| Full Name | Wyaph Cloudrunner | 
			
			
				
					| Race | Bariaur | 
			
			
				
					| Classes/Levels | Barbarian 3 | AC 13 | HP 32/32 | Init 0 | Saves: STR +5 DEX 0 CON +5 INT +1 WIS -1 CHA +1 | Perception -1 (9) | Inspiration: [ ] | 
			
			
				
					| Gender | Male | 
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		
	 
	
		About Wyaph Cloudrunner
		"I congratulate you on that mighty strike! Well done!! You are a great warrior and once I slay you, your next life will be truly legendary!" 
Male bariaur barbarian (zealot) 3, Godsmen 
Medium humanoid, chaotic good 
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Armor Class: 13
Hit Points: 32
Speed: 40 ft. 
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STR 16 (+3), DEX 11 (+0), CON 16 (+3), INT 12 (+1), WIS 8 (-1), CHA 12 (+1) 
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Saving Throws: Str +5, Con +5
Skills: Athletics +5, History +3, Intimidation +3, Survival +1
Tool Proficiencies: Smith's Tools, Violin
Senses: normal vision, passive Perception 9
Languages: Common, Celestial
Actions 
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(Typical readied weapons - Reaper's Flail and a handaxe)
Reaper's Flail of Eavesdropping. Melee weapon attack: +5 to hit, 1d8+3 bludgeoning damage.
The bearer has advantage on death saving throws. As long as it is on the same plane, the bearer can hear through this weapon as if they were present.
Handaxe (2). Melee or ranged weapon attack: +5 to hit, range 20 ft./60 ft., 1d6+3 slashing damage.
Scimitar. Melee weapon attack: +5 to hit, 1d6+3 slashing damage. 
Shortsword. Melee weapon attack: +5 to hit, 1d6+3 piercing damage. 
Ram. Melee weapon attack: +5 to hit, 1d6+3 bludgeoning damage. If charge 20 ft., +1d6 damage and DC 15 (Str) or Medium or smaller knocked prone.
Rage damage bonus: +2
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Abilities
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Rage: (bonus) 3/long rest; 1 minute; advantage Str checks & saves; +2 melee damage bonus; resistance bludgeoning, piercing, and slashing damage
Unarmored Defense: When wearing no armor, AC = 10 + Dex + Con. Can still use shield
Reckless Attack: Advantage on Str melee attack rolls, but attack rolls against me have advantage
Danger Sense: Advantage on Dex saves for threats can see (i.e. traps & spells)
Divine Fury: When start rage can activate, at end of turn all within 5' take 1d6 + 1/2 level radiant damage (1d6+1)
Warrior of the Gods: If spell would have sole effect of returning me to life, then no material components needed
Foundry Apprentice: Mentor, have forge at Great Foundry, access to Ambar's Palace on Ethereal including knowledge of portal & key
Equipment
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Smith's tools, violin, explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days rations, water skin, 50' hempen rope), common clothes with faction badge sewn in, belt pouch, soap, wool dye (1 oz. ink equivalent), dice set, old key (trinket)
4 gp, 8 sp, 8 cp
Background and Personality
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Background: Believers of the Source faction
Inspiration: Can use inspiration to make an indifferent NPC friendly.
Inspiration can be gained by:
- Refusing healing, letting wounds heal naturally
 
- Refusing magical help
 
- Crafting item myself rather than buying it
Restriction: Cannot accept aid during a personal test, including resurrection from dead. If do so, must atone.
History
Wyaph Buck of Jex spent his childhood on Ysgard, part of the Cloudrunner clan that often dwelled among high peaks of the plane. His father, Jex the Loyal and True was a paladin of Tyr who sought someday to ascend to become a proxy of Tyr and devoted his life to service of his god. Although Wyaph rarely saw his father, rather than feeling neglected, he idolized and romanticized his image of the paladin. His mother, Glien, felt quite differently. 
One day, Jex led a team of Tyr's soldiers on an incursion once more into the Abyss to recover a weapon important to Tyr that had fallen into Tanar'ri hands. Unfortunately, none of them ever returned. Young Wyaph had mixed emotions ranging from pride in his father's noble quest to grief over his assured death. His mother, already bristling at much of her clan's views, took them both to Sigil. There she found her home among the Fated. Their belief in grasping power for oneself resonated with her after living so long in her heroic husband's shadow. Wyaph found some comfort in learning the teachings of the Fated from his mother as she rose within their ranks. However, something still felt hollow and missing.
While his mother devoted an increasing amount of time to her duties within the Fated, Wyaph took to wandering Sigil mulling over what he had been taught as well as his ideas of his father and all of the various deep thoughts a teenager wandering Sigil would have. It was on one of these wanderings that it clicked into place for him. His father was a mighty warrior but was always held back by his service to Tyr, and his mother's teachings of the Fated felt hollow because amassing wealth or power or reputation could be so fleeting once one passed to the afterlife. Wyaph saw his life path suddenly laid out in front of him. The multiverse gives nothing - you must seize it for yourself, but the trivialities of life aren't truly worth grasping. True glory worth seizing is godhood itself. The powers were surely not born gods - the multiverse doesn't hand out gifts like that. They seized it for themselves. And why should Wyaph Cloudrunner, Buck of Jex and Glien seek any less?
As Wyaph stopped walking, he vowed to himself, "I will be a god. I deserve no less and will achieve no less. I am bariaur, and we do not fear greatness." Looking up, he found that he had wandered to the gates of the Great Foundry, and strolling up to the guards, he told them to let him in because this is his first step into godhood. Believing the passion in his voice, he was admitted and has devoted himself to the Believers with every ounce his being. 
Personality
Wyaph will be a god. He has no doubts and does not understand why many find this egotistical since he believes this is possible for all beings. At first many may be put off by his claims that he is special and will become the greatest warrior in the the Great Wheel and eventually ascend to godhood, but upon talking further, they are often inspired as he believes just as fervently in the potential godhood of all he meets. Wyaph sees the spark of divinity in all living things, and his wide-eyed wonder at it all can often be infectious. Very few lack self-worth after spending an evening conversing with Wyaph. He has a compliment for everyone.
Although Wyaph is sure that he will attain godhood in this life (After all, why shouldn't he? Who is to stop him?), he does believe in the reincarnation cycle taught by the Godsmen. So even in battle, he does not hesitate to slay his enemies while praising them since he firmly believes if they are worthy in battle, they will be reborn into a greater form, closer to godhood. Perhaps they will face each other in battle again someday or even fight alongside one another as companions. Wyaph's only limitation in seeing the best in everyone is with those who torture or enslave others. He sees them as restricting life in such a grotesque way that they must be freed from their current life as quickly as possible in hopes that they will find a better path in the next one.
Wyaph savors every moment of his life and tries to live it in the grandest scale possible (which has earned him many friends among the Sensates). From charging into battle without fear, to his attempts to "will" his dice to obey him in games of chance, Wyaph is larger than life which is what he sees as a necessity for his path to inevitable godhood.