Xune's page

180 posts. Organized Play character for mishima.


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Thanks for running, agreed the adventure would have a different feel if it were many groups chasing all the different leads. Still it was a fun little intrigue.


I'm down for following the hand after seeing what was inside package.


She holds it closer "Yes? You want to say something?"

Did someone open the package?


The tiny, rapidly moving thing stirs something wild and primitive within the regally adorned Xune. "...ggrrrrrrrrrRRRR!" Her claws extend in an instant and she pounces to catch the thing...

Raging. Grappling.

Athletics: 1d20 + 5 ⇒ (13) + 5 = 18
Athletics, advantage: 1d20 + 5 ⇒ (12) + 5 = 17


Investigation: 1d20 - 1 ⇒ (4) - 1 = 3

"Ah, this is the factory where masks are made. You are home, golden one." the big cat erroneously concludes, speaking to her mask.


Seeing that Garrett had found the correct residence, Xune tosses a mouse she was saving for later into the active trap just for fun before collecting it and heading upstairs.

She takes a curious look inside...

Perception: 1d20 - 1 ⇒ (3) - 1 = 2

...but sees nothing of interest, getting out of the way for others.

At Garrett's mention of light however, she feels helpful and quickly produces a tight bundle of 10 torches lashed together with some exotic and still rather bright green vines. She clicks the flint and steel as one who has used such instruments her entire life and in short order has torches for anyone in the party who might need one. "Fire, water, shelter." she explains.


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Yes I wanted to say thanks earlier for Garrett continuing to push it forward.


"Hmmmm, which is which? Maybe I stalk this one..." Xune starts setting a huge bear trap in front of the Apt #1 door (nevermind the crowd) before skulking out a hidey spot to ambush from nearby, her great obsidian macuahuitl drawn.

Stealth: 1d20 + 5 ⇒ (14) + 5 = 19


Sorry, are we all still costumed or did that change when we entered Port-a-Lucine?


The awkward forest barbarian didn't know how to respond to the gypsy's reading, paralyzed...or perhaps ready to pounce. But her lack of response wasn't for lack of belief. Quite the contrary, she believed every word...every prediction, however layered in vague prose. Xune believed it all to be true.


Nature: 1d20 + 1 ⇒ (1) + 1 = 2

Xune didn't understand why the dark-haired woman was smearing poison ivy all over the place, and opted to keep her distance.


"Yes. I must know the future." Xune decides, stepping forward.


Xune's nose twitched (under the mask she was still wearing for some reason). There was a nip of something funny in the old tea musk, and a second was about to long fo-CHOO! the mauled-black displacer beast tentacle undulating at her side from the energetic burst.


I was thinking scene change to Tea House was coming.


"Radaga cares not for Madame Savant." the tabaxi spoke authoritatively, ruling out the library.


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Xune started to peer around for a black velvet mask, but needed higher ground. She lept onto the table (keeping her paws mostly out of the bean dip) and pulled herself up into the chandelier...

Perception: 1d20 + 1 ⇒ (3) + 1 = 4

...but one of the crystal refractors struck her directly in the open eyeball, and tears streamed down her face behind the mask.


Yes, Xune had 'asked' that Radaga be brought forth:

Aesh wrote:
Ah, you do not have time for niceties, I see. The name is Lisle, Lisle Durand. It is surely rude not to introduce yourself... the butterfly masked person comments, visibly upset, I went through some trouble, expense, and favor to set up a meeting with Archivist Isolda Savant from the Legacy Library at Jalabert. But when Radaga arrived, that tramp could care less about meeting Madame Savant!
Xune wrote:

"Yes. I destroy herrr. Bring her to us." so Xune imagined the huntress of her realm would say. Here in the grand ballroom, she had to pretend her social rank was higher than it truly was...just as everyone else was doing?

"I am Xune. Huntress." she added, with emphasis. The purring of the great cat made Lisle's face reflection in her gold jaguar mask vibrate.


"Yes. I destroy herrr. Bring her to us." so Xune imagined the huntress of her realm would say. Here in the grand ballroom, she had to pretend her social rank was higher than it truly was...just as everyone else was doing?

"I am Xune. Huntress." she added, with emphasis. The purring of the great cat made Lisle's face reflection in her gold jaguar mask vibrate.


Xune wrote:
"Radaga. It is you who will bring her to us, I think."

Nothing from the androgynous person after that?


Perception: 1d20 + 1 ⇒ (6) + 1 = 7

"Radaga. It is you who will bring her to us, I think."

Xune has a Nahuatl accent, not sure how to best represent that with type.


Xune explicitly took a golden jaguar mask, for her part anyways. Not that she doesn't stick out regardless, most probably.


Charisma: 1d20 - 1 ⇒ (20) - 1 = 19 hehe


Wisdom: 1d20 - 1 ⇒ (2) - 1 = 1

As everyone started whispering mysteriously, Xune approached the butterfly person and batted his wings instinctively with her claws...she really couldn't help herself.


