Full Name |
William Iosef Blazkovich |
Race |
Male Human Space Marine 7 | CG | HP 53/53, AC 22, T 17, FF 15 | Panache 1/5 | F: +6, R: +12, W: +1 | CMD 24 | Perc +4 | Init +8 |
Alignment |
CG |
Deity |
Casandalee |
About William Iosef Blazkovich
W.I. Blazkovich
PFS# 4249-7
Male Human Gunslinger (Techslinger) 2 / Swashbuckler (Guiding Blade) 5
CG Medium Humanoid (Human)
Senses: Perception +4
Occupation: Soldier
Experience: 20
Fame: 32
Prestige: 28
Description: 43 years old, 6'2", 168 lbs, a gruff scarred soldier who says little, but when he speaks he makes it count. He seems utterly out of place wherever he goes, carrying with him relics of his home nation of Numeria, retrieved over the blood and bodies of the Technic league.
DEFENSE
AC 22, touch 17, FF 15; CMD 24
hp 53 (7d10) +7(Con)
Fort +6, Ref +12, Will +1 (+3 vs Airborne Toxins and Diseases)
OFFENSE
Init +8, Speed 30 ft.
BAB +7/+2; CMB +7
Melee Armor Spikes +14 to hit (1d6+2, P)
Ranged Musket +13 to hit (1d12, x4)
Ranged Stun Gun +13 to hit (1d8+1, Free trip check at +22 on crit, NL)
Ranged Sonic Rifle +13, 2d6 Sonic, Fort DC14 vs Deafen on crit
Skills: 7*(4+0(Int))+7(Racial)+1(FCB)= 30 total
+11 Acrobatics [3 Ranks, 5 Dex, 3 Trained)
+11 Bluff [5 Ranks, 3 Cha, 3 Trained]
+4 Craft (Gunsmithing) [1 Rank, 3 Trained]
+12 Diplomacy [6 Ranks, 3 Cha, 3 Trained]
+12 Intimidate [6 Ranks, 3 Cha, 3 Trained] (Count as 1 size large when wielding a gun)
+10 Knowledge (Engineering) [7 Ranks, 3 Trained]
+2 Knowledge (History) [1 Ranks, 1 Boon]
+1 Linguistics [1 Ranks]
4 Perception [2 Ranks, -1 Wis, 3 Trained]
Feats:
Dodge, Wind Stance, Combat Reflexes, Technologist, Vital Strike, Friendly Switch
Traits:
Larger Than Life, Reactionary
FCB:
4x 1/4 Panache, 1x Skill Point
Class Abilities:
Gunsmith, Swashbuckler's Finesse
Deeds (1 Grit + 4 Panache = 5):
Covet Charge, Reliable, Opportune Redirect & Riposte, Precise Strike
Daring Teamwork (Stick Together, Broken Wing Gambit)
Nimble +1
Interfering Blade +1 (+1 Dodge to AC for me and all adjacent allies)
Swashbuckler Weapon Training 1
Possessions:
Masterwork Battered Musket
+1 Mithril Shirt with +1 Armor Spikes
Spikes Gauntlet
Brown E-Pick (Full)
Ring of Ferocious Action
Cloak of Resistance +1
Bullets and Powder (47 ea)
Acid Flask (5x)
Timeworn Filter Mask
Timeworn Veemod Goggles
+1 Stun Gun
Belt of Dex +2
Potion of Fly
Wand of Cure Light Wounds (26 charges)
Potion of Resist Fire
Timeworn Sonic Rifle
Adamantine Cestus
Wand of Technomancy (49 charges)
5172 GP
Chronicles:
Silverhex Chronicles
Trial by Machine
Palace of Fallen Stars (Downgrade to lvl 1 chronicle, GM)
Fires of Creation (GM)
The Paths we Choose (GM)
The Sky Key Solution (GM)
Ward Asunder
Portent's Peril
Beyond Azlant Ridge
Fires of Karamoss (GM)
Lords of Rust (GM)
Day of the Demon
Forged in Flame I & II
Returned to the Sky (GM)
Wardens of Sulfur Gulch
Expenditures:
2 Charges from Veemod
1 Bullet/Powder
Start of Scenario Purchases:
Touch of the Sea (50gp x3)
Air Crystals (50 gp x3)
Timeworn Emergency Raft (540gp)
Timeworn Camera (600gp)
Timeworn Flashlight (15gp)
Cyberart (100gp)
Timeworn chainsaw (675gp), vial of ghost salts (200gp) applied to chainsaw
Total: 2430gp
Mid Scenario Purchases:
None (Yet)