![]()
![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Sounds good to me. Any chance somebody in the town might have a wand of cure light wounds for sale? Can't really have too many of them! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() We're at a small town so we can't buy/sell high cost items anyway. We use what we have until a better option comes along. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() That sounds good, and Yes. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Sounds good. Need a fairly big city to sell something that valuable! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Ring same as the sword. None of us really would need it but they are too valuable to sell here and then buy what we might want.... ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() I'm fine with Seljak having it. Better chance of all of us surviving the fights! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran considers the ring and sword but shakes his head. "I don't use a sword." As small as this community is we probably can't even sell it. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Could you link a "loot sheet" to the game thread? I'd forgotten all about that! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran glances at the big half-orc as he jokes a little. "No contest if you're meaning which of us, you or me, is better at hitting things. I do fight a little, but I use more magic when things are dangerous. I'm sure you'd win." "By the way, just call me Wyran. It's quicker and I'll really appreciate speed if you're warning me of danger...." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran joins the group and interjects, "I already talked with the girl's mother. Hope we can find her quick!" He sees the Half Orc and nods, "Wyran. Shaman follower of Desna. You don't by chance have any brothers with you, as big as you and packing some more big weapons? We're a small group and the critters we've encountered have been fairly good at taking a hit or three before dropping.... And pretty good at dealing out damage too." Note: Appearance is pretty much like a tall, slender human in plain clothes. The only visible weapon he has is a light crossbow. He has a tiny rodent-like creature with brilliant colored wings hanging on to his shoulder. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Do we have a treasure sheet? I'm wondering if we recovered enough to get an extra wand of CLW before we head back in. ?? ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() While he knew they'd have to face the girl's mother, Wyran hadn't been looking forward to it. He keeps a neutral expression on his face as they approach her. "I'm sorry to say that we haven't found your girl, yet. We're not done but we ran into more trouble than we had expected. We're back looking for help, possibly some stronger warriors. Then we're heading back. I can't promise anything other than to keep searching." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran is tired and upset as they get back to town. Hearing the Captain he shrugs, "Not yet. But those monks.... were a group of demon worshipers and necromancers. We're back to see about recruiting more people before we head back. Any more strangers in town?" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran just shrugs at the results of the detection. "Not magical but resistant to the acid. No matter. Let's get back to town and see about recruiting some help." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran casts Detect Magic on the flask. He doesn't have Spellcraft so it's just a yes/no to know if it is magical. Heading back to town? Is this game still on? ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() The paralysis was the harpy song? Then we don't need to worry about that. Is anybody good at swimming? I'm not. Whoever is I'll cast Protection from Energy(Acid) on them. It'll stop 72 HP of acid damage. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() "I can cast a spell to protect someone from a selected type of energy. It is limited but should be enough for a short exposure. But, the water also was enchanted and paralyzed whoever was in it. That wasn't poison though. I cast detect poison. I'll cast Guidance on whoever is going in to the water, and if I can have 15 minutes I can prepare a Remove Paralysis spell in case all else fails." Use Mage Hand to pull out whatever the spell can handle? Then try diving down for the rest? url to details: https://paizo.com/campaigns/v5748p75ivm3o/gameplay&page=19#938 ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() I think we were also going to try and get some of the treasure from the poisoned pool. ?? Link to post ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran will gather up the 6 bars of silvery metal. "Agreed. Let's get Ting out of here and buried properly, then head back for help." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Noticing how the wall of swirling mists radiates cold Wyran nods. "Too cold. Push the shelf back in front of it. If it's a portal and anything comes through this way they'll have to push it out of the way" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran shows the others the metal. "Anybody know what this metal is? Formed in bars so they must have thought it was valuable." Also casting Detect Magic to scan. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran looks around the room at the various supplies, then at the deflated mummy. He quickly realizes that he doesn't know what he is looking at and casts detect magic to scan for that. "Doesn't look like much of value here unless you plan to make mummies. Might be a good idea to haul it out and burn it...." Sheathing Ting's sword he shakes his head slowly. "I'm beginning to doubt that the girl is here, and this place is getting really dangerous. I think we should get him out of here. Certainly wouldn't want to face him if whatever is in power here used the body! Let's take him, see if we can recover the treasure in that pool and get out of this hole!" I'm not strong enough to carry him. But are there a couple of poles that could be used with the mummy wrappings to make a travois? Then I could just drag it.... ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() I think we need Malinor to blast the thing again, and get some really good rolls! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() I second the vote for a barbarian! Why would Mage Hand not pick up magical items? You're limited by weight, but magic? Pick up what we can with the Mage Hand. If there's something too heavy that looks worth grabbing, cast Delay Poison on whoever has the best Fort save. Then once that person gets the stuff I cast Neutralize poison to get rid of the effects completely. As for the mummy.... another good barrage of bullets from Malinor might do it! ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() We can also take the time to recover the treasure in the poisoned pool, here that we couldn't get. I can change my wandering spirit and get Mage Hand, or possibly use delay poison to dive in and get it, and neutralize poison once we've got it.... Probably should prepare this a couple of times since a CL check is needed.... ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Shocked by the power of the undead monster Wyran's chant is automated. Regardless, a starknife appears by the mummy and slashes at it. Casting Spiritual Weapon targeting the mummy. To Hit: 1d20 + 9 ⇒ (12) + 9 = 21
