Lassiviren

Wymarc's page

646 posts. Organized Play character for Otha.


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Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc shrugs. ”If you go back the way we came, you should be clear, my friend…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc will be no help on the knowledge checks

Wymarc nods. ”He’s no threat, he’s just an Elf, like me,” as he helps Roderick get the dude out of his chains…

Aid Roderick (Disable Device): 1d20 + 17 ⇒ (15) + 17 = 32

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc fires at the remaining demon…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (6) + 10 + 1 + 1 + 1 - 2 - 2 = 15
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (7) + 1 + 1 + 1 + 4 = 14

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (19) + 10 + 1 + 1 + 1 - 2 - 2 = 28
Magic/Cold Iron/ SneakDamage: 1d8 + 1 + 1 + 1 + 4 ⇒ (5) + 1 + 1 + 1 + 4 = 12

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Showing strong willpower, Wymarc fires the remaining demon…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (15) + 10 + 1 + 1 + 1 - 2 - 2 = 24
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (2) + 1 + 1 + 1 + 4 = 9

Magic Longbow (Rapid Shot): 1d10 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (5) + 10 + 1 + 1 + 1 - 2 - 2 = 14
Magic/Cold Iron/ SneakDamage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Will: 1d20 + 4 ⇒ (17) + 4 = 21 (+2 vs enchantments)

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Sorry GM, moved Wymarc 5’ on the map last night in prepping for his action, got called away from PC, and forgot to post. Thank you for botting me, you did exactly what I had planned. And with those rolls, you can do my attacks any time!

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc fires at the nearest foe…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (12) + 10 + 1 + 1 + 1 - 2 - 2 = 21
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (4) + 1 + 1 + 1 + 4 = 11

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (9) + 10 + 1 + 1 + 1 - 2 - 2 = 18
Magic/Cold Iron/ SneakDamage: 1d8 + 1 + 1 + 1 + 4 ⇒ (5) + 1 + 1 + 1 + 4 = 12

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Unable to get a warning out, Wymarc tries to resit the shriek that’s assaulting his ears…

Will: 1d20 + 4 ⇒ (20) + 4 = 24

…and then, if able, he’ll fire at the northernmost demon…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (12) + 10 + 1 + 1 + 1 - 2 = 23
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (5) + 1 + 1 + 1 + 4 + (2, 3) = 17

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc surveys the room for anything of significance…

Perception: 1d20 + 22 ⇒ (19) + 22 = 41

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc nods to Jaako. ”Thanks, Jaako, I will be in a minute,” he says as he pulls out a wand….

CLW Wand: 6d8 + 6 ⇒ (6, 6, 8, 8, 2, 1) + 6 = 37

”…good as new…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc’s eyes opened, taking a moment for everything to come in focus. ”Who turned the lights on?”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Fort: 1d20 + 6 ⇒ (12) + 6 = 18
CON: 1d20 + 1 - 2 ⇒ (17) + 1 - 2 = 16

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Fort: 1d20 + 6 ⇒ (2) + 6 = 8
Fort: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

My bad, GM, I misunderstood; with the Infiltrator archetype, Wymarc has the Adaptation ability and can enable Darkvision in three 10-minutes increments per day so he’ll use his first increment now…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Sorry, could’ve swore I posted…

Wymarc moves 15’ and fires at the nearest foe…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (19) + 10 + 1 + 1 + 1 - 2 = 30
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (5) + 1 + 1 + 1 + 4 = 12

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc has low-light vision

Wymarc warily looks around as they reach the bottom…

Perception: 1d10 + 17 ⇒ (10) + 17 = 27

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc rises from studying the footprint. ”Female Elf…looks like she was leaving the tower…curious, careless for an Elf to do that…”

He shrugs, draws his bow, and brings up the rear, covering his companions…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc studies the footprint to try and identify what made it…

Survival: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Perception: 1d20 + 17 ⇒ (13) + 17 = 30

Wymarc points down, saying, ”Single footprint…”

Is there another check he can make to identify the footprint?

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc warily checks the room and other doors for traps or signs of danger…

Perception: 1d20 + 17 ⇒ (17) + 17 = 34

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc warily searches the corpses…

Perception: 1d20 + 17 ⇒ (5) + 17 = 22

”Hmmm…all their eyes are missing…and this one has a couple of platinum crowns stuck in a boot…don’t guess they’ll be needing those any more…we might could use it…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc moves 15’ and fires at the plant creature…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow vs FFAC: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (10) + 10 + 1 + 1 + 1 - 2 = 21
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 3d6 ⇒ (6) + 1 + 1 + 1 + 4 + (3, 1, 2) = 19

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc fires at the nearest foe…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (15) + 10 + 1 + 1 + 1 - 2 = 26
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (7) + 1 + 1 + 1 + 4 = 14

…and then moves back 15’…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc puts his back to a wall and looks for any signs of a foe…he readies his bow for action in case an enemy appears…

Spoiler:
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 ⇒ (11) + 10 + 1 + 2 + 1 - 2 = 23
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (1) + 1 + 1 + 1 + 4 = 8

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Seeing potentially poisonous fungi, Wymarc ties his scarf around his head, covering his nose and mouth to help from inhaling any spores and such, before warily entering the tower, his bow in hand…

Perception: 1d10 + 17 ⇒ (8) + 17 = 25

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc quietly approaches the closed doors, looking them over…

Perception: 1d20 + 17 ⇒ (3) + 17 = 20

…and if he finds it locked or any signs of traps, he’ll attempt to unlock/disarm it…

Disable Device: 1d20 + 17 ⇒ (13) + 17 = 30

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Diplomacy (Gather Info): 1d20 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19
Roderick Xim wrote:
Now, ruins I can understand. Elves are not my forte'

