Saint Kargoth

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Dark Archive

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So we're getting ready for our first Pathfinder adventure. We were going to do Master of the Fallen Fortress...but now with the stats I'm not sure if we'll be doing that or I may have to just edit the crap out of it (I'm GMing)

Here are a few of the groups STARTING (Lvl 1) stats:

Orc Barbarian:

17 HP
19 AC
22 STR
18 DEX
18 CON
8 INT
14 WIS
-2 CHA

Drow Ranger:

12 HP
17 AC
16 STR
19 DEX
12 CON
13 INT
13 WIS
15 CHA

Half-Orc Cleric:

10 HP
17 AC
20 STR
18 DEX
15 CON
17 INT
18 WIS
15 CHA

(All these are with Ability bonuses added in and all that jazz)

We used a 7d20 drop the lowest distribute 1d6 form of stat rolling and EVERYONE got crazy rolls. I don't have the Human Fighter or the Elf Sorceress' stats on me atm but they are equally as crazy.

This is our first campaign and most of us are unversed in Pathfinder.

I'm not sure what to do? Do I make them fight like CR 3+ monsters and have a chance of themselves being 1 shot? Or do I have them face a TON of CR 1ish monsters?

I really don't want to make everyone reroll as the initial setting up of the characters took forever because we had to instruct half the group on how to pick starting gear/skills/spells.

I think this could be fun and trying at the same time, especially for me as a new GM. Any suggestions?

Dark Archive

So I'm GM for a group that just got together for the first meet and greet type deal last night. It's a group of five and 2 are relatively seasoned Paper and Dice players (old friends of mine) and two are a husband and wife (friends of my girlfriend) who while having played a paper dice before, they've never played Pathfinder or D&D at the level of which we've all agreed to play.

See, normally, at least for my girlfriend and the couple, all they've played is a very watered down version. (no encumbrance, no thirst/starvation, no prep of spells, no need to rest, no CMB or CMD, no reflex will or fort saves, not much other than fumbled through perception checks and watered down combat)

I'm very new to GMing. I've GM'd a couple of the watered down games but after playing through several sessions Kingmaker with a decent intricacy and what not that having a knowledgeable GM added I fell in love with the high RP aspect. So I want that from this group, so do the two vets, and the new guys really want to actually experience everything (as much as they can with 1st levels) Pathfinder has to offer.

So I really would like to try to build something myself, get them used to the different situations that aren't just "kill dat goblin" they can encounter. Any suggestions?