mechanism, Sand Elemental, and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sun Falcon Pectoral, Object Reading, Lacuna Codex, Cleric of Nethys, Blessing of Horus
Recharged: Remove Curse,
Discard Pile: Blessing of Nivi Rhombodazzle, Blessing of Ra, Blessing of the Green Faith 1,
Buried Pile: Frost Staff, Reed Snake Armor, Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Hour of Bastet

SoT: Keep the large hand size for Shapechange

Free explore of Siege #4: Ossumental Swarm
Reveal Pyrokinesis for ability, recharge Crook, reveal Amulet, reveal Caiman, trigger Aspect
Combat 20 (30): 1d10 + 5 + 2d8 + 1d10 + 2d6 + 1d6 + 1d10 ⇒ (3) + 5 + (7, 6) + (1) + (1, 4) + (2) + (8) = 37 Success
Draw Blessing of the Ancients

Discard Wayfinder to examine Siege #5 then explore: Dark Stalker
Reveal Pyrokinesis for ability, reveal Amulet, reveal Caiman
Combat 12+6=18 (21): 1d10 + 5 + 2d8 + 2d6 + 1d6 ⇒ (7) + 5 + (8, 6) + (6, 4) + (2) = 38 Success

Discard Blessing of the Ancients to examine Siege #6 then explore: Sard
Reveal Pyrokinesis for ability, reveal Amulet, reveal Caiman
Combat 23: 1d10 + 5 + 2d8 + 2d6 + 1d6 ⇒ (4) + 5 + (8, 3) + (5, 2) + (2) = 29 Success
AYA: Suffer 1d4 + 1 ⇒ (4) + 1 = 5 electricity - armor absorbs 3, discard Lacuna Codex and Blessing of Horus. Then suffer 1d4 ⇒ 4 poison damage and bury the armor to absorb.

End turn
Draw five, set aside all five in discard (Blessing of Thoth, Wayfinder, Blessing of the Ancients, Lacuna Codex, Blessing of Horus), bury the Wayfinder, heal the rest.

Yoon wrote:

Hand: Remove Curse, Pyrokinesis, Disable Mechanism, Amulet of Furious Fists, Sand Elemental, Dwarf Caiman, Blessing of Ra, Blessing of the Green Faith 2, Blessing of the Green Faith 1, Blessing of Nivi Rhombodazzle,

Displayed: Aspect of the Bull, Shapechange,
Deck: 9 Discard: 0 Buried: 3
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse, Disable Mechanism, Sand Elemental, and Blessings (esp the two Green Faith) are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Thoth, Blessing of Horus, Blessing of the Ancients, Blessing of Chaldira Zuzaristan, Cleric of Nethys, Lacuna Codex, Object Reading, Crook and Flail of Kings, Sun Falcon Pectoral
Recharged:
Discard Pile:
Buried Pile: Frost Staff, Reed Snake Armor, Wayfinder,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Ptah

SoT: still safe at the Lab
Choose handsize 10 again for Shapechange

Free explore of Siege #3: Living Sandstorms
BA: Hour is advanced to Mavaro's Ptah; Sandstorm is shuffled into the hourglass.

CtD: Reveal Pyrokinesis for ability, reveal Amulet, reveal Caiman, trigger Aspect
Combat 18: 1d10 + 5 + 2d8 + 2d6 + 1d6 + 1d10 ⇒ (4) + 5 + (6, 1) + (4, 2) + (1) + (4) = 27 Success

Discard Cleric of Nethys to examine #4 & 5: Ossumental Swarm (trigger!) and Baited Jewel Box (trigger!)

Scenario trigger for examining an undead: Recharge a card (Object Reading) and encounter Swarm
Reveal Pyrokinesis for ability, reveal Amulet, reveal Caiman, discard Blessing of Ra to try for the 30
Combat 20 (26): 1d10 + 5 + 2d8 + 2d6 + 1d6 + 2d10 ⇒ (2) + 5 + (5, 5) + (3, 2) + (1) + (1, 7) = 31 Success. Draw Blessing of Thoth

Baited Jewel Box trigger: Shuffle Pharaoh's Key into Mumia Lab
Swarm is dead, so must encounter Jewel Box w/ explore.

Cast Disable Mechanism, discard Blessing of Thoth
Disable 6+6=12: 1d4 + 2d8 + 1d4 ⇒ (3) + (8, 8) + (1) = 20 Success, and by more than four - draw Frost Staff (wow, what garbage)

Cast Remove Curse and remove Curse of Withering from Flenta

End turn
Cannot recover Disable Mechanism - discarded.
Discard Frost Staff and draw 6.
Then set aside six in discard (Blessing of Chaldira Zuzaristan, Blessing of the Green Faith 2, Blessing of Ra, Cleric of Nethys, Disable Mechanism, Frost Staff), bury the Staff, heal the rest.

Yoon wrote:

Hand: Crook and Flail of Kings, Pyrokinesis, Reed Snake Armor, Amulet of Furious Fists, Lacuna Codex, Wayfinder, Sand Elemental, Dwarf Caiman, Blessing of Horus, Blessing of Nivi Rhombodazzle,

Displayed: Aspect of the Bull, Shapechange,
Deck: 8 Discard: 2 Buried: 1
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Sand Elemental and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Ra, Disable Mechanism, Blessing of the Green Faith 1, Object Reading, Sun Falcon Pectoral, Remove Curse, Blessing of Chaldira Zuzaristan, Blessing of the Green Faith 2
Recharged:
Discard Pile: Cleric of Nethys, Blessing of Thoth,
Buried Pile: Frost Staff,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Wadjet

SoT at Mumia Lab
At the start of your turn, succeed at a Constitution 4 check or draw the scourge Curse of Withering from the box - cannot fail.

