Kutholiam Vuere

William of Baskerville-20781's page

19 posts. Organized Play character for Eric Parker 82.


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Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Thanks for running.

Thanks for a good game.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

We will dispatch you to the boneyard.

◆◆◆He casts another 3rd level Heal Spell

Red appears to be just in Range, and of course this will heal everyone again.

Heal spell at 3rd level with Staff Bonus, DC 20 basic Fort save: 3d8 + 1 ⇒ (8, 8, 7) + 1 = 24

This one doesn't seem to be much for conversation. Much better dice on this heal.

Radiant Oath

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”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Pharasma commands me to send you to her for judgement.

He casts a 3rd level Heal Spell

This should get Alystair and Blue, but I think Red is just out of range.

Heal spell at 3rd level with Staff Bonus, DC 20 basic Fort save: 3d8 + 1 ⇒ (3, 4, 2) + 1 = 10

What horrible dice! At least it heals people as well as harming the Undead.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

The creature from the sarcophagus as a draugr, though this one seems to be meaner than most. Resistant to fire but Vulnerable to good damage.

I have several ways to provide Positive Damage, but nothing that adds Good damage. If you have anything, now is the time to use it.

Radiant Oath

1 person marked this as a favorite.
”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

I think we've opened the wrong door. Please excuse us?

Seeing they will not be able to just close the door and leave, William tries to figure out what they are facing.

◆ Recall Knowledge. This seems to be pretty obvious as an Undead, based on the sarcophagus. He will also us his Scholarly Recollection Focus Spell

Recall Knowledge on the thing in the sarcophagus:

Religion to Recall Knowledge: 1d20 + 10 ⇒ (8) + 10 = 18
Religion to Recall Knowledge: 1d20 + 10 ⇒ (10) + 10 = 20

Assuming I do confirm we are facing Undead for the rest of the turn.

If anyone needs to boost their Weapons, come closer and I can cast Disrupting Weapons on them

◆◆ William will cast Disrupt Undead at Red/Alystair
Disrupt Undead as 2nd level Cantrip Positive damage, Basic Fort save DC 20: 2d6 ⇒ (2, 3) = 5

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

DC 16 roll For a level 2 Task to earn income using Library Lore: 1d20 + 6 ⇒ (18) + 6 = 24

Always a bookish sort, William spends his time between adventures working in the Library of the Grand Lodge.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

William doesn't have any skills that would help with the door, although he agrees we should explore it before going down the stairs if we can.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Perception: 1d20 + 10 ⇒ (8) + 10 = 18

I found another page of that journal, read here:

You search the area and find another torn page in the rubble. The page comes from the same journal of Alystair Caskwater. Written weeks later, this fragment details the travails of the same group from the first fragment as they hunted the mage across Shadow Kortos, tracking them to the dark reflection of the Uromaz Citadel. The last entry indicates that they planned to trap her within by collapsing the citadel above into a massive pile of rubble, kill her, and return to the Universe.

Why does it feel like we'll run into that mage he was chasing?

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

DC 20 religion to disarm the trap: 1d20 + 10 ⇒ (11) + 10 = 21

William procedes calmly to use Religion on the hazard.

Don't worry. It'll all be fine

William will attempt to help Alice the Poppet by Treating Wounds

Medicine Check to Treat Wounds: 1d20 + 13 ⇒ (15) + 13 = 28

Looks like a critical success
Healing to Alice the Poppet: 4d8 ⇒ (7, 3, 8, 7) = 25

William will attempt to help Sir Miles by Treating Wounds

Medicine Check to Treat Wounds: 1d20 + 13 ⇒ (6) + 13 = 19

Looks like a regular success
Healing to Sir Miles: 2d8 ⇒ (1, 2) = 3

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Does anyone need healing, or does everyone have the Aeon stones that heal them?

Perception Check: 1d20 + 10 ⇒ (5) + 10 = 15

Too busy check to see if people need healing to look around.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

William continues to use his Cantrips

◆◆ William will cast Disrupt Undead at Red again
Disrupt Undead as 2nd level Cantrip Positive damage, Basic Fort save DC 20: 2d6 ⇒ (3, 5) = 8

◆ Retrieve a Scroll of Heal, because he didn't get the chance last round

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Be careful. These are Shadowborn Slayers. They can flank and deliver sneak attack damage. Standard immunities for undead (death effects, disease, paralyzed, poison, unconscious). They are vulnerable to positive damage

@GM Tiger, I am a little confused. The creature information you sent back indicates these are "vulnerable to positive damage" but Red only took the base 6 damage from the Disrupt Undead, which deals Positive damage? I would expect "Vulnerable" to translate to a Weakness?

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Oh Joy.

Willam looks at the approaching creatures and tries to figure out what they are facing.

◆ Recall knowledge, assuming Religion for Undead or Fiends

Recall Knowldge:

Recall Knowledge using Religion: 1d20 + 10 ⇒ (19) + 10 = 29

◆◆If the creatures are Undead, he will cast Disrupt Undead at Red
Disrupt Undead as 2nd level Cantrip damage, Basic Fort save DC 20: 2d6 ⇒ (2, 4) = 6

◆◆ If the creatures are not undead, he will describe what he does know about the creatures and draw a scroll of Heal

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

William will light his Wayfinder.

I also have the Light spell that I can put on something for one of you, if you need it.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

William isn't going to purchase anything else, so I think he is ready to go.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

A tall human walks in. He is stocky but not fat, and the gray in his hair marks him as older than most. He moves with a presence, an you wonder if you have seen him before? An Actor perhaps?

As he comes into the room, he looks at the tea party and immediately starts to look uncomfortable.

Err, Uh. I am William, of Baskerville. Good to meet you. He does not make any movements toward joining the tea party, and looks to find a seat a short distance away.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Macros and slides completed.

Does anyone else have Glyphs to share? Looks like between Gilgamesh and myself, we have five so far, so everyone besides me would have two.

I will take friendly fire but am kind of squishy as a Cloistered Cleric.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

I have the Protective Mentor Boon

While working with less experienced Pathfinder allies, you shield your more fragile wards from the threat of death. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase their current and maximum Hit Points by an additional amount equal to 3 times your Radiant Oath reputation tier (Liked = 1, Admired = 2, Revered = 3).
Normal: A Level Bump increases a PC’s Hit Points by 10% or 10, whichever is higher.

Special: A PC can only benefit from two mentor boons.

I also have four Glyphs to hand out as extra Hero Points.

Radiant Oath

”William of Baskerville” | Male NG human cleric 4 (Advanced Player's Guide) | HP 44/44 | AC 19/21 | F +9 R +7 W +12 (Resist 1 Negative) | Perc +10 | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Hero Points 2/2 | Active Conditions: None

Sorry I'm late to the party. Bringing a 4th level Cleric instead of a 1st level inventor.