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My character is a witch and the current ruler of about 3/4ths of the stolen lands, 3 of the four maps, we have a large party all around 13th level. we animate dead and worship dragons, well most of them do i don't, we have kept the undead out of sight of the populace but they know we are an evil and expansionist kingdom with our eyes on pitax and possibly mivon. the kingdom is lawful evil, im very strict with our laws but im NE because im above the law i just don't go breaking laws in public. i actually walk the streets healing the sick as often as i could and this eventually lead to me paying in extra upkeep for free medical and schooling for the people. we are a human only nation, we have driven most others off our lands or into the mountains where we currently let them live because we still have uses for them.

our dm is open and keeps enough pressure around our borders that we have expanded to almost our limit for our current population, he doesn't use the kingdom builder rules in kingmaker but uses the warpath system.


Im making my first alchemist ever and its for the council of thieves Campagin and im trying to plan ahead for my level progression and i plan to try to concentrate on ranged with my crossbow. can you tell me if you think this would be a good build please. and how i could improve it and any suggestions for the higher levels.

1st feat: Point blank
2nd discovery: Precise bombs, Explosive Bomb
3rd feat: Precise shot
4th discovery: Explosive missile
5th feat: Focused shot

Grenadier Archetype
will also let me use the Alchemical Weapon ability which i thought would go nice with my crossbow if i run out bombs