Current Points: 2
I wrote a post while on break at work about a week ago, but it must've been eaten up and I didn't catch it. After years of warring between the two branches of Goliath, The Uyrenian Goliath become known as the Moss Hide, while the Rhekoshan are known as the Crag Flesh. A sect of Yeveni travel to Uyren where they develop a form of martial arts utilizing their extra arms, martial prowess and spellcasting. They open the Temple of The Eternal Seeker. Creating an Order of Yeveni monks and specializing them in all things Magi. 6 for creating an Order, 4 for the Yeven of Uyren city maybe? Can you specialize an order?
Current Points: 2
Yhev remains quiet, watching as the Rhekoshan Goliath and Uyrenian Goliath grow apart down below. He lets out a small gasp when a new generation of Uyrenian Goliath are born. "Interesting..."
Creating Subrace of jungle dwelling Goliath: Uyrenian Goliaths (playable)
After living apart from the brutish Rhekosh Goliath, the Goliath of Uyren have grown to be a wiser yet weaker bunch. They've learned to combat their terrible brothers with body and mind, hiding in canopies and leaping to strike down the Rhekoshan Drakes. They've taken on a browner complexion, with moss and lichen growing on their bodies. Their usual rocky outgrowths have taken a woodier look to them.
Current Points: 2
It seems we're gearing up for the next age, I take it?
Elsewhere, the Goliath and their Or'Khen flying army disperse across the land, founding another city, Uyren Exact location tbd. Goliath of Uyren are less destructive as their Rhekosh brothers, opting to better their bodies through physical training. Shortly after being founded they form a militia as a form of defense, and eventually as the city grows, the militia becomes an army.
Voting to keep the age
Current Points: 2
It would seem...
Current Points: 2
Was that all of us?
It's so hard to stick to my plans, given that this is age of races and all, but all these escalations are so much fun. also, yes, popcorn please!
Current Points: 2
Yhev watched as the world changed. "An army.... Interesting, Moranus. It seems the Hawkmen naturally would make such a move. Hopefully such an action will not force any... hands."
Perturbed by this development, Yhev sighs.
Current Points: 2
The Yaven have been blessed with an innate ability to sense precious split seconds of danger. They've been blessed with above average intelligence. What would become of a creation without such benefits?
Ah... Interesting. Brothers, Sisters, these are the Goliath. Strong, hardy, simple. For now, they will be a problematic lot, but have trust. They will grow to be a better people through their hardships. Ripping the Goliaths straight out of 4e and adding in a dash of Half-Orc
Current Points: 2
@Na-Rizzer: Too preoccupied to dignify Na-Rizzer with his full attention, Lord Yhev speaks to her as he carries out his work. Seated on a throne of starlight, he works diligently, untangling a ball of yarn with his lower arms, while his upper right arm scribbles esoteric runic symbols, calculations of some sort foreign to all others in the space before him. Six of his eyes focus on the tasks, while his seventh eye, the largest of the bunch, remains closed. If he so wishes to steal from me, let him.--with his free arm, he pulls out a loose thread--This is nothing to him. it dissipates into a puff of star dustThis is a symbol of my creation. If he so wants it, let him have it. May he steal himself a second pair of shoulders to lift the burden high.--The stardust swirls and sparkles back into the shining thread it was before. He places it on the table and holds his hand out again--You see, Na-Rizzer,--another swirl of stardust and another thread appears--If he wants this, let him steal it out from under my hands. Again, he places the thread on the table. A pile has amassed and the ball has been completely detangled. The rune-working hand steadies as motes of starlight strike the threads and they are lifted. All four hands work in unison with machine-like precision, carefully knitting each thread together into a piece of tapestry. Lady Death, one hand pauses from the stitching and draws a series of threads from out of Na-Rizzer's possession, and continues to add them to the tapestry. As it leaves her, images of a doomed poet and a pompous necromancer flash through the darkened room. trust in this: Time is on my side. If he wishes to seek me out and diminish me, steal from my work, he will only be freeing me from a curse.
