Maria Bashin
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please forgive the newbisness of this thread.
I recently made my first Paladin character (paladin of abadar) for PFS, and while I love almost everything about how i made her, the game i played the other day suddenly threw a wrench into how I have her designed.
the paladin code of honor.
in the game I was playing we had downed a creature that had attacked us without warning, but had not yet killed it. before the party could slaughter it, I held them back and used detect evil on it, and surely enough it pinged evil, so I left the party kill it. after the game we talked about that moment a bit and someone asked me why I didnt kill it since it was evil. my feelings on it was that since it was down and now unarmed it posed minimal to no threat so it seemed dishonorable to kill it. some one else then pointed out how it could get a second wind and attack from behind in the near future, or block our path of escape if we had to retreat.they then pointed out that i had based my characters code of honor on more modern code then one that might have existed towards a medieval-ish time era. so to me this raised 2 questions
1. what does it mean to for a paladin to act with honor within the realm of PFS?
2. If something goes against the code of honor but serves a greater good, is it justified? (i.e. stealing something on behalf of the PFS with assurance a greater good will be served.)
