Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander looks at tbe swarm and his eyes roll back in his head He seems to mumble under his breath. sleep on swarm dc will 14
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander grabs the brain cylinder and stuffs it in his pack quickly. we should check out that chest ans see what was in it... if anything
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 google doc maps: I have asked the same question and here is what I have learned in short.
1) Download and install Google drive/google docs https://tools.google.com/dlpage/drive/index.html?hl=en_US 2) Open the PDF of the mod you want to run...get the map on the full screen...and screen capture it and save as a .jpg 3) Save the map to your google drive. You may need to edit it in Windows Paint etc to remove text or secret areas. 4) Find some icons for monsters, there are many free sources. Save to your google drive. Top-down tokens http://www.immortalnights.com/tokensite/tokenpacks.html Side-view tokens http://www.wizards.com/default.asp?x=dnd/mix/gallery 5) Create icons for the character (I just save the pics from their Paizo Board since it helps people relate the posts to the figure) Use tokentool to make your own. http://www.rptools.net/index.php?page=maptool 6) Finally to bring it all together, create a Google drawing, insert the image of the map as the background. Then add PC's and monsters from your google drive. The above steps are not very detailed, and assume a bit of knowledge on each of the tools already. I can expand more detail if needed. hope this helps.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander will.look over the body and area carefully taking time and care. GM: take 20 search= 21 looking for artifact
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander will drag Pai out of the way.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander looks deeply at Imrizade as his eyes become opaque white. He mumbles his hex and moves his hands towards her cast Slumber Hex DC 14 will negates remember she is at a negative 2 to all saves until the end of my turn
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 round 1 Xander begins to mumble incoherently and his left eye turns black and begins to swirl. Evil Eye Imrizade -2 to saves 7 rounds DC 14 will save for one round effect only
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 initiative: 1d20 + 8 ⇒ (6) + 8 = 14
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 I don't see anything wrong with it. assuming my 10 isn't good enough to see past the illusion.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 So by discerning you mean detect magic i believe so here goes
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander casts detect magic as well to see what he can glean I will see what I can as well
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander will.use the rope to aid in climbing down the stairs. acrobatics to use rope and climbe down stairs: 1d20 + 2 ⇒ (12) + 2 = 14
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander looks around perceptiom: 1d20 + 1 ⇒ (19) + 1 = 20
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 wow that was different what else is around perception: 1d20 + 1 ⇒ (20) + 1 = 21
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 I saw the magics not work against it. is it immune to magical attacks
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander hands Filos his club. I think you will have better luck than I using this I believe there are now six rounds if minus two AC to the little bugger left. And I have nothing else to hit it wit that will penetrate but I will shoot my crossbow in future rounds just to try.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander points at the neast as his eyes roll back into his head. evil eye hex dc 14 will -2 to ac fail 7 rounds save 1 round
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 initiative: 1d20 + 8 ⇒ (20) + 8 = 28 sorry thought I did it If my slumber hex works it will be asleep and one of you strong types can dispose of it at will I believe
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Jumping back at the site Xander will point is finger at the statue and instinctively utter the words Avalorn naslom slumber hex on statue creature DC 14 Will
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 perception: 1d20 + 4 ⇒ (3) + 4 = 7
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 well let us go back to the room yet explored. It is logical seeing everything we have encountered so far that an evil will need to be taken care of there as well. Xander takes a quick secretive look at the logbooks he found which now are in his backpack.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander puts the logbooks into his backpack to peruse later
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Filios that is a great idea. I will help you get the candles log books huh I must get to them and that backpack Xander helps get the "earwax" Well I am up for seeing if this will work He puts wax into his ears and heads for the logbooks and then the backpack.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander will take one final look around the room for anything that he could use or anything hidden. perception: 1d20 + 1 ⇒ (20) + 1 = 21
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 a good look around seems to be in order Xander looks through the books and papers sewking anything of interest.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Looking around to find more information. 1d20 + 1 ⇒ (14) + 1 = 15 Does anyone else find it odd that these creatures are loose down here. It is as if we were expected and a welcoming committee has sent to greet us.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander fires his crossbow again. 1d20 + 2 - 4 ⇒ (12) + 2 - 4 = 10
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Xander walks in seeing a deadly plant and laughs to himself.
initiative: 1d20 ⇒ 3 does this thing have a weakness I can ezploit. knowledge nature weakness: 1d20 + 8 ⇒ (1) + 8 = 9 Not thinking of one Xander loads his crossbow and fires. attack: 1d20 + 2 ⇒ (18) + 2 = 20
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 The witch smiles.as.he sees.the.mighty swing pummel.the undead beast.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 I am not much help against this beast I am afraid, but I can help heal. Move action up to Astarton but keeping out of reach of the SkeletonHeal Hex: 1d8 + 1 ⇒ (7) + 1 = 8
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 initiative: 1d20 + 8 ⇒ (15) + 8 = 23 Xander will study the creature for a moment What in hades is that thing. I would have drawn my crossbow when Filios motioned that trouble was behind the door. move action load cross bow
knowledge arcana/nature on bugbear: 1d20 + 8 ⇒ (9) + 8 = 17
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 Perception: 1d20 + 1 ⇒ (12) + 1 = 13
Xander was new and definitely did not want to overstep his bounds, but he couldn't help but be excited at this opportunity. Knowledge was something that he always hungered to obtain. Even living in the wilds of Cheliax didn't curb that thirst. Xander watches the Tengu as it speaks,
Greeting Tikrit, I am Xander. I also believe knowledge is power and desire to learn as much as possible. That is one reason I decided to join with the Pathfinder Society. Bowing to the others, My specialties are Hexes and a few arcane spells as well. I do find this fascinating we really should speak with this Nigel Aldain as soon as possible... If I may suggest. Xander will nervously look down.
Male Human
Other Skills: Witch 1 Acrob 2, App 4, Bluff 0, Climb 0, Diplo 0, Esc Arti 2, Fly 2, Heal 5, Ride 2, Intim 4, Know Arca 8, Know Hist +8, know Nat 8, Know Plaines 8, Sense Motive 1 ,Stealth 3, Survl 1 Vital Stats:
HP: 7/7, - AC: 12/T:12/FF10 – Percep1 - Initi +8 - F1R2W3 - CMB:0 CMD:12, Spd: 30 didn't save it under my pathfinder society character section so had to create it again there . |