Choose handsize 10 for Shapechange

Free explore of Siege #2: Blast Glyph
Trigger Aspect of the Bull
Arcane 10: 1d8 + 2 + 1d8 ⇒ (8) + 2 + (3) = 13 Success

Discard Blessing of the Green Faith to explore #3: Mummy
Reveal Pyrokinesis for ability, reveal Amulet of Furious Fists, reveal Dwarf Caiman, trigger vulnerability
Combat 21 (27): 1d10 + 5 + 2d8 + 2d6 + 1d6 + 1d10 ⇒ (9) + 5 + (7, 6) + (5, 3) + (4) + (3) = 42 Success

End turn

Yoon wrote:

Hand: Remove Curse, Pyrokinesis, Disable Mechanism, Object Reading, Amulet of Furious Fists, Lacuna Codex, Pharaoh's Key, Dwarf Caiman, Cleric of Nethys, Blessing of Ra,

Displayed: Aspect of the Bull, Shapechange,
Deck: 8 Discard: 2 Buried: 0
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse, Disable Mechanism, and Blessing are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Nivi Rhombodazzle, Crook and Flail of Kings, Reed Snake Armor, Sand Elemental, Wayfinder, Blessing of the Green Faith 1, Blessing of Horus
Recharged: Sun Falcon Pectoral,
Discard Pile: Blessing of Chaldira Zuzaristan, Blessing of the Green Faith 2,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Yoon's turn
Hour of Isis

SoT at Mumia Lab
At the start of your turn, succeed at a Constitution 4 check or draw the scourge Curse of Withering from the box. - cannot fail

Cast Aspect of the Bull

Free explore of Siege #1: Ambush
Trigger Aspect, discard Blessing of Chaldira
Acrobatics 9+6=15: 1d10 + 3 + 1d10 + 2d10 ⇒ (3) + 3 + (6) + (1, 6) = 19 Success

Bonus explore of #2: Baited Jewel Box
No penalty for failure - shuffle back into siege deck

Recharge Sun Falcon Pectoral to explore #1d25 + 1 ⇒ (14) + 1 = 15: Holy Word Trap
Ask Mavaro to play Blessing of the Master of Masters
Int 13: 1d6 + 2d6 ⇒ (5) + (4, 6) = 15 Success

Cast Shapechange

End turn

Yoon wrote:

Hand: Remove Curse, Pyrokinesis, Amulet of Furious Fists, Lacuna Codex, Dwarf Caiman, Blessing of the Green Faith 2, Blessing of Ra,

Displayed: Aspect of the Bull, Shapechange,
Deck: 12 Discard: 1 Buried: 0
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Remove Curse and Blessings are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Horus, Pharaoh's Key, Cleric of Nethys, Sand Elemental, Reed Snake Armor, Disable Mechanism, Object Reading, Wayfinder, Blessing of Nivi Rhombodazzle, Crook and Flail of Kings, Blessing of the Green Faith 1
Recharged: Sun Falcon Pectoral,
Discard Pile: Blessing of Chaldira Zuzaristan,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Start at Mumia Lab

Trade Searing Flesh at the Market for Remove Curse
Use loot access to swap Spirit Surge for Disable Mechanism,
Cloud Puff for Pharaoh's Key,
Dryad Sandals for Sun Falcon Pectoral, and
Elyana for Sand Elemental

Yoon wrote:

Hand: Remove Curse, Shapechange, Aspect of the Bull, Sun Falcon Pectoral, Dwarf Caiman, Blessing of the Green Faith 2, Blessing of Chaldira Zuzaristan,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Crook and Flail of Kings, Blessing of Horus, Pharaoh's Key, Lacuna Codex, Blessing of the Green Faith 1, Blessing of Ra, Pyrokinesis, Blessing of Nivi Rhombodazzle, Wayfinder, Disable Mechanism, Sand Elemental, Amulet of Furious Fists, Cleric of Nethys, Reed Snake Armor, Object Reading
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Hero point for +1 Con

No deck upgrade


Deck Handler

Flenta's turn: Suffer 1d4 ⇒ 4 cold damage, revealing Reed Snake Armor to absorb 3 and discarding Wayfinder
Recharge Sand Elemental to reduce Flenta's damage to zero

Yoon's turn
Hour of Isis

End turn
Suffer 1d4 ⇒ 3 cold damage, revealing Reed Snake Armor to absorb it

Yoon wrote:

Hand: Pyrokinesis, Disable Mechanism, Remove Curse, Reed Snake Armor, Amulet of Furious Fists, Pharaoh's Key, Cleric of Nethys, Blessing of Ra, Blessing of Nivi Rhombodazzle, Blessing of Chaldira Zuzaristan,

Displayed: Aspect of the Bull, Shapechange,
Deck: 7 Discard: 3 Buried: 2
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings, Remove Curse, and Disable Mechanism are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Druid of the Storm, Crook and Flail of Kings, Blessing of Horus, Dwarf Caiman, Sun Falcon Pectoral, Lacuna Codex
Recharged: Sand Elemental,
Discard Pile: Blessing of the Green Faith 2, Object Reading, Wayfinder,
Buried Pile: Shock Glaive, Blessing of the Green Faith 1,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Start of turn, select 10 hand size for Shapechange.

