Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Wellentänzer will wave to the Kelpie goodby, whispering"Run, before they get you. Triana is such an aggressive one." and nonchalently takes care no one can follow her by standing in the middle of the door. But when the others make no move to do so she will make instantly place so that she can, with the others approach the last door!
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Moving in Wellentänzer starts scolding the green critter. "What are you doing. That is not nice. Bad, bad boy! Stop it. Those are friends!"
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Looking at Gaz and shaking her head Wellentänzer smiles at the charmer and speaks up."This is just a misunderstanding. Violence is in this case not the option. Why don´t we try to parlay. I am sure we have plenty to offer for their assistance."Looking at the Charmer she smiles.
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Seeing the monster draw a tooth from Triana, seeing it was a dead tooth, she just smiles."Isn´t that nice, they really wanted to help you. The teeth was rotten. See all is well." But then Gaz rushes forward and Wellentänzer rushes in. "Stop. What do you do. That is unfair what you do! Such a big sword for such a tiny being. You should be deeply ashamed!"
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Slowly moving forward Wellentänzer looks closely at her opponents. Giving the stay command she moves in to aid Gaz. Doublemove to get closer.
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Reminding Mother Koi to stop with the flooding Wellentänzer returns after a few moments and sees Triana move toward the southeast door and follows."I did remind her, but alas, how long she remembers..."
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Kneeling next to Kelenes the druid checks for wounds. healuntrained: 1d20 + 4 ⇒ (10) + 4 = 14
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Moving around Wellentänzer takes her scimitar in booth hands and rushes toward her companion trying herself to attack the vile worm."Ha, take this!". Attack: 1d20 + 2 ⇒ (2) + 2 = 41d6 + 3 ⇒ (3) + 3 = 6 But her attack is even more clumsy than her companions
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Just for clarification! In the surprise round the animal won´t do anything unless ordered! Wellentänzer is after the animal, so she can only draw a weapon, (Surprise round only standard action). At tsunima first turn in the first real round it will attack. So please what should I have done diffrently?
Female Undine
Spoiler: Undine Adept 1 (Druid)
AC 14/T12/FF12 HP 10 F+4 R+2 W+6 Init +2 Perception +8 Kelnea wrote:
He must have german humor! (As a german myself... its not rassist. And not even true!) |
