Discounter

William 'Snuffy' Smith's page

124 posts. Alias of Aubster.


Full Name

Williams 'Snuffy' Smith; Stats Agility d6/Smarts d8/Spirit d8/Strength d4/Vigor d6

Race

Parry 5 Toughness 5 Pace 6 Charisma 0 Sanity 8 Bennies 3 XP 3

Classes/Levels

Skills Fighting d6 Shooting d8 Knowledge (History) d4 Knowledge (German) d4 Notice d6 Stealth d6 Throwing d4 Persuasion d6

About William 'Snuffy' Smith

Background.
Snuffy Smith was plenty smart...smart enough to know that the best place to be in a fight is behind the rest of his company. He was also smart enough to know that the best way to not get volunteered into doing something was first of all to hide then if that didn't work to try to persuade the sarge that someone else was better suited than 'old snuffy' for the job. Using his system he had happily moved through France with the 30th. Unfortunately Snuffy didn't know that he was also a bullet magnet. He found that out the hard way on the very first day of fighting around Aachen when lagging behind his squad he was the only one hit by mortar shell fragments. His wounds aren't nearly bad enough to send him home so Snuffy is going to make he stay in the hospital last as long as possible. Technically, he should have already returned to his company but he's managed to persuade the docs that he needs a few more days to let his 'wounds' heal.

Equipment
Steel helmet, bayonet or knife, Web gear (Web belt, suspenders, 4 ammo pouches), backpack, bandages, mess kit, canteen, gas mask, entrenching tool, spare uniform, boots, 4 pairs of socks, bedroll, rain poncho, shelter half.
You also own a M1 Garand but it has been taken from you and stored elsewhere while you are in hospital.
German Luger hidden in backpack

Hindrances
Bullet Magnet (Major)
Goldbrick (Minor)
Cautious (Minor)

Edges
Arcane Exposure
Alertness