Cannot leave Five-Pointed Sun
When you end your turn at this location, each character at this location is dealt 1d4 Cold damage.

Cast Object Reading and examine the top three cards: Sard, Sun Falcon, Aiveria
Reverse the order.

End turn
Suffer 1d4 ⇒ 1 cold damage, discard Blessing of the Green Faith.
Recover Object Reading: cannot succeed - discarded.
Draw five.

Yoon wrote:

Hand: Pyrokinesis, Disable Mechanism, Reed Snake Armor, Wayfinder, Amulet of Furious Fists, Sand Elemental, Cleric of Nethys, Blessing of Ra, Blessing of Nivi Rhombodazzle, Blessing of Chaldira Zuzaristan,

Displayed: Aspect of the Bull, Shapechange,
Deck: 8 Discard: 2 Buried: 2
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings, Elemental, and Disable Mechanism are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dwarf Caiman, Blessing of Horus, Crook and Flail of Kings, Sun Falcon Pectoral, Remove Curse, Lacuna Codex, Pharaoh's Key, Druid of the Storm
Recharged:
Discard Pile: Blessing of the Green Faith 2, Object Reading,
Buried Pile: Shock Glaive, Blessing of the Green Faith 1,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: examine Coffer Corpse, triggering adventure text.
When you examine a non-villain card that has the Undead trait from a location deck, recharge a card, then encounter the card you examined.
Recharge Crook and Flail of Kings, then encounter the Corpse.

Both CtD: Reveal blessing for ability, reveal Amulet of Furious Fists.
Combat 8(14): 1d10 + 5 + 2d8 + 2d6 ⇒ (1) + 5 + (3, 1) + (3, 4) = 17 Success w/ overkill
Combat 10(16): 1d10 + 5 + 2d8 + 2d6 ⇒ (2) + 5 + (4, 4) + (1, 5) = 21 Success w/ overkill

Yoon's turn
Hour of Thoth

SoT: Choose physical stats for Shapechange

Free explore of Sun #2: Bonestorm
Reveal blessing for ability, trigger Aspect of the Bull, reveal Amulet of Furious Fists.
Combat 17 (23): 1d12 + 4 + 2d8 + 1d12 + 2d6 ⇒ (8) + 4 + (3, 5) + (11) + (4, 4) = 39 Success w/ overkill

End turn
Suffer 1d4 ⇒ 2 cold damage, discard Cleric and Blessing 1.
Draw five, set aside all five in discard, bury the BotGF 1, heal the rest.

Yoon wrote:

Hand: Pyrokinesis, Object Reading, Disable Mechanism, Amulet of Furious Fists, Blessing of the Green Faith 2, Blessing of Ra, Blessing of Nivi Rhombodazzle,

Displayed: Aspect of the Bull, Shapechange,
Deck: 13 Discard: 0 Buried: 2
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings and Disable Mechanism are available
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Wayfinder, Cleric of Nethys, Dwarf Caiman, Blessing of Chaldira Zuzaristan, Reed Snake Armor, Crook and Flail of Kings, Remove Curse, Sand Elemental, Pharaoh's Key, Blessing of Horus, Sun Falcon Pectoral, Lacuna Codex, Druid of the Storm
Recharged:
Discard Pile:
Buried Pile: Shock Glaive, Blessing of the Green Faith 1,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Bastet

Free explore of Hall of Winged Chaos #1: Druid of the Storm
Trigger Aspect
Cha 9: 1d8 + 2 + 1d8 ⇒ (8) + 2 + (2) = 12 Success

Discard Sand Elemental to explore #2: Corridor Dart Trap
Discard Blessing of Chaldira Zuzaristan
Dex 6+6+6=18: 1d10 + 1 + 2d10 ⇒ (3) + 1 + (9, 9) = 22 Success

Discard Druid of the Storm to explore #3: Thundercloud of Set
Reveal Remove Curse for ability, reveal Codex, trigger Druid
Combat 21: 1d10 + 5 + 2d8 + 2 + 8 ⇒ (3) + 5 + (5, 6) + 2 + 8 = 29 Success
Missing all three traits - recharge hand

Close location - automatic

End turn
Draw a full hand, no healing.

During Mavaro's turn, recharge Wayfinder to move to Five-Pointed Sun and examine the top two.
Also cast Shapechange.
Both are reflected below.

Yoon wrote:

Hand: Crook and Flail of Kings, Amulet of Furious Fists, Cleric of Nethys, Blessing of the Green Faith 1, Blessing of the Green Faith 2,

Displayed: Aspect of the Bull, Shapechange,
Deck: 13 Discard: 3 Buried: 1
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: One Blessing is available, but Yoon needs the other.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Pyrokinesis, Blessing of Ra, Blessing of Nivi Rhombodazzle, Object Reading, Sun Falcon Pectoral, Disable Mechanism, Dwarf Caiman, Blessing of Horus
Recharged: Reed Snake Armor, Lacuna Codex, Remove Curse, Pharaoh's Key, Wayfinder,
Discard Pile: Sand Elemental, Blessing of Chaldira Zuzaristan, Druid of the Storm,
Buried Pile: Shock Glaive,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Stay at the Hall of the Crocodile Kings
Add a die to all checks that invoke the Acid or Poison trait. All damage dealt at this location is Acid damage.

