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Wymarc's page
640 posts. Organized Play character for Otha.
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Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc fires at the nearest foe…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (12) + 10 + 1 + 1 + 1 - 2 - 2 = 21
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (4) + 1 + 1 + 1 + 4 = 11
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (9) + 10 + 1 + 1 + 1 - 2 - 2 = 18
Magic/Cold Iron/ SneakDamage: 1d8 + 1 + 1 + 1 + 4 ⇒ (5) + 1 + 1 + 1 + 4 = 12
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Unable to get a warning out, Wymarc tries to resit the shriek that’s assaulting his ears…
Will: 1d20 + 4 ⇒ (20) + 4 = 24
…and then, if able, he’ll fire at the northernmost demon…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (12) + 10 + 1 + 1 + 1 - 2 = 23
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (5) + 1 + 1 + 1 + 4 + (2, 3) = 17
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc surveys the room for anything of significance…
Perception: 1d20 + 22 ⇒ (19) + 22 = 41
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc nods to Jaako. ”Thanks, Jaako, I will be in a minute,” he says as he pulls out a wand….
CLW Wand: 6d8 + 6 ⇒ (6, 6, 8, 8, 2, 1) + 6 = 37
”…good as new…”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc’s eyes opened, taking a moment for everything to come in focus. ”Who turned the lights on?”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Fort: 1d20 + 6 ⇒ (12) + 6 = 18
CON: 1d20 + 1 - 2 ⇒ (17) + 1 - 2 = 16
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Fort: 1d20 + 6 ⇒ (2) + 6 = 8
Fort: 1d20 + 6 ⇒ (20) + 6 = 26
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
My bad, GM, I misunderstood; with the Infiltrator archetype, Wymarc has the Adaptation ability and can enable Darkvision in three 10-minutes increments per day so he’ll use his first increment now…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Sorry, could’ve swore I posted…
Wymarc moves 15’ and fires at the nearest foe…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (19) + 10 + 1 + 1 + 1 - 2 = 30
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (5) + 1 + 1 + 1 + 4 = 12
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc has low-light vision
Wymarc warily looks around as they reach the bottom…
Perception: 1d10 + 17 ⇒ (10) + 17 = 27
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc rises from studying the footprint. ”Female Elf…looks like she was leaving the tower…curious, careless for an Elf to do that…”
He shrugs, draws his bow, and brings up the rear, covering his companions…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc studies the footprint to try and identify what made it…
Survival: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Perception: 1d20 + 17 ⇒ (13) + 17 = 30
Wymarc points down, saying, ”Single footprint…”
Is there another check he can make to identify the footprint?
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc warily checks the room and other doors for traps or signs of danger…
Perception: 1d20 + 17 ⇒ (17) + 17 = 34
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc warily searches the corpses…
Perception: 1d20 + 17 ⇒ (5) + 17 = 22
”Hmmm…all their eyes are missing…and this one has a couple of platinum crowns stuck in a boot…don’t guess they’ll be needing those any more…we might could use it…”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc moves 15’ and fires at the plant creature…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow vs FFAC: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (10) + 10 + 1 + 1 + 1 - 2 = 21
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 3d6 ⇒ (6) + 1 + 1 + 1 + 4 + (3, 1, 2) = 19
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc fires at the nearest foe…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 ⇒ (15) + 10 + 1 + 1 + 1 - 2 = 26
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (7) + 1 + 1 + 1 + 4 = 14
…and then moves back 15’…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc puts his back to a wall and looks for any signs of a foe…he readies his bow for action in case an enemy appears…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Seeing potentially poisonous fungi, Wymarc ties his scarf around his head, covering his nose and mouth to help from inhaling any spores and such, before warily entering the tower, his bow in hand…
Perception: 1d10 + 17 ⇒ (8) + 17 = 25
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc quietly approaches the closed doors, looking them over…
Perception: 1d20 + 17 ⇒ (3) + 17 = 20
…and if he finds it locked or any signs of traps, he’ll attempt to unlock/disarm it…
Disable Device: 1d20 + 17 ⇒ (13) + 17 = 30
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Diplomacy (Gather Info): 1d20 + 2 ⇒ (5) + 2 = 7