![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Recognizing the monster Wyran stops. He certainly doesn't want to hit it with his hands and possibly get the disease that way. "Mummy! Destroy it before it gets a chance to infect anyone!" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Will Save: 1d20 + 10 ⇒ (18) + 10 = 28 Wyran moves toward the undead trying to remember anything about the thing. Know-Religion?: 1d20 + 7 ⇒ (14) + 7 = 21 He attacks focusing on stopping the thing in place. Attack: 1d20 + 6 ⇒ (2) + 6 = 8 But completely misses.... ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() ".... But if we happen to find something useful or a bit of coin. OK!" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran follows. "The layer of dust indicates that they don't come in here much. Might be some loot but aren't we looking for prisoners to rescue?" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Knowledge Arcana? Nope! "Necromancy to make a breathing skeleton? Sounds like someone is trying to figure out how to make undead seem more alive. Possibly to disguise them? Doesn't make any sense to me! It doesn't look animated anymore. Maybe it was cast out as a failure...." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran stands ready and watching. "Or invisible. Or covered by an illusion. I don't believe the skeleton is breathing." Does the Detect Magic cantrip show any aura? ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran mutters the words to his Detect Magic cantrip again and studies the area where he hears breathing. "Illusion possibly? Skeletons don't breath...." He points to the area so the rest will at least have that information. "Unless there's a survivor under them?" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() "Sorry, No. But if you're hearing breathing that's not likely undead.... Unless it's the priest that's controlling them." "Where is the sound right now? Ahead? Off to either side? Can you guess distance? Everybody quiet now!" Perception to listen for the breather: 1d20 + 16 ⇒ (15) + 16 = 31 ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran follows Ting. "Look around. Was probably words to activate a magic that burnt this place. Ash everywhere!" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() "I don't detect any magic. The coffins seem to be just old wood so let me check for undead.... I can do it once." Casting Detect Undead. Spell covers a 60' cone. Start focusing on the coffins. If none detected I'll rotate to cover 60' in all directions. Can I recover my Spirit Magic spell slot used for Detect Undead with my Pearl of Power? ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() The Detect Magic scan to see if there is a stored spell/trap that might open the coffins? I don't have any ranks in Spellcraft (going to have to fix that!) but would still see if there is any magic present. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran follows Ting down the passage. When he sees the room open ahead, and the coffins he stops and casts Detect Magic again, scanning the area. "These might just be empty boxes, or non-animated carcasses. I'm not sure I want to check.... I can cast a Detect Undead spell if you think it would be worth it?" Not sure if the spell would work depending on what the boxes are made of. "The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it." ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran follows Ting into the room. "I hate leaving potential enemies behind me, but encased in that glass they can't hurt anyone. Let's just hope there's no trigger that will release them and a large horde more!" "Closed off I wouldn't think the tunnel would be active. Might have old clues that they don't know about. And possibly treasures!" Once the group is through, Detect Magic and carefully searching as we move down the tunnel.
![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() "I'm not sure what they are, but they are magic and evil. You're right. Maybe the glass is a prison? That's why I asked Lefty what magic he can see. I've never learned spellcraft so all I see is a glow that I can't understand." Lefty has spellcraft, right? ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran steps back from the slabs of glass. "Strange way to store undead monsters. Evil of course! I wonder if they could be destroyed without actually releasing them?" "Lefty? Can you identify the magic?" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran points at the reflections from the fissures on the northern wall. He sends Dancing Lights ahead as he approaches. "Let's check this out before we check the collapsed area. Might be something useful...." Perception: 1d20 + 16 ⇒ (15) + 16 = 31 +4 to notice enemy before a surprise round ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran notes the location of the pool so he might get back to it, then follows along with the others. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() "Let's stick together. And try to remember this pool once I can prepare a mage hand spell. Some of that down there may be useful, or at least worth the coin to buy something useful!" ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Healing Hex on Ting: 1d8 + 5 ⇒ (3) + 5 = 8
Any more? I'm down 6 but don't need anything right now. ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran checks his allies for wounds. "Before we move on lets see about closing up any wounds. What's the point in healing magic if we don't use it?" Who's still with us and how bad are we hurt? How deep is the pool? Any chance we could return here after a rest and I could prepare Mage Hand to pull the stuff up? Know-Nature to recognize the tree?: 1d20 + 8 ⇒ (12) + 8 = 20 ![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Didn't Ting get him out of the pool? Wyran examines Lefty and casts a spell to check for possible cause of the paralysis.
![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran feels the harpy's club hit, bruising him somewhat. It hurts but doesn't slow him down. With the one harpy down he directs the spirit blade to attack and focuses his powers and attack on the other in front of him. Spirit Weapon Attack: 1d20 + 4 + 5 ⇒ (16) + 4 + 5 = 25
My attack: 1d20 + 4 + 4 + 1 ⇒ (13) + 4 + 4 + 1 = 22
![]()
U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3
![]() Wyran continues attacking the harpy now grounded in front of him. Spiritual Weapon attack: 1d20 + 4 + 5 ⇒ (9) + 4 + 5 = 18
My attack: Red: 1d20 + 4 + 4 + 1 ⇒ (15) + 4 + 4 + 1 = 24
|