Arcana: 1d20 - 1 ⇒ (1) - 1 = 0 eye no magic
Perception: 1d20 + 1 ⇒ (7) + 1 = 8

Despite her resplendent regalia, Xune was quite out of her element. The food was somewhat uninteresting (she preferred to play with a live treat), but the orchestra perked her ears. Never had she experienced such civilized music...at least with such melodic depth.

It was quite enrapturing to the outlander...she approached the small quartet and something stirred inside her, bringing the conch to her lips she blew a note to fit the theme...

Performance, conch: 1d20 + 1 ⇒ (5) + 1 = 6

...but instead hocked up a hairball for all to observe, and felt rather awkward.


The social hierarchy of Dementlieu as explained by Astralabius was at first lost on Xune, but after many slowly repeated words, hand diagrams, and simple shapes drawn in the sand the concept began to sink in, to an extent.

Hunter and hunted.

In truth she was always the latter...but here in this realm, she must pretend to be the former.

Relgion: 1d20 - 1 ⇒ (11) - 1 = 10
Deception: 1d20 - 1 ⇒ (5) - 1 = 4


1, because Xune probably can't count higher than that.


Xune could be easily convinced to drop a share of gold on some antitoxins. I probably have enough for 1 or 2. 75 gp for her horse then not sure about earring and mask.


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Xune obstinately refused most of the clothing, but then most just shrugged it off. After all, the exotic nature of her huipilli skirt and ehuatl headdress were already somewhat fitting for a costume ball. In the end, she did select a small turquoise earplug along with a gold plated jaguar mask (it looked like gold anyways).

She was much more interested in the stables, pacing around the selections with a gentle hand and soft purring...

Animal Handling, courser: 1d20 + 1 ⇒ (12) + 1 = 13
Animal Handling, rouncey: 1d20 + 1 ⇒ (8) + 1 = 9
Animal Handling, destrier: 1d20 + 1 ⇒ (19) + 1 = 20

...the lighter, faster horses paid her little mind, but there was a pale destrier that seemed to warm to her instantly. She rode it bareback to the loud protestations of the livery handboy, and only after a tense exchange where much was lost in translation did the Valachanian accept a basic saddle. However, she didn't need reminding to be sure to pack enough feed and water for a few days...she genuinely cared for the animal.

----

When the talk of rules began, she offered with some difficulty "Must...bury your droppings at least 50 paces from camp." deadpan. "Is good rule."


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The cat barely understood what was happening, each time the strange woman (who for some reason wasn't trying to kill her) said a word with more than 2 syllables her eyes crossed slightly and an annoyed grumble resounded from deep in her chest.

She was dressed in a simple fabric skirt with an exotic, unidentifiable design seemingly inspired by predatory birds and blocky but colorful geometric patterns. Unabashedly topless, she yet kept a bright red blanket draped loosely about her shoulders, her sleek fur covering the most offensive curves spotted like a leopard.

The spiraling spikes of a large conch shell hung at one side of her belt, with a bizarre slightly rotten black tentacle hanging on the other. Even more noticeable was the headdress she had donned, which blossomed into a hundred eagle feathers radiating outward like the golden sunrays of some forgotten celestial object. The garb barely concealed the handle of an equally strange weapon mounted loosely on her back, a quite long piece of carved hardwood with fist sized squares of raw obsidian constituting the mimicry of a true blade.

It was hard to tell by her eyes if she was more angry or confused...in truth the latter, she had thought she smelled some Zoyoyatic, a medicinal herb that warded against lice and fleas (and could kill mice if potent enough), but instead found only this woman and her tea.

Glancing at the others (who also weren't attempting to kill her for some reason) she offered her name with a voice like distant thunder or the tribal rhythm of the drums of war "....Xune."


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Oh nice, I didn't realize the ability score customization options in Tasha's were standard for AL now. Going to change my stats a little.


I really like the way Jereru formatted the card responses. I tried to do something similar but failed.

But I've settled on female tabaxi barbarian (berserker) with outlander background, from Valachan. Mist walker dark gift.

Personality wise, she is very paranoid and untrusting (because everyones shes met has tried to rip her heart out) and feral, barely able to speak. She'll appear as the jaguar knights of Mesoamerica and use a macuahuitl (greatsword) etc.

When the full moon signals the next Trials of Hearts, murder becomes the primary element of survival. Xune has ever only known to kill or be killed, the slightest fundamentals of civilization...humanity...both alien and unknown.

Fear, anger, hopelessness...rage. The sadness of solitude. Xune learned early in her feral childhood how such things could become the instruments of death. Many have tried to tear the heart from her chest and claim victory...but all failed.

Is it correct there is no +1 rule for this? I could be a tabaxi with tasha rules for example?


Xune watches the magical screen scintillate her skin, dagger in hand, as the the Zhents question Kassla. She puts a hand on Davin's shoulder, keeping his shield and armor from clinking. She takes a moment to bind her hair up in a single pony-tail, covering the tips of her ears...she pulls out her tucked shirt and flips the leaves of the floral pattern on her leathers into something more square and culturally suggestive of humanity...