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Roderick Xim wrote: Now, ruins I can understand. Elves are not my forte' Stealth: 1d20 + 19 ⇒ (17) + 19 = 36
A tall figure steps out from the shadows of a dark corner in the room, a dark green cloak and hood covering him. He pulls his hood back to reveal a face with sharp Elven features, bows curtly, saying, ”Perhaps I can help there; Wymarc, at your service…”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Sorry, just got back from my son’s wedding in Texas. Here’s my PC info:
Player's Name: Otha
Character's Name: Wymarc
Paizo #: 239913-10
Faction: Grand Lodge
Level: 6 (Rogue 3 / Ranger 3)
XP TRACK: Normal
Day Job roll: Sleight of Hand: 1d20 + 14 ⇒ (16) + 14 = 30
Ranged combat support, thieving skills, scouting…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Boon: 1d20 ⇒ 2
Missed it by that much…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Player's Name: Otha
Character's Name: Wymarc
Paizo #: 239913-10
Day Job roll: Sleight of Hand: 1d20 + 14 ⇒ (1) + 14 = 15
Sleight of Hand: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27 Folio Re-roll
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc nods. ”Only good Aspis is a dead Aspis…”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc fires at red…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, Aspis Hunter
Magic Longbow vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 + 1 = 23
Magic/Cold Iron/Sneak Damage: 1d6 + 1 + 1 + 1 + 4 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 1 = 14
…and moves 20’ north…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Figuring Syllyn and Azalmak can finish off green, Wymarc moves to get LOS on red and fires…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, Aspis Hunter
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (14) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 25
Magic/Cold Iron Damage: 1d6 + 1 + 1 + 1 + 4 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 1 = 14
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc fires at blue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter
Magic Longbow vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (11) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 22
Magic/Cold Iron/Sneak Damage: 1d6 + 1 + 1 + 1 + 4 + 1 + 2d6 ⇒ (3) + 1 + 1 + 1 + 4 + 1 + (5, 1) = 17
Magic Longbow (Rapid Shot) vs FFAC: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (8) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 19
Magic/Cold Iron/ SneakDamage: 1d6 + 1 + 1 + 1 + 4 + 1 + 2d6 ⇒ (3) + 1 + 1 + 1 + 4 + 1 + (6, 2) = 19
…and moves back 5’…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc looks over the arrows…if any are cold iron or blunt, he’ll take a few of each, otherwise he’ll leave ‘em be…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Dexter, Wymarc has your back, he’s just tailing you covering you with his bow as you go…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc nods and follows Dexter into room 8…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Perception: 1d20 + 17 ⇒ (16) + 17 = 33
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc moves 10’ SW and fires again at magenta, murmuring, ”Should’ve thought about that before you ambushed us…”
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Precise Shot, Deadeye Bowman, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 + 2 + 1 ⇒ (9) + 10 + 1 + 2 + 1 - 2 + 2 + 1 = 24
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (3) + 1 + 1 + 1 + 4 + 2 + 1 = 13
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc moves 5’ SW and fires twice at magenta…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (3) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 16
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 2 + 1 = 16
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (16) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 29
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (5) + 1 + 1 + 1 + 4 + 2 + 1 = 15
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc steps 5’ west and fires at red; if red drops after the first arrow, he’ll target green with the second…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter, Sneak
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (15) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 28
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (2) + 1 + 1 + 1 + 4 + 2 + 1 = 12
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 23
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 ⇒ (6) + 1 + 1 + 1 + 4 + 2 + 1 = 16
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc steps 5’ south and fires at blue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, IC, Aspis Hunter
Damage: Magic, Strength, PBS, Deadly Aim, IC, Aspis Hunter, Sneak
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (12) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 25
