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I was wondering how shield block is affected by damage coming from multiple sources. For example, if a character wielding a flaming sword struck you, and you guard against it, does it block all of one damage type before moving on to the next? Do you add it all together, reduce the damage, and then spread it back out? How does that work if you have resistances?


Thanks fuzzy.


I guess I should expand on my question. Cloud jump states, "Triple the distance you Long Jump (so you could jump 60 feet on a successful DC 20 check). When you High Jump, use the calculation for a Long Jump but don’t triple the distance". I read this as you triple the distance you can long jump, i.e. your long jump becomes 3x speed, and high jump is speed. Does this seem right, or am I interpreting it wrong.


Looking to build a dragon type character from final fantasy, jump really high then comet down for extra damage. My main question is with jump and cloud jump skill feat. Normally a jump has a maximum distance of up to your speed, does cloud jump, or any other feat/power, remove this penalty.


This is mainly I question to using wild shape with mountain stance. Is there any rule against it, would you get the status bonus to AC, would you be stuck using a d8 attack as a kaiju?