Free explore of #1: Living Sandstorms

Spoiler:
Monster 5
Traits:
Trigger
Elemental
Outsider
To Defeat:
Combat 18
When you examine this card, each character at your location must succeed at a Dexterity or Stealth 13 check or that character is dealt 1d4 Combat damage.
The Living Sandstorm is immune to the Mental, Poison, and Ranged traits.
Before you act, discard a card from the blessings deck, then shuffle the villain Sandstorm from the box into the blessings deck.

BA: discard Blessing of Maat from hourglass, then shuffle Sandstorm in

CtD: Reveal Disable Mechanism for ability, reveal Codex
Combat 18: 1d10 + 5 + 2d8 + 2 ⇒ (6) + 5 + (6, 2) + 2 = 21 Success

Discard Blessing of the Green Faith to explore #2: Shendakut

Spoiler:
Henchman 6
Type: Monster
Traits:
Undead
Mummy
Sphinx
Cleric
To Defeat:
Divine 16
OR Combat 26
Shendakut is immune to the Mental and Poison traits. If your check against Shendakut has the Fire trait, add 1d8.
Before you act, attempt an Intelligence, Charisma, or Diplomacy 20 check. If you succeed, Shendakut is defeated; if you fail, recharge your hand, then reset your hand, then bury a card.

BA: Discard Blessing of Nivi Rhombodazzle (6s count as 7s), reveal Codex
Cha 20: 1d8 + 2 + 2d6 + 2 ⇒ (3) + 2 + (6, 4) + 2 = 17 Accessory reroll the d8
Cha 20: 1d8 + 2 + 7 + 4 + 2 ⇒ (8) + 2 + 7 + 4 + 2 = 23 Success - Shendakut is defeated
This was not an actual check to defeat, so the adventure overkill requirement does not apply.

For some reason, Shendakut and Brass Golem are the only henchman in the long list that lack the "may close upon defeat" text, but the scenario only addresses the Golem. I think this is an oversight, since Shendakut is not intrinsic to the plot or anything, so I'm going to close.

Close location - Summon and defeat Acid Pool

Spoiler:
Barrier B
Traits: Obstacle, Acid, Veteran
To Defeat: Intelligence, Craft, Wisdom, Survival 9
The difficulty to defeat is increased by the scenario's adventure deck number.
If undefeated, the Acid Pool deals an amount of Acid damage to you equal to the difference between its difficulty to defeat and your result.

Cast Disable Mechanism
Int 9+6=15: 1d6 + 2d8 ⇒ (6) + (4, 4) = 14 Use ability to add 2d6 and succeed, then suffer 1d4 ⇒ 3 fire acid damage, which the Armor absorbs

WPC: Draw Shock Glaive from vault

Recharge Wayfinder to move to Hall of Winged Chaos and examine top two: Druid of the Storm and Corridor Dart Trap

End turn
Recover Disable Mechanism: auto-fail
Discard Glaive and draw four, then set aside all four in discard, bury the Glaive, and heal the rest.

Yoon wrote:

Hand: Remove Curse, Reed Snake Armor, Lacuna Codex, Pharaoh's Key, Sand Elemental, Blessing of Chaldira Zuzaristan,

Displayed: Aspect of the Bull,
Deck: 15 Discard: 0 Buried: 1
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessing, Sand Elemental, and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dwarf Caiman, Object Reading, Amulet of Furious Fists, Wayfinder, Crook and Flail of Kings, Cleric of Nethys, Blessing of Horus, Blessing of Nivi Rhombodazzle, Blessing of Ra, Shapechange, Disable Mechanism, Blessing of the Green Faith 1, Pyrokinesis, Sun Falcon Pectoral, Blessing of the Green Faith 2
Recharged:
Discard Pile:
Buried Pile: Shock Glaive,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Start at the Hall of the Crocodile King

Trade Searing Flesh at the Market for Remove Curse
Use loot access to swap Spirit Surge for Disable Mechanism, Cloud Puff for Pharaoh's Key, Dryad Sandals for Sun Falcon Pectoral, and Elyana for Sand Elemental.

Yoon wrote:

Hand: Disable Mechanism, Reed Snake Armor, Lacuna Codex, Pharaoh's Key, Wayfinder, Blessing of Nivi Rhombodazzle, Blessing of the Green Faith 1,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 4
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sand Elemental, Amulet of Furious Fists, Remove Curse, Blessing of the Green Faith 2, Crook and Flail of Kings, Blessing of Wadjet, Object Reading, Cleric of Nethys, Shapechange, Blessing of Chaldira Zuzaristan, Aspect of the Bull, Sun Falcon Pectoral, Dwarf Caiman, Blessing of Ra, Pyrokinesis
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (☑ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Spend hero point on power feat: add 2d6 to check against barrier after the roll (upgrade from d10)

Scenario deck upgrade: Spell 6
Replace Elemental Treaty with Shapechange

Deck upgrade:
Item 4: 1d1 ⇒ 1 Replace Bird Feather Tokens with Dryad Sandals


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Pharasma

Free explore of Vault #1: Devourer Assassin

Spoiler:
Villain 6
Type: Monster
Traits:
Rogue
Undead
To Defeat:
Divine
Perception 6
THEN Combat 28
The Devourer Assassin is immune to the Mental and Poison traits.
Before you act, all characters must attempt a Constitution or Fortitude 13 check. Characters who fail bury all allies and may not play cards during this encounter.
If undefeated, bury the top 1d4 cards of your deck.

Guarding should be automatic.

