Talgoren

Xeno's page

5 posts. Alias of Paul Telfer.


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Hopefully this query doesn't derail the thread too much...

Approximately how many Taldor faction members do we currently have in Australia?
How many of these will be attending Gen Con Oz?
Of those that aren't how many will be sending a representative from their local playgroups in their stead?

Xeno

(Nothing to be suspicious of members of other factions. I'm sure the Taldor players aren't up to anything... much)


Being a player so far for this campaign and not having to DM (yet) I may have a slightly different perspective.

As we were kicking off PFS in Geelong we were fortunate enough to be able to get a few players along to Arcanacon where we met up with DarkWhite and Fox who were slightly more advanced than we were at the time. This enabled our players to get numerous games under their belts without having to eat any early modules. Due to this none of the Geelong guys had to eat a module for GeeCon. We then followed that by catching up again up with Darkwhite and co. at Conquest. (GO TEAM POWER ATTACK!!!)

Darkwhite on the other hand did not benefit from such mentors.

Hypothetically if Darkwhite, Fox and myself found ourselves at an international event. I would hate for my character to have an advantage over theirs due to the sacrifices they have made to make my groups (and many others I'm sure) experiences more fulfilling.

Dumbing a reward sytem down to protect a campign from a potential exploiter or two robs hardworking DMs like Darkwhite from being able to experience things at the high end.

And besides. Even if a person "eats" a "hard" mod to avoid PC death, (their loss in my opinion) that's still 4-6 players who have experienced it.

My vote would be full gold, full XP, 1 AP for eating (Assuming new mods remain at 1-2 AP)and no special bonuses from the chronicle sheet

I like the concept of a points/incentive sytem for running sessions. The secret mod for 10 sessions run is a good start. How about some form of GM exclusive garment upon reaching a certain milestone (say 30 reported sessions total)


There will be a contingent of Geelong Pathfinders in attendance. I'll let them know you are looking for volunteers.


Joshua J. Frost wrote:
I just finished development on my 12th scenario and I can safely say #1 is still the only scenario with a word puzzle.

That's a shame. The puzzles in Silent Tide were fantastic and one of the things that sold me on the campiagn being more than just a series of dungeon crawls.

Perhaps rather than remove them entirely have a sidebar for GMs saying that if the party is unable to solve them after 2 minutes let them try a diasble device/open locks/diplomacy check (relevant to the situation)


Hey guys,
Just got home after four straight days of gaming. Had an absolute blast. Six of the Geelong guys managed to drag themselves away from L5R, 40k and the freeforms long enough to play a few games with the Melbourne Pathfinder crew. I found everyone to be friendly, welcoming and genuinely excited to see the growth of Pathfinder in the last few months.

Steve and Fox ran some excellent sessions for all of us, even though I seemed to be surrounded by Quadirans at every turn.
(Did I miss the sign at registration offering free beer to all Quadiran players?)

Well done guys. An excellent con all round. I'm definately going to be breaking out Iacomo again next weekend with Rob and Gitch at Geecon.

Cheers,
Xeno
AKA Iacomo Albrecht