Stealth: 1d20 + 19 ⇒ (17) + 19 = 36

A tall figure steps out from the shadows of a dark corner in the room, a dark green cloak and hood covering him. He pulls his hood back to reveal a face with sharp Elven features, bows curtly, saying, ”Perhaps I can help there; Wymarc, at your service…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Sorry, just got back from my son’s wedding in Texas. Here’s my PC info:

Player's Name: Otha
Character's Name: Wymarc
Paizo #: 239913-10
Faction: Grand Lodge
Level: 6 (Rogue 3 / Ranger 3)
XP TRACK: Normal
Day Job roll: Sleight of Hand: 1d20 + 14 ⇒ (16) + 14 = 30

Ranged combat support, thieving skills, scouting…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Boon: 1d20 ⇒ 2

Missed it by that much…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Player's Name: Otha
Character's Name: Wymarc
Paizo #: 239913-10
Day Job roll: Sleight of Hand: 1d20 + 14 ⇒ (1) + 14 = 15
Sleight of Hand: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27 Folio Re-roll

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc nods. ”Only good Aspis is a dead Aspis…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc fires at red…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, Aspis Hunter

Magic Longbow vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 + 1 = 23
Magic/Cold Iron/Sneak Damage: 1d6 + 1 + 1 + 1 + 4 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 1 = 14

…and moves 20’ north…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Figuring Syllyn and Azalmak can finish off green, Wymarc moves to get LOS on red and fires…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, Aspis Hunter

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (14) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 25
Magic/Cold Iron Damage: 1d6 + 1 + 1 + 1 + 4 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 1 = 14

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc fires at blue…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter

Magic Longbow vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (11) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 22
Magic/Cold Iron/Sneak Damage: 1d6 + 1 + 1 + 1 + 4 + 1 + 2d6 ⇒ (3) + 1 + 1 + 1 + 4 + 1 + (5, 1) = 17

Magic Longbow (Rapid Shot) vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (8) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 19
Magic/Cold Iron/ SneakDamage: 1d6 + 1 + 1 + 1 + 4 + 1 + 2d6 ⇒ (3) + 1 + 1 + 1 + 4 + 1 + (6, 2) = 19

…and moves back 5’…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc looks over the arrows…if any are cold iron or blunt, he’ll take a few of each, otherwise he’ll leave ‘em be…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Dexter, Wymarc has your back, he’s just tailing you covering you with his bow as you go…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc nods and follows Dexter into room 8…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Perception: 1d20 + 17 ⇒ (16) + 17 = 33

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc moves 10’ SW and fires again at magenta, murmuring, ”Should’ve thought about that before you ambushed us…”

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Precise Shot, Deadeye Bowman, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 + 2 + 1 ⇒ (9) + 10 + 1 + 2 + 1 - 2 + 2 + 1 = 24
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (3) + 1 + 1 + 1 + 4 + 2 + 1 = 13

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc moves 5’ SW and fires twice at magenta…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (3) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 16
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 2 + 1 = 16

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (16) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 29
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (5) + 1 + 1 + 1 + 4 + 2 + 1 = 15

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc steps 5’ west and fires at red; if red drops after the first arrow, he’ll target green with the second…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter, Sneak

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (15) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 28
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (2) + 1 + 1 + 1 + 4 + 2 + 1 = 12

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 23
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 2 + 1 = 16

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc steps 5’ south and fires at blue…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter, Sneak

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (12) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 25
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 + 2d5 ⇒ (1) + 1 + 1 + 1 + 4 + 2 + 1 + (5, 4) = 20

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (14) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 27
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 + 2d5 ⇒ (7) + 1 + 1 + 1 + 4 + 2 + 1 + (4, 1) = 22

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19
Syllyn wrote:
Does this mean the recruits are on their own?

I’m guessing so? I had Wymarc’s post to break in the window and look around ready to go (in answer to Carlin’s post) when I saw the announcement and thought it best to wait and see…

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc starts to say something but then sees Dexter seems to have things in hand…instead, he looks over the beefy guard to see if he is who he says he is…

Perception: 1d20 + 17 ⇒ (15) + 17 = 32

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc grimaces in pain at being gored by the charging rhino…

Reflex: 1d20 + 12 ⇒ (14) + 12 = 26

…but stays nimble enough to avoid being trampled, murmuring, ”Help…police…murder…”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc played Wounded Wisp as well

Wymarc nods to Dexter and ‘distracts’ the other one, peeling off a couple of cold iron arrows at green…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (20) + 10 + 1 + 2 + 1 - 2 - 2 = 30
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (4) + 1 + 1 + 1 + 4 + (2, 4) = 17

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (2) + 10 + 1 + 2 + 1 - 2 - 2 = 12
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (6) + 1 + 1 + 1 + 4 + (3, 3) = 19

Confirm Critical: 1d10 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 21
Magic/Cold Iron/Crit Damage: 2d8 + 2 + 2 + 2 + 8 ⇒ (7, 3) + 2 + 2 + 2 + 8 = 24

…then yells out, ”Master Gill! Get behind us!”

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc will step back 5’ and at the Gest statue…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 = 20
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (12) + 10 + 1 + 2 + 1 - 2 - 2 = 22
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc will move 5’ NE and fire at green if it’s still up, if not, at the large statue…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 ⇒ (17) + 10 + 1 + 2 + 1 - 2 = 29
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (8) + 1 + 1 + 1 + 4 = 15

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc will make a tumbling move to try to avoid an AOO…

Acrobatics: 1d20 + 19 ⇒ (7) + 19 = 26

…and then fire at green…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 ⇒ (14) + 10 + 1 + 2 + 1 - 2 = 26
Magic/Adamantine Damage: 1d8 + 1 + 2 + 1 + 4 ⇒ (5) + 1 + 2 + 1 + 4 = 13

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