Disguise Race, -1 normal and -7 race penalty: 1d20 ⇒ 1

Hmm, maybe a success? The penalty is applied direct to my charisma score giving me a 6 (30% chance) as I understand. Xune and/or Dav could maybe scout a path through the city, making sure the path was free of Zhents as we go.

"Good chance with a keg crafter...sounds like this Loudan might have a number of interesting skills.


Checking in. Not sure if everyone is still here

Xune continues to prod the half-elf for rumors over the meal without giving away any more details of the team.


Xune cringed at the half-breed's further questioning ::Impossible...how'd she put us at the Eyrie so easily...::

Clacking her trap "'Aerie'? That gnomish?" she lied.


There was a time Xune would have treated a half-blood with disgust, perhaps even going out of her way to shame the scandalous child. Her time under Davin's protection however had strengthened her tolerance of their kind. She wanted to neither confirm nor deny her fairly obvious observation and just answered "...not in your life."

Spreading her elbows way out, her fingers nearly touched each other tapping the table as the tip of her chin nearly rested on the table. She tried to size up the barfly, maybe guess at his occupation and wealth...surely it must be out of the ordinary to support a binge of this magnitude.

Appraise: 1d20 ⇒ 19 fail

But Xune's face wrinkles at Beau's comment and she holds back a snicker distracted from her previous thoughts "...mine without the 'juice from the Gods', please...nor would I crave any mortal's juice in my drink. ...seriously, 'slammer." she adds to the barkeep "A breakfast for me as well, if you have something fresh."


Listening to the sap debate at last falling flat "...well. On another note, we're finally out of the gods-forsaken bush. I don't know about you all, but I'm damned road weary. A cool drink and fresh hot meal sounds about right to me." she knew that after a few ales the locals' lips would slip, giving their party some much needed information.


I think only Devin has Healing/herbalism?


Not sure what to make of this, anyone take herbalism or similar? Or can we make int checks for hints/clues? If so...

Int: 1d20 ⇒ 6


Xune strode into town with her trademark grin across half her face. Lots of plump little coin pouches, no spiny burr grasses to leg through, the promise of a dark alley drunk after hours...she was bedazzled to be back in town.

She rolled her eyes at the boy, understanding all too often these bumpkin humans and the idiotic things they get into. "Who did he last speak to? Where did he last visit?" she rattled off, asking the obvious questions.

But in the side of her mouth she spoke to the party, in elvish "Dream magic is our magic. Fey magic. We should see if any of these victims are elves. If so, we could conclude its poison rather than magic."


"We need to get down there while avoiding the mounted patrols...hmm..."

Can I do something like an int check to predict a path through the patrol patterns weve been observing (if any)? One getting us into the town?

1d20 ⇒ 11


Xune was brushing the cobwebs out of her hair after traipsing around down in the deeps. At Beaus comment she glanced at Alyna and Sid briefly thinking ::Hm...yes and thank the ancient elvish invaders for the knowledge they brought back plundering your ancestor's holdfasts...:: but merely gave him a thumbs up.

Breathing deep "There now. Not such a stinkhole anymore, is it? I'm no tactician but it seems a fair lair for our sort. I think we should consider our next move..."

Ok, so been a while, I forget some details. Dont we have a caravan of stuff with us still?


HP lvl 2: 1d6 ⇒ 3


Xune's trap lore included the kind of pumps Beau suggested "Rapping on the walls can sometimes reveal the hollow tubes in those kinds of systems. Its either the holes outside the front door we plugged, or something on a higher floor..."


Drawing her blades, she realizes she has only a small chance at damaging the reanimated flesh. Instead, she lets fly one of her casks of oil to shatter on the ground and be lit by a nearby torch...then backing away for others to get in.

1d10 ⇒ 2


The south corridor also had dwarf statues iirc...

Poking the dried and cooled slag with a finger, she glances back at Beau "Is that your clan name there, Drinkslammer? Well...lets hope we find that missing jewel. Carry on, I think the other corridor was guarded by the same stone sentinels. Then maybe we can force that door open...or plunge the deep if you'd rather."

Xune was anxious to fortify the tower, she had a few ideas for security. She thought of her own personal traps guarding here and there...but she wanted to know the full layout first.


"Woah, wait a minute! Something so massive like the hammer's head could trigger a pressure release trap...let me take a quick look..."

Find Traps vs 25: 1d100 ⇒ 37


Xune steps behind Beau at the shrine entrance "Eh...maybe you take point on this one, short 'n gruff. I'd bet whatever mystical crap is holding that together doesnt care much for the ol' Tel'Quessir."

If he advances, she will follow close behind, keeping an eye out for threats.


Init: 1d10 ⇒ 7

Xune takes a moment to check the main door, making sure the patrol or any other threat is getting too close.


Xune draws her 2 blades, ready if anything breaks through the line of fighters...

Init: 1d10 + 8 ⇒ (2) + 8 = 10


As far as the map goes, its nice to have but Im fine with theater of mind if it keeps things going faster.

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