Race |
Playtest Character - Playtest Ended |
About William Fair
William Fair
Human bard 7
Chaotic, Good, Human, Humanoid
Percep +8
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Defense HP 85 Spell Points 8 Hero Points 1 Res 9
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TAC 21; AC 22
Fort +11; Ref +10; Will +9
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Offense
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Speed 25 ft.
Bard Occult Spellcasting Known (CL 7th)
. . 4th (2/day)—fly, suggestion
. . 3rd (3/day)—dispel magic, haste, heroism
. . 2nd (3/day)—invisibility, remove paralysis, silence
. . 1st (3/day)—charm, mage armor, magic missile, soothe
. . 0 (at will)—daze, detect magic, inspire competence, inspire courage, prestidigitation, read aura
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Statistics
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Str 10 (+0); Dex 14 (+2); Con 16 (+3); Int 16 (+3); Wis 10 (+0); Cha 19 (+4)
Skills Acrobatics +9, Arcana +10, Bardic Lore +10, Deception +11 (+13 to Impersonate a forgettable background character such as a servant.), Diplomacy +11 (+9 when you Impersonate a forgettable background character such as a servant.), Entertainment Lore +11, Intimidation +8 (+6 when you Impersonate a forgettable background character such as a servant.), Medicine +8, Occultism +12, Performance +13 (+15 when making a performance of type Strings.), Religion +7, Society +10, Stealth +8 (+10 to Impersonate a forgettable background character such as a servant.), Thievery +9
Feats Arcane Sense, Bardic Lore, Battle Medic, Clever Improviser, Harmonize, Impressive Performance, Inspire Competence, Loremaster's Recall, Natural Ambition, Skill Training, Virtuosic Performer
Languages Common, Elven, Sylvan
Other Abilities spontaneous heightening
Other Gear chain shirt, alchemist's fires (2), expert ghost touch rapier, expert silver dagger, backpack, belt pouch, fiddle, healer's tools, mesmerizing opal, standard clandestine cloak, standard phylactery of the occult, thieves' tools, purse (35 gp, 5 sp, 6 cp)