BA: Trigger Aspect of the Bull, discard Blessing of the Green Faith
Fort 13: 1d10 + 5 + 1d10 + 1d10 ⇒ (3) + 5 + (4) + (6) = 18 Success

CtD 1: Trigger Aspect of the Bull
Divine 6: 1d4 + 1d4 ⇒ (4) + (2) = 6 Success

CtD 2: Reveal and discard Remove Curse, trigger Aspect of the Bull, discard Blessing of the Ancients, reveal Amulet of Furious Fists
Combat 28: 1d10 + 5 + 2d8 + 1d6 + 1d10 + 1d10 + 2d6 ⇒ (8) + 5 + (7, 2) + (6) + (7) + (10) + (1, 4) = 50

Success!


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Ra

Free explore of #1: Tabe's Last Jest

Spoiler:

Barrier 6
Traits:
Curse
Lock
Acid
To Defeat:
Intelligence
Perception
Dexterity
Disable 15
If defeated, you may draw 1 random spell, 1 random item and 1 random blessing from the box; if you do, each character at your location is dealt 1d6 Acid damage.

Trigger Aspect of the Bull
Dex 15: 1d10 + 1 + 1d10 ⇒ (5) + 1 + (3) = 9 Use ability to add 1d10 ⇒ 7 to succeed and then suffer 1d4 ⇒ 2 fire damage, which the Armor absorbs.
Draw the spell, item, and blessing - Find Traps, Sunrod, Blessing of the Ancients - and suffer 1d6 ⇒ 1 acid damage, which the Armor absorbs.

Discard Wayfinder to examine the top card (Lightning Storm), shuffle the location, then explore #1d8 + 1 ⇒ (3) + 1 = 4 Ossumental Swarm

Spoiler:
Henchman 5
Type: Monster
Traits:
Undead
Swarm
To Defeat:
Combat 20
The Ossumental Swarm is immune to the Mental and Poison traits.
If the check to defeat has the Acid or Bludgeoning trait, add 1d8.
If the result of the check to defeat the Ossumental Swarm is greater than 30, draw a blessing from the box.
If you do not defeat the Ossumental Swarm by at least 4, you are dealt 2 Cold damage.

Reveal Remove Curse for ability, reveal Amulet, recharge Pharaoh's Key to add Acid (and trigger vulnerability)
Combat 20: 1d10 + 5 + 2d8 + 2d6 + 1d8 ⇒ (8) + 5 + (7, 1) + (3, 5) + (5) = 34 Success w/ monster and scenario overkill
Draw Blessing of Maat from the box.

Close location: Summon and defeat a random barrier: Curse of the Netheshuun

Spoiler:
Barrier 6
Traits:
Trigger
Curse
Undead
Cold
Magic
To Defeat:
Wisdom
Divine 16
OR Dexterity
Disable 17
When you examine this card, succeed at a Charisma or Diplomacy 10 check or encounter this card.
If undefeated, each character at your location is dealt 1d6 Cold damage then suffers a scourge.

Cast Find Traps
Dex 17: 1d10 + 1 + 2d10 ⇒ (8) + 1 + (10, 10) = 29 Success w/ overkill

WPC: Found the Villain (#7) - location stays open.

End turn
Find Traps is banished.
Discard Sunrod.

Yoon wrote:

Hand: Remove Curse, Reed Snake Armor, Amulet of Furious Fists, Cleric of Nethys, Blessing of Maat, Blessing of the Green Faith 2, Blessing of the Ancients,

Displayed: Aspect of the Bull,
Deck: 15 Discard: 7 Buried: 2
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Pyrokinesis, Blessing of Chaldira Zuzaristan, Ghost Battling Ring, Quickdraw Shield, Sun Falcon Pectoral, Blessing of the Green Faith 1, Lacuna Codex, Find Traps, Blessing of Wadjet, Druid of the Storm, Disable Mechanism, Dwarf Caiman, Sand Elemental, Elemental Treaty
Recharged: Pharaoh's Key,
Discard Pile: Quarterstaff of Vaulting (Core), Eruption, Blessing of Ra, Twitch Tonic, Tears of Death, Wayfinder, Sunrod,
Buried Pile: Blessing of Nivi Rhombodazzle, Object Reading,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Move to Vault of Hidden Wisdom
If you defeat a bane, you may succeed at a Knowledge or Perception 7 check to explore your location.

Free explore of #1: Tears of Death

Spoiler:
Item 6
Traits:
Liquid
Poison
Alchemical
To Acquire:
Intelligence
Craft 13
If you played a weapon on your combat check, reveal this card to add 2d8 and the Acid, Cold, or Poison trait. After the check, succeed at a Disable or Craft 12 check or Tears of Death deals 1d4+1 Poison damage to you then bury your discard pile.

Trigger Aspect, discard Blessing of Ra
Int 13: 1d6 + 1d6 + 1d6 ⇒ (4) + (5) + (4) = 13 Success

Cast Object Reading to examine #2,3,4: Tabe's Last Jest, Lightning Storm, and Dune of Doom
Put the Dune on top, then the Jest, then the Storm.

Discard Twitch Tonic to explore #2: Dune of Doom
Impossible - banish

End turn
Recovery for Object Reading: Arcane 11: 1d8 + 2 ⇒ (3) + 2 = 5 Failure - discard
Draw three, set aside three from discard (Blessing of Chaldira Zuzaristan, Blessing of the Green Faith 1, Object Reading), bury the Reading, heal the blessings.