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 + 2d5 ⇒ (1) + 1 + 1 + 1 + 4 + 2 + 1 + (5, 4) = 20
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 ⇒ (14) + 10 + 1 + 2 + 1 - 2 - 2 + 2 + 1 = 27
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 + 2 + 1 + 2d5 ⇒ (7) + 1 + 1 + 1 + 4 + 2 + 1 + (4, 1) = 22
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Syllyn wrote: Does this mean the recruits are on their own? I’m guessing so? I had Wymarc’s post to break in the window and look around ready to go (in answer to Carlin’s post) when I saw the announcement and thought it best to wait and see…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc starts to say something but then sees Dexter seems to have things in hand…instead, he looks over the beefy guard to see if he is who he says he is…
Perception: 1d20 + 17 ⇒ (15) + 17 = 32
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc grimaces in pain at being gored by the charging rhino…
Reflex: 1d20 + 12 ⇒ (14) + 12 = 26
…but stays nimble enough to avoid being trampled, murmuring, ”Help…police…murder…”

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc played Wounded Wisp as well
Wymarc nods to Dexter and ‘distracts’ the other one, peeling off a couple of cold iron arrows at green…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (20) + 10 + 1 + 2 + 1 - 2 - 2 = 30
Magic/Cold Iron/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (4) + 1 + 1 + 1 + 4 + (2, 4) = 17
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (2) + 10 + 1 + 2 + 1 - 2 - 2 = 12
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (6) + 1 + 1 + 1 + 4 + (3, 3) = 19
Confirm Critical: 1d10 + 10 + 1 + 2 + 1 - 2 - 2 + 1 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 + 1 = 21
Magic/Cold Iron/Crit Damage: 2d8 + 2 + 2 + 2 + 8 ⇒ (7, 3) + 2 + 2 + 2 + 8 = 24
…then yells out, ”Master Gill! Get behind us!”
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc will step back 5’ and at the Gest statue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (10) + 10 + 1 + 2 + 1 - 2 - 2 = 20
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (12) + 10 + 1 + 2 + 1 - 2 - 2 = 22
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc will move 5’ NE and fire at green if it’s still up, if not, at the large statue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 ⇒ (17) + 10 + 1 + 2 + 1 - 2 = 29
Magic/Adamantine Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (8) + 1 + 1 + 1 + 4 = 15
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc will make a tumbling move to try to avoid an AOO…
Acrobatics: 1d20 + 19 ⇒ (7) + 19 = 26
…and then fire at green…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 ⇒ (14) + 10 + 1 + 2 + 1 - 2 = 26
Magic/Adamantine Damage: 1d8 + 1 + 2 + 1 + 4 ⇒ (5) + 1 + 2 + 1 + 4 = 13
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Seeing statues animate, Wymarc will try his adamantine arrows, firing at the flat-footed red statue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim
Magic Longbow: 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (17) + 10 + 1 + 2 + 1 - 2 - 2 = 27
Magic/Adamantine/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (4) + 1 + 1 + 1 + 4 + (5, 5) = 21
Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 2 + 1 - 2 - 2 ⇒ (19) + 10 + 1 + 2 + 1 - 2 - 2 = 29
Magic/Adamantine/Sneak Damage: 1d8 + 1 + 1 + 1 + 4 + 2d6 ⇒ (5) + 1 + 1 + 1 + 4 + (1, 6) = 19
…and taking a step back…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc draws his bow and looks for viable targets…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc nods, grabs an ale and some bread, and cops a squat…
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
After picking up on several rumors at the events, Wymarc takes Prilla’s advice and roams around the campus, mixing in with other attendees, keeping his eyes alert for anything of seeming significance, and ears open to any more gossip…
Perception: 1d10 + 17 ⇒ (10) + 17 = 27
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Wymarc smiles as he nods to Prilla. ”Most excellent…I’ll try my hand at the Obstacle Course, Sleuthing, and Trap Mastery…”
Obstacle Course:
Acrobatics: 1d20 + 19 ⇒ (12) + 19 = 31
Sleuthing:
Perception: 1d20 + 17 ⇒ (15) + 17 = 32
Trap Mastery:
Disable Device: 1d20 + 17 ⇒ (15) + 17 = 32
Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:46/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
A tall Elf with long wavy brown hair, nods to his companions as he approaches their table, and bows. ”Wymarc, at your service; alas, this is no party, I long for a dance…”
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In the language section it already says you can choose to learn the signing form of a language instead of the spoken form. the feat just gives you the sign language form of all the languages you speak.
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