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Grand Lodge 1/5

http://paizo.com/threads/rzs2jw28?Rules-Clarification-Bardic-Versatile-Perf ormance

+3 Bluff from snake stacks with Barrister, depending on the situation.

James Jacobs commented on the link above about a similar situation regarding +5 acrobatics boots stacking with Bard Versatile Performance (Dance)

Grand Lodge

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It appears that James Jacobs weighed in on this issue execpt in regards to the Bard's versitile performance. DitD could be considered a Versitle Profession I suppose.

"Situaltional Bonuses" to Diplomacy and Buff would apply to Skill Checks using Profession: Barrister. This of course would be within reason and discretion of GM.

http://paizo.com/forums/dmtz1ij4?Rules-Clarification-Bardic-Versatile-Perfo rmance#25

Grand Lodge

Would an Amulet of Mighty Fists +1 (worn as a collar) also increase the CMB?

If not, then get a Dire Collar to increase its size by one step. The size increase would improve STR and CMB

Grand Lodge

I suppose that specific skill 'check' bonuses only apply to that skill, regardless of a substituted skill.

It just unfortunate that the Bluff Bonus from the Snake Familiar will not stack with the Profession Barrister Checks that you use in place of a Bluff Checks.

Grand Lodge

I was just trying to figure this out the other day. My interpretation is as follows (please correct me if I am wrong)

1- You have the Skill (and its ranks) + any flat bouses to the skill (ie 1/2 level to the skill).

2- Bonuses to the 'Check'. The check being the action its self. Example +2 bonus to diplomacy 'checks', from traits , racials, etc.

I may use Barrister 'skill' for the diplomacy 'check' along with any bonuses to the 'check' from other sources. The text does not say 'make a barrister/profession check' instead of a diplomacy check.

It says use the 'skill' whicb would entail the barrister profession rating for the diplomacy 'check.'

Side note, Circlet of Persuasion gives a bonus to Charima based 'checks'. Diplomacy is a Charismas based 'check' so I should br able to use its bonis for Diplomacy substituting/using my barrister skill rating for the 'check'

Again, this was my interpretation, I am looking for clarification like everyone else. Thanks!

Grand Lodge

Thanks for moving the thread, I apologize for not noticing the advice sub-forum.

Also, a big thank you for your advice. I did not know you could adjust the character after before 2nd level. That is very helpful.

Since this is my first character, I think I may keep it simple.

One of the best things about the Druid is their ability to do a bit of everything as the situation requires. I think Roagun will fall under this category. I will max out Wisdom to keep his spells solid and summons strong.

I may choose the Animal domain to still get a companion and and extra set of spells.

Are there any special feats particular to Elementals that I should plan for? The thought of an Earth Elemental in the shape of a boar is too cool.

The adventures of Raogun and his companion Boar, Dolemite the Surly, will begin soon. With Tusk and Stone they will forge a saga for the ages!

Grand Lodge

"Roagun nimbly cascaded down the mountain face. The dawn was here and he could feel the warmth of the new sun rolling over the mountainside. The wind had just picked up and the scent of the pines from the forest below wafted to his senses. A small grin emerged beneath his black beard as he skipped from stone to stone down the facade. While many at the local Inns would tell you that a Dwarf is about as nimble as a tree stump, they would only be half right. While Roagun and his kin can be quite adamant, emotionally and physically, here in the Mountains and in the caves they call home, they are mercurial.

The morning was his favorite part of the day. The new light brought a new promise and hope for things ahead. Birds sang, creatures stirred, and trees danced. This was home. In that instance he remembered his vows and the training he had undertook to ensure that it would always remain this way. Roagun was a sentinel of the wild, warden of the land, a Druid of the Mountain."

Hey guys new player here. I will be playing my first PFS game this Friday at Comicpalooza here in Houston. I have played D&D before, and currently play 4E, however PFS seems to be a lot of fun and I want to give it a try.

I need your adivce on building a "solid" (maybe not completely optimized Druid.) I have a few key points for this character I would like to adhere to for character flavor.

1 - Dwarven Druid.

2 - Animal Companion Options: Boar, while weak for offense, has a killer AC and would be a great tank. Badger, would be good companion for an angry Dwarf. The Badger is also the favored animal of the Dwarven Diety, great flavor. Lion (Mountain), if I feel like taking a more offensive approach. If I did go Lion, I would also go Lion Shaman. The 2nd level access to movement speed would be cool.

3- Not sure if I want to be a hard core summoner, however I do like the idea of summoning earth elementals.

4 - Mountain Shaman looked cool because you can change into giants later. Not sold on the rest of the Archtype though, but again great flavor.

5 - Wild Shape vs Casting. If I went with a badger or boar I would probably lean toward casting, but it looks like Melee would be a good way to go. I am thinking a Warhammer (Stone) with a Shield, then charge into the fray with my stumpy companion.

I checked out Treatnmonks guides which were great! However, I am left with the decision that plagues most players: character vs competency.

Any advice or tips on bringing Roagun to life would be greatly appreciated!