Yoon wrote:

Hand: Remove Curse, Reed Snake Armor, Pharaoh's Key, Amulet of Furious Fists, Wayfinder, Cleric of Nethys, Blessing of the Green Faith 2,

Displayed: Aspect of the Bull,
Deck: 13 Discard: 5 Buried: 2
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Pyrokinesis, Blessing of Chaldira Zuzaristan, Lacuna Codex, Sun Falcon Pectoral, Sand Elemental, Disable Mechanism, Elemental Treaty, Blessing of the Green Faith 1, Dwarf Caiman, Ghost Battling Ring, Quickdraw Shield, Blessing of Wadjet, Druid of the Storm
Recharged:
Discard Pile: Quarterstaff of Vaulting (Core), Eruption, Blessing of Ra, Twitch Tonic, Tears of Death,
Buried Pile: Blessing of Nivi Rhombodazzle, Object Reading,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Free explore of Mumia Lab #1: Devourer Assassin

Spoiler:
Villain 6
Type: Monster
Traits:
Rogue
Undead
To Defeat:
Divine
Perception 6
THEN Combat 28
The Devourer Assassin is immune to the Mental and Poison traits.
Before you act, all characters must attempt a Constitution or Fortitude 13 check. Characters who fail bury all allies and may not play cards during this encounter.
If undefeated, bury the top 1d4 cards of your deck.

BYA: Trigger Aspect of the Bull
Fort 13: 1d10 + 5 + 1d10 ⇒ (5) + 5 + (9) = 19 Success

1st CtD: Aspect again, discard Blessing of the Green Faith
Divine 6: 1d4 + 1d4 + 1d4 ⇒ (1) + (2) + (4) = 7 Success

2nd CtD: reveal Object Reading for ability, Aspect again, recharge Ghost Battling Ring
Combat 28: 1d10 + 5 + 2d8 + 1d10 + 1d8 + 6 ⇒ (10) + 5 + (2, 4) + (5) + (5) + 6 = 37 Success

Villain defeated but escapes
Mumia Lab closes
WPC: Draw Twitch Tonic

Yoon wrote:

Hand: Remove Curse, Object Reading, Reed Snake Armor, Amulet of Furious Fists, Twitch Tonic, Cleric of Nethys, Blessing of Ra,

Displayed: Aspect of the Bull,
Deck: 14 Discard: 4 Buried: 1
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Elemental Treaty, Disable Mechanism, Dwarf Caiman, Blessing of the Green Faith 2, Lacuna Codex, Pharaoh's Key, Pyrokinesis, Sand Elemental, Druid of the Storm, Blessing of Wadjet, Quickdraw Shield, Sun Falcon Pectoral, Wayfinder
Recharged: Ghost Battling Ring,
Discard Pile: Blessing of Chaldira Zuzaristan, Quarterstaff of Vaulting (Core), Eruption, Blessing of the Green Faith 1,
Buried Pile: Blessing of Nivi Rhombodazzle,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Yoon's turn
Hour of the Elements

Stay at Mumia Lab

Free explore of #1: Corridor Dart Trap

Spoiler:
Barrier B
Traits:
Trap
Construct
Veteran
To Defeat:
Dexterity
Disable
Stealth
Perception 6
The difficulty to defeat is increased by twice the scenario's adventure deck number.
If undefeated, each character at your location is dealt 1d4 Ranged combat damage, and must first choose allies to discard as damage, if he has any.

Trigger Aspect, ask Mavaro to play Blessing of Qi Zhong (it'll recharge)
Dex 6+6+6=18: 1d10 + 1 + 1d10 + 1d10 ⇒ (1) + 1 + (1) + (7) = 10 Use ability to add 1d10 ⇒ 5 and suffer 1d4 ⇒ 1 fire damage, which the armor absorbs
Oof... hero point

Dex 6+6+6=18: 1d10 + 1 + 1d10 + 1d10 + 1d10 ⇒ (6) + 1 + (7) + (3) + (10) = 27 Success
(Wasn't sure if I reroll the 'after' die or not, but if not I could just re-add it)

Discard Blessing of Wadjet to examine and then explore #2: Ammut

Spoiler:
Monster 6
Traits:
Outsider
Fire
To Defeat:
Combat 24
The Ammut is immune to the Fire and Poison traits.
Before you act, each character at your location is dealt 1d4 Fire damage.
If undefeated, suffer the scourge Curse of the Mummy.

BYA: 1d4 ⇒ 2 fire damage, which the armor absorbs

Reveal and discard Eruption for ability, reveal Amulet of Furious Fists, recharge Pharaoh's Key to ignore its immunity
Combat 24: 1d10 + 5 + 2d8 + 1d6 + 2d6 ⇒ (8) + 5 + (2, 4) + (3) + (1, 1) = 24 Success

End turn
Draw three, set aside three in discard (Druid, Blessing of Nivi, Blessing of Wadjet), bury Nivi, heal the other two.

Yoon wrote:

Hand: Remove Curse, Object Reading, Reed Snake Armor, Amulet of Furious Fists, Ghost Battling Ring, Blessing of Ra, Blessing of the Green Faith 1,

Displayed: Aspect of the Bull,
Deck: 14 Discard: 3 Buried: 1
Hero Points: 4
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessings and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sand Elemental, Pyrokinesis, Lacuna Codex, Cleric of Nethys, Elemental Treaty, Quickdraw Shield, Pharaoh's Key, Disable Mechanism, Druid of the Storm, Blessing of the Green Faith 2, Wayfinder, Dwarf Caiman, Sun Falcon Pectoral, Blessing of Wadjet
Recharged:
Discard Pile: Blessing of Chaldira Zuzaristan, Quarterstaff of Vaulting (Core), Eruption,
Buried Pile: Blessing of Nivi Rhombodazzle,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Ancients

Free explore of Mumia Lab #1: Druid of the Storm

Spoiler:
Ally 2
Traits:
Human
Druid
Veteran
To Acquire:
Divine 7
OR Charisma
Diplomacy 9
Discard this card to add 1d4 and the Electricity trait to your combat check.
Discard this card to explore your location. During this exploration, ignore banes' immunity to the Electricity trait; add 2 plus the scenario's adventure deck number and the Electricity trait to your combat checks.