If you'll excuse me, I must continue my work.
Current Points: 2
I take my idea of True Neutral from Here Quote: The "true" neutral looks upon all other alignments as facets of the system of many things. Thus, each aspect--evil and good, chaos and law--of things must be retained in balance to maintain the status quo; for things as they are cannot be improved upon except temporarily, and even then but superficially. Nature will prevail and keep things as they were meant to be, provided the "wheel" surrounding the hub of nature does not become unbalanced due to the work of unnatural forces--such as human and other intelligent creatures interfering with what is meant to be. Absolute, or true, neutral creatures view everything which exists as an integral, necessary part or function of the entire cosmos. Each thing exists as a part of the whole, one as a check or balance to the other, with life necessary for death, happiness for suffering, good for evil, order for chaos, and vice versa. Nothing must ever become predominant or out of balance. Within this naturalistic ethos, humankind serves a role also, just as all other creatures do. The may be more or less important, but the neutral does not concern himself or herself with these considerations except where it is positively determined that the balance is threatened. Absolute neutrality is the central or fulcrum position quite logically, as the neutral sees all other alignments as parts of a necessary whole And I believe Yhev upheld that role, but maybe I am seeing it differently.
Current Points: 2
If that is what you want to do, then it is your prerogative, but you misunderstand Yhev greatly if you think he is siding with Aurus to bully you.
Question: Are your dragons all one of a kind? It seems, by your frustration, that they are, though we may all have been under the impression that they are not.
Current Points: 2
"Careful, Rizzer," Yhev's voice rings with a calm strength to it.
The swirl's imagery begins to change. Now rife with death, it shows many different races, all creations of the gods, being murdered, some even dissected. Emotion begins to pour out heavily; anger, pain, loss, depression seeps out of the envisaging and faintly touches upon the gods. "We have known more loss than you ever will. For a goddess of death, you handle it poorly. This is the way of the world we've created. To raise your hand is to force more cruelty. Do not proceed down this path, unless you are prepared for it's consequences."
Current Points: 2
@Na-Rizzer
Current Points: 2
"Touching, his voice looms as Lady Death takes another, "what has caused you to soften, dear sister? Have you poured out so much of your vileness that you've been left with out?"
And as unannounced as he appeared, he was gone.
Current Points: 2
Yav, The Great Wanderers, People of the Stars:
Yav (Yaven, Yaveni) (Yav:Yaven:Yaveni::Elf::Elves:Elven) Physical Description: Though an agile race, Yaven stand at an average of 6feet tall, though it is not unusual to see some over 7 feet tall and others well under 5'6". Their skin color ranges from rich olive to a nearly pitch black obsidian. Were it not for their extra set of appendages and third eye, Yaven would often be mistaken for half elves. Eyes can vary and often come in many different colors much like gnomes, yet their third eye will always be a contrasting color. Society: Yaven base their societies around three culturally important stages: "The Calling", "The Great Wander" and "The Tithe". During the decades long Calling, Yaven learn important skills, train physically and mentally and do what they must to be called to wander in a massive ceremony. The Great Wander is a lengthy period of time, often lasting one or two decades, where those deemed fit explore the world around them, adventuring for the sake of experience and knowledge. Some become traveling merchants or craftsmen, while others pick up blade and put their training to the test. Upon their return, the wanderers make way for the next generation, and spend much of their lives on The Tithe. The Tithe is a period of devotion, when the great wanderer has returned and now must recount his or her adventures. Many go on to teach, while others spend the rest of their days writing about their past adventures. A few never return, instead opting to spend their lives as career adventurers, often seen scribing on their downtime. Interactions with other races:
Given their strange appearance, Yaven and Hawkmen historically have been known to get along, often adventuring together. Sparklings are a curiosity to most Yaven, though they gladly welcome them amongst their travelers. They see the Merca as connivers and opportunists, but give them their due praise for being such great engineers. They are known to share their advancements with those who've showed them kindness, believing that an enriched world is a better world for all. General Attitude: As scholars, Yaven believe that knowledge is a right for all sentient life and as such spend their lives cataloging as much knowledge for all the people as possible. Though they are curious by nature, they are not stupid enough to put themselves in danger. All Yaven are born with an extra sensory, physical precognition known as "Yhev's Favor". When explained to others, it is described as an uncomfortable urge to move often when physical harm would be done to them. Because of Yhev's Favor, they sometimes come off as risk takers, not as calculated as they actually are. Lore: When Yhev created the first Yav, it was said that he took bits of stardust and shaped them in his image. He gave them four arms, like his own, and a third eye, as a sign that they are his. He tied the form together with bits of their own fate line so that they'd always have a sense of what came next. He created a partner, and did the same. To the first yav he said "this is your equal, made of the same stardust, tied together by their own fate. Seek knowledge, defend the weak, and tithe unto me". The two were placed on the highest mountain peak and made their way down, seemingly from out of the stars. Soon more followed in their footsteps and they wandered like the last.
Tired but can't sleep so I drafted that up. Let me know what you think. Decided to stray away from the obviously alien look of the Kasatha (grey skin, odd shaped everything) and went for something a little closer to a half elf, elf look.
Current Points: 2
And a vote to continue the age from Lord Yhev. Working on a write-up for the Yav.
Current Points: 2
Having traveled for nearly 500 years, Yhev sensed along their fate-lines that it was time the Yaveni people, his people, built themselves a home. Centuries of travel, of gathering information finally put to use, they thought it was time to pay tribute to those kind enough to help them.
Current Points: 2
Aurus, I would like to create a Yaveni order of warriors and scholars tasked with protecting the Taria Tus. Would this be something you'd see as beneficial? The warriors would protect the moving bank while the scholars would serve as chroniclers, keeping track of transactions and various information.
Edit:
Current Points: 2
Dragonflyer1243 wrote: Could we reduce the AC bonus to 1, rather than 2? If we did that and got rid of the other 6 rp, then it would be a relatively balanced race, I think. Whoops didn't notice I forgot to finish that thought. Yesterday was a long day for me :p Yeah, +1 dodge bonus is fine with me, as well as dropping the other 6rp (which is what I would've gotten to had I actually completed that thought).Aurus, The First Thief wrote: Welcome Yhev, don't mind Aurus he is grumpy when anyone says stuff like their absolutes. xP Oh, I've got plans for some interaction between the two, perhaps some bargains ;)
Current Points: 2
Shadows start to shift as a pure inky black grows from the darkness. A cloaked figure stands tall over Temeron. It's cloak, pitch black, begins to shimmer faintly, giving off a sense of coldness far too alien. From the void-like coldness emerges a knobby hand with four elongated digits, grey in color. The fingers softly caress Temeron's shoulder as the being floats by. Three more hands join the other as they pull out an empty seat. The darkness slithers and slides into the seat and the star lights grow stronger. A voice creaks it's way from the form as it's shape solidifies once again, and a golden mask materializes. Mostly featureless save for the eyes-- seven in all. Six spread out in a half circle, the seventh, larger than the others, closed in the center.
"I sense trouble." The being reaches across the table with it's long grey arm and seems to pull out a length of golden yarn from the map. Another arm reaches out and runs a finger up and down the yarn.
The hands, along with the yarn, slink back under the being's cloak.
"In your tallest peaks will bloom a race of my creation, born to travel, to spread out across your world, to journey to your lowest points, hottest deserts, murkiest swamps. They will be brave warriors, and devout scholars, mastering both arts of the mind and the body. They will offer their tithes to me with their experiences, their knowledge. They will be known as...The Yaven." Create Race 6pts: The Yaven
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