Shadowy Lurker

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Organized Play Member. 41 posts. No reviews. No lists. No wishlists. 6 Organized Play characters.




Does the trap finding from the rogue VMC stack with trap finding from other classes?


3 people marked this as FAQ candidate.

Would a ninja's unarmed combat mastery trick stack with the VMC unarmed damage?


Would using an oversized weapon with ascetic style feat chain grant the damage of a larger monk?


Ref link
Under proficiency it says light weapons function as a light hammer. Does this apply weapon focus/fighter combat groups/etc?


I'm looking for ways to access mysteries.
The list so far
-Oracle (duh)
-Speaker for the Past (shaman arch), time/ancestor only


Can a pc or npc worship a deity who has a race of worshippers different from their own race? IE elf worshipping Nivi Rhombodazzle


Unarmed Combat
Martial Artist
Both these abilities say (insert class name here)'s levels stack with any monk levels for the purposes of determining his flurry of blows, stunning fist, and unarmed strike class features (including determining damage dealt by his unarmed strike attacks).
How does this work if you had the class without class levels.


How does extra channel work for classes like warpriest and paladin that use other abilities to fuel their channeling?


I am working on a CORE ONLY build for PFS and I was wondering if anybody had experience in the druid vs. ranger department as far as a trip/bull rush build goes. This is what I have so far for pros and cons:

Ranger
-Full BAB
-Combat bonus feats
-All martial proficiency
-Metal armor
-Skill points
-Evasion
-Favored Enemy

Druid
-Better pet
-Full casting
-Wild shape

So far druid is looking more appetizing because what it lacks in BAB it gets back in str boosts and size bonuses. The only real flaws I can see are how late they get the required feats and the early armor problems.


Would furious finish max an alchemist bomb?


I am looking for ways to buff up my bulk that AREN'T just ac, health, or save boosts. So far these are the ways I know of and their sources:
Snake style (feat) - Sense motive to ac or touch ac
Opportune parry & riposte (swashbuckler/archetypes/feat) - Attack the attack to parry it
Mounted Combat (feat) - Ride check to negate the attack
Damage Reduction (everywhere) - Take less damage
Blur/displacement (spell) - % chance to miss
Extra input is welcome. Please list source details and what is does.


When vital strike is used with explosive missile, are both the bomb and the arrow damage increased?


Holy vindicator looks like a lot of fun to abuse but their bleed from stigmata seems like damage I could be avoiding. So far these are the only PFS legal ways I have found to mitigate the damage:

Scarrified rager (barbarian) - reduce bleed by 1 for every 3 barbarian levels
Hospitaller (paladin) - immune to bleed at level 11

If anybody knows ways to get bleed reduction (the earlier the better) your input would be most welcome. I'm open to items, classes, feats, and traits as long as they are PFS legal.


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Can a character with the hamatulatsu master archetype and enlightened warrior trait be neutral good from the trait or does the archetype overrule the trait?


If I have a burrow speed, could I drag a creature I have grappled underground with me?


1 person marked this as FAQ candidate.
Quote:
At 1st level, 2nd level, and every four levels thereafter, a master of many styles may select a bonus style feat or the Elemental Fist feat. He does not have to meet the prerequisites of that feat, except the Elemental Fist feat. Alternatively, a master of many styles may choose a feat in that style’s feat path (such as Earth Child Topple) as one of these bonus feats if he already has the appropriate style feat (such as Earth Child Style). The master of many styles does not need to meet any other prerequisite of the feat in the style’s feat path.

When it says he doesn't need to meet the prerequisites, is that only for those bonus feats of can the style feats be taken with your regular leveling feats without meeting the prerequisites?


Quote:

Monastic Legacy (Combat)

Your formal unarmed training continues to bolster your training in other areas.
Prerequisite: Still mind class feature, Improved Unarmed Strike.

Benefit: Add half the levels you have in classes other than monk to your monk level to determine your effective monk level for your base unarmed strike damage. This feat does not make levels in classes other than monk count toward any other monk class features.

How does this work with brawler who gets their own unarmed die increase already? Would a monk 4/brawler 4 deal damage as an 8th level monk with this feat or a 10th level monk?