Trigger Aspect, reveal Wadjet
Cha 9: 1d8 + 2 + 1d8 + 1d4 ⇒ (1) + 2 + (4) + (1) = 8 Reroll the d8
Cha 9: 1d8 + 2 + 4 + 1 ⇒ (8) + 2 + 4 + 1 = 15 Success

Discard Druid of the Storm to explore Lab #2: Earth Ossumental

Spoiler:
Monster 5
Traits:
Trigger
Undead
To Defeat:
Combat 19
When you examine this card, each character at your location is dealt 1d4 Acid damage. Shuffle this monster into a random open location deck.
The Earth Ossumental is immune to the Mental and Poison traits.
Before you act, each character at your location must succeed at a Dexterity or Acrobatics 13 check or that character is dealt 1d4 Acid damage.

BYA: Acrobatics 13: 1d10 + 3 ⇒ (4) + 3 = 7 - Suffer 1d4 ⇒ 4 acid damage, which Reed Snake Armor and Pharaoh's Key absorb

Reveal Remove Curse for ability, reveal Amulet of Furious Fists
Combat 19 (25): 1d10 + 5 + 2d8 + 2d6 + 8 ⇒ (9) + 5 + (7, 5) + (4, 4) + 8 = 42 Success

End turn

Yoon wrote:

Hand: Remove Curse, Eruption, Reed Snake Armor, Pharaoh's Key, Amulet of Furious Fists, Ghost Battling Ring, Blessing of Wadjet,

Displayed: Aspect of the Bull,
Deck: 14 Discard: 4 Buried: 0
Hero Points: 5
Used Accessory Re-roll: Y
NOTES:
Available Support: Blessing and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Green Faith 1, Wayfinder, Sun Falcon Pectoral, Object Reading, Disable Mechanism, Cleric of Nethys, Sand Elemental, Lacuna Codex, Pyrokinesis, Blessing of Ra, Elemental Treaty, Dwarf Caiman, Blessing of the Green Faith 2
Recharged: Quickdraw Shield,
Discard Pile: Blessing of Chaldira Zuzaristan, Blessing of Nivi Rhombodazzle, Quarterstaff of Vaulting (Core), Druid of the Storm,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of Maat

Start at Mumia Lab
Make the Con 4 check automatically

Free explore of Lab #1: Soul Stimulant

Spoiler:
Item 2
Traits:
Liquid
Alchemical
To Acquire:
Intelligence
Craft 9
Recharge this card to ignore a power that happens before or after you act on a non-villain bane that has the Undead trait.
Banish this card to banish a displayed card that has the Curse trait.

Trigger Aspect of the Bull, reveal Wadjet
Int 9: 1d6 + 1d6 + 1d4 ⇒ (1) + (3) + (2) = 6 Fail - banished

Discard Blessing of Nivi Rhombodazzle to explore #2: Ghost Battling Ring

Spoiler:
Item B
Traits:
Accessory
Magic
Pharasma
Veteran
To Acquire:
Arcane
Divine
Knowledge 8
Recharge this card to add 1d8 plus the scenario's adventure deck number to your check that invokes the Undead trait. If the top card of the blessings discard pile has the Pharasma trait, add 1d8 plus twice the scenario's adventure deck number instead.

Reveal Wadjet
Arcane 8: 1d8 + 2 + 1d4 ⇒ (3) + 2 + (3) = 8 Success

End turn
Discard Quarterstaff before drawing up

Yoon wrote:

Hand: Remove Curse, Eruption, Reed Snake Armor, Pharaoh's Key, Amulet of Furious Fists, Ghost Battling Ring, Blessing of Wadjet,

Displayed: Aspect of the Bull,
Deck: 14 Discard: 3 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Blessing and Remove Curse are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Object Reading, Dwarf Caiman, Blessing of the Green Faith 2, Elemental Treaty, Wayfinder, Blessing of Ra, Pyrokinesis, Cleric of Nethys, Disable Mechanism, Sand Elemental, Lacuna Codex, Blessing of the Green Faith 1, Sun Falcon Pectoral
Recharged: Quickdraw Shield,
Discard Pile: Blessing of Chaldira Zuzaristan, Blessing of Nivi Rhombodazzle, Quarterstaff of Vaulting (Core),
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Hour of Isis

Start at Mumia Lab
At the start of your turn, succeed at a Constitution 4 check or draw the scourge Curse of Withering from the box.
Cannot fail

Cast Aspect of the Bull

Free explore of #1: Eruption

Spoiler:
Spell 4
Traits:
Magic
Arcane
Divine
Attack
Electricity
Fire
To Acquire:
Intelligence
Arcane
Wisdom
Divine 11
For your combat check, discard this card to use your Arcane or Divine skill + 4d6; ignore any non-villain monster's power that happens after you act.
After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 13 check to recharge this card instead of discarding it.

