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I used the exact same examples as you, highlighting the inconsistency of suddenly giving you a +10 (without going beyond the +5 of Panache), which, to me, clearly shows it's a mistake.

They probably didn't even realize it when they made the change.

But the short answer is YES. I think it's one of the only subclasses that doesn't give you anything when you take it. Panache has become a useless state for the archetype unless you level up two times to get the finisher.

No matter how you look at it, no answers have been given on this forum other than: That's how it is now.

(And yes, it feels like there's a justification for this to make sense and be good, but there are simply too few swashbucklers complaining.)

On the other hand, what's missing is the typical appendix that says it gives you the Stylish Combatant but doesn't scale with level like the original class does, but it doesn't seem like they're going to do that.

So if you've taken the swashbuckler archetype, congratulations! You've lost several upgrade levels while the rest of the archetypes give you something useful.

In fact, it's likely (much more than likely) that you'll never use Panache for anything at all, unless you take the finisher. (Which also seems unlikely.)

In other words: we have an archetype whose definition is that you're a stylish combatant, but we forgot to add a style.

Now it's just a class to take some good feats. But it's lost all its charm.

Of course, it has not been included as an errata nor has anything been mentioned by Paizo.


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Keep in mind that I wasn't talking about Bard Spellcasting, but specifically about Composition Spells/Cantrips (which aren't in the same category).

In fact, there are some that "skip" that rule. For example, House of Imaginary Walls, in that spell, you must use Pantomime or Dance, and it shouldn't make a sound.

The easiest thing to do is go back to Legacy and see if the spell specifies what type of cast it requires, and from there, you'll also know the type of Performance.

This is what we've clarified after much discussion with my GM.


Fortisimo is just a name; you could call it Intensity, and it would still work in dance.

You can remove Fortisimo if you want. Use any other Composition cantrip or spell.

But use Pantomime or dance.

EDIT: I've seen that Legacy has a verbal component, Inspire Heroics. So, in principle, it shouldn't be possible to do it with dance following the original rules.

So, i buy this.


This thread is a bit old, but I think it's the right place for my question.

Situation: A party member cast Silence (level 4), and I’m currently under its effect (inside the aura). I want to use a Composition spell, specifically Courageous Anthem, along with Fortissimo (a Focus Spell). I have to make a Performance check, and I choose Dance as my Performance type.

My GM says I can't do it because I'm under the effects of Silence.

But after reviewing the rules, it seems clear to me that Composition spells only have the Auditory trait if you use a type of Performance that has the Auditory trait. Since I'm using Dance, which is not Auditory, I think it should work.

What do you all think?


Thanks for your answers, it seems that this is not just my perception.

Does paizo usually make changes to this kind of thing or is it something that rarely happens?

It's a little sad that with the work behind it, such ugly details remain.


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I find the new Swashbuckler quite interesting. Getting panache is now easier and makes it more resourceful, but has the archetype been revised as well?
I see that it is identical, only names and description have been changed, but the basic class has changed so much that, in my point of view, now this multiclass does not make sense.
Let me explain. Before when you got Panache, the multiclass gave you the +5 bonus to movement and the +1 to actions that Panache could give you, so it made this "buff" interesting. Entering Panache and looking for actions that would give it to you was interesting, plus it gave that personality to the character.
Now it gives absolutely nothing. When you take this "subclass" you gain a skill (like bon mot, that you can get as a skill feat) and trained in a skill, that is to say, the same that any other subclass could give you, the skill and the trained but, unlike other classes in this case it doesn't give you anything "special" of the class itself. Because Panache gives you absolutely nothing and doing any action to get it is useless.
You need to open the multiclass and later take the finisher feat so you can do +1 damage or +1d6 in finisher, considering the level and the infinite better options this is the worst.
Then at level 8, just like before the remaster, you can take a increment mov feat, suddenly being swashbuckler gives you +5 mov and +10 in panache. This also made more sense when Panache gave you +5, and it was a coherent progress, now it's just that. Take +10 in panache just for the sake of it. But until you reach that level you have a character that supposedly his quality is the panache, but does absolutely nothing.
Anything I missed? Because I really feel that panache is narrative for the subclass and for that you don't need to spend feats.
Sorry for my English, it is not my first language and I used a translator.