Trigger Aspect of the Bull, reveal Blessing of Wadjet
Arcane 11: 1d8 + 2 + 1d8 + 1d4 ⇒ (1) + 2 + (7) + (1) = 11 Success

Discard Blessing of Chaldira Zuzaristan to explore #2: Quickdraw Shield

Spoiler:
Armor 5
Traits:
Shield
Finesse
Magic
To Acquire:
Constitution
Fortitude 10
Reveal this card and recharge another card to reduce all damage dealt to you by 2. You may play another armor.
During your turn, if proficient with light armors, you may recharge this card.

Reveal Blessing of Wadjet
Fort 10: 1d10 + 5 + 1d4 ⇒ (4) + 5 + (2) = 11 Success

End turn
Recharge Shield when resetting hand.

Yoon wrote:

Hand: Quarterstaff of Vaulting (Core), Eruption, Reed Snake Armor, Pharaoh's Key, Amulet of Furious Fists, Blessing of Nivi Rhombodazzle, Blessing of Wadjet,

Displayed: Aspect of the Bull,
Deck: 15 Discard: 1 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: Blessings are available.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cleric of Nethys, Elemental Treaty, Object Reading, Wayfinder, Remove Curse, Dwarf Caiman, Blessing of Ra, Blessing of the Green Faith 1, Lacuna Codex, Disable Mechanism, Sun Falcon Pectoral, Sand Elemental, Blessing of the Green Faith 2, Pyrokinesis
Recharged: Quickdraw Shield,
Discard Pile: Blessing of Chaldira Zuzaristan,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Trade Searing Flesh at the Market for Remove Curse
Use loot access to swap Spirit Surge for Disable Mechanism, Cloud Puff for Pharaoh's Key, Bird Feather Tokens for Sun Falcon Pectoral, Elyana for Sand Elemental, and Blessing of Horus for Blessing of Wadjet

Start at Mumia Lab

Yoon wrote:

Hand: Quarterstaff of Vaulting (Core), Aspect of the Bull, Reed Snake Armor, Pharaoh's Key, Amulet of Furious Fists, Blessing of Chaldira Zuzaristan, Blessing of Wadjet,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Used Accessory Re-roll: N
NOTES:
Available Support: One of the two blessings are available, but not both.
Other: The 'discard from top of deck' ability is available, but please ask if Yoon's deck is below 6 cards.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sun Falcon Pectoral, Dwarf Caiman, Blessing of Ra, Wayfinder, Object Reading, Remove Curse, Blessing of the Green Faith 2, Blessing of the Green Faith 1, Lacuna Codex, Disable Mechanism, Elemental Treaty, Cleric of Nethys, Sand Elemental, Pyrokinesis, Blessing of Nivi Rhombodazzle
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dex +2
Constitution d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Fortitude: Con +2
Intelligence d6 ☐ +1
Wisdom d4 ☐ +1
Charisma d8 ☑ +1 ☑ +2 ☐ +3
Arcane: Cha +0

Favored Card: Spell
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
Arcane, Fire
POWERS:
For your combat check, you may reveal a spell (☑ or a blessing) to use Fortitude + 1d8 (☑ 1d12) (☑ 2d8) and add the Attack, Fire and Magic traits; you may additionally discard that card to add another 1d6 (□ plus the discarded card's level).
On a local combat check, you may discard the top card of your deck to add 1d4 (□ 1d6) and the Fire trait. If it is a blessing (□ or a spell), add another 1d4. (□ After the roll, you may additionally banish the card to reroll.)
When you reset, after you draw cards, you may set aside an equal number of random cards from your discards, bury 1, and heal the rest.
□ You may ignore a bane's immunity to the Fire trait.
☑ On any local check to defeat a barrier, after the roll, you may add 1d10 (□ 2d6). After the check, each local character suffers 1d4 Fire damage.
When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


Deck Handler

Spend hero point on card feat - either item or blessing, based on deck upgrade.

Item 6: 1d1000 ⇒ 914 Add Lacuna Codex
Weapon 6: 1d1000 ⇒ 328 Swap Quarterstaff for Crook and Flail of Kings

Also pass on the loot allies.


Deck Handler

Off-turn: no activity

Yoon's turn
Hour of the Lady of Graves

Move to Embalming Parlor
Recharge an item to add the Acid, Cold or Poison trait to any check.

Free explore of Parlor #1: Idorii

Spoiler:
Ally 1
Traits:
Half-Elf
Fighter
To Acquire:
Melee
Charisma
Diplomacy 9
If you fail to acquire this card, you are dealt 1d4 Combat damage.
Recharge this card to add 1d4 to a combat check by a character at your location.
Discard this card to explore your location. During this exploration, add 2d4 to all combat checks.

Trigger Aspect of the Bull
Cha 9: 1d8 + 2 + 1d8 ⇒ (7) + 2 + (8) = 17 Success

Close location now that it's empty
Summon Natron Zombie

Spoiler:
To defeat: Combat 12
The Natron Zombie is immune to the Mental and Poison traits. The difficulty to defeat is increased by the scenario's adventure deck number.

After you act, if the check to defeat does not have the Electricity trait, bury a random card from your discard pile.


Reveal Disable Mechanism for ability, reveal Dwarf Caiman and Amulet, recharge Crook, discard Blessing
Combat 12+6=18: 1d10 + 5 + 2d8 + 1d6 + 2d6 + 1d10 + 1d10 ⇒ (2) + 5 + (6, 3) + (1) + (6, 2) + (4) + (6) = 35 Success

